Archived from groups: rec.games.pinball (More info?)
The good news:
Within a few blocks of my house is a brand-new Sopranos on location!
Still only $0.50/game, too.
The bad news:
The safe mechanism is broken, jammed upwards in the "exploded"
position.
When you shoot the ball through there, the ball lands nicely in the
saucer, playing the sound effect, then kicking out the ball just under
the jets. So, the game has no trouble at all recognizing the fact that
a ball has entered the saucer behind the safe. Why does the game
software not recognize that there's something wrong with the safe,
then? From the game's point of view, the safe is supposed to be closed
until it's struck several times, but in this case it never gets struck
at all. The game should know there's something wrong, when the ball
keeps entering the saucer from the flippers!
Sopranos, it seems, has *no* compensation for a broken safe.
That makes it about as much fun as playing SWE1 with a broken liftgate
for the center mode start.
A shame, since the flippers were good and solid, every shot flowed, and
the playfield and balls were clean and shiny.
Any chance of Sopranos software getting a fix for this? Ideally, it
should credit each shot up the middle with a hit, like many other games
do when a "bash it until it opens" mechanism gets stuck open. This
should get easier to do on August 9, when patent #4,763,256 finally
expires....
Archived from groups: rec.games.pinball (More info?)
On 17 Jun 2005 23:49:08 -0700, "Krellan" <krellan@gmail.com> wrote:
>The good news:
>
>Within a few blocks of my house is a brand-new Sopranos on location!
>Still only $0.50/game, too. >
>The bad news:
>
>The safe mechanism is broken, jammed upwards in the "exploded"
>position.
>
>When you shoot the ball through there, the ball lands nicely in the
>saucer, playing the sound effect, then kicking out the ball just under
>the jets. So, the game has no trouble at all recognizing the fact that
>a ball has entered the saucer behind the safe. Why does the game
>software not recognize that there's something wrong with the safe,
>then? From the game's point of view, the safe is supposed to be closed
>until it's struck several times, but in this case it never gets struck
>at all. The game should know there's something wrong, when the ball
>keeps entering the saucer from the flippers!
>
>Sopranos, it seems, has *no* compensation for a broken safe.
>
>That makes it about as much fun as playing SWE1 with a broken liftgate
>for the center mode start. >
>A shame, since the flippers were good and solid, every shot flowed, and
>the playfield and balls were clean and shiny.
>
>Any chance of Sopranos software getting a fix for this? Ideally, it
>should credit each shot up the middle with a hit, like many other games
>do when a "bash it until it opens" mechanism gets stuck open. This
>should get easier to do on August 9, when patent #4,763,256 finally
>expires....
>
>Josh
the comp is collecting envelopes ;-)
man, i wish i could have collected some envelopes when i got near the
end of the boss wm ;-(
Archived from groups: rec.games.pinball (More info?)
The lanes have a green envelope light. Hit 4 envelopes and the advance
rank light comes on. Hit the hbo spinner lane and you advance rank.
This kid can earn!!! btw, what is this patent that is expiring?
Archived from groups: rec.games.pinball (More info?)
msalas@salascorp.com wrote:
> The lanes have a green envelope light. Hit 4 envelopes and the advance
> rank light comes on. Hit the hbo spinner lane and you advance rank.
> This kid can earn!!! btw, what is this patent that is expiring?
WMS's patent that covered detection of broken switches (credit dot) and
COMPENSATION for broken switches.
Archived from groups: rec.games.pinball (More info?)
http://patft.uspto.gov/netacgi/nph [...] PN/4763256 "
click on that link and see if it works and who the hell keeps track of
patent # about switches, man you got nothing better to do and did you read
the patent. All that stuff to protect your patent. Never knew one existed
for this switch detection, correction, compensation. Just kidding you, I
think you spend too much time on pinball man.
Trin
Krellan" <krellan@gmail.com> wrote in message
news:1119077348.130723.325480@g14g2000cwa.googlegroups.com...
> The good news:
>
> Within a few blocks of my house is a brand-new Sopranos on location!
> Still only $0.50/game, too. >
> The bad news:
>
> The safe mechanism is broken, jammed upwards in the "exploded"
> position.
>
> When you shoot the ball through there, the ball lands nicely in the
> saucer, playing the sound effect, then kicking out the ball just under
> the jets. So, the game has no trouble at all recognizing the fact that
> a ball has entered the saucer behind the safe. Why does the game
> software not recognize that there's something wrong with the safe,
> then? From the game's point of view, the safe is supposed to be closed
> until it's struck several times, but in this case it never gets struck
> at all. The game should know there's something wrong, when the ball
> keeps entering the saucer from the flippers!
>
> Sopranos, it seems, has *no* compensation for a broken safe.
>
> That makes it about as much fun as playing SWE1 with a broken liftgate
> for the center mode start. >
> A shame, since the flippers were good and solid, every shot flowed, and
> the playfield and balls were clean and shiny.
>
> Any chance of Sopranos software getting a fix for this? Ideally, it
> should credit each shot up the middle with a hit, like many other games
> do when a "bash it until it opens" mechanism gets stuck open. This
> should get easier to do on August 9, when patent #4,763,256 finally
> expires....
>
> Josh
>
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