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WCS94 is probably the only game I can say that I do not regret selling.
While I agree the sound and animation package is very good, I don't
think the light show is anything to write home about. I could not help
but feeling 'shortchanged' when I played it because the playfield layout
was great, but the rules were terrible in my opinion.
Top rollovers were redundant for ramp shots to light tickets. They did
nothing else
Lower free kick saucers absolutely useless
Advance City awarded on missed left orbit shot as long as the spinner
registers just once
Cool ball lock that isn't so cool because it's just a wanna be ball lock
instead
Wasted rule and lamps for multiple left outlane kickback levels
I honestly think WCS94 was meant to be more than it is, but something
happened
along the way. I remember reading an rgp post long ago that rumoured John
P. was
removed from the project and someone else 'finished' the game.
--
Rob
"Stephen" <sch_heidt@yahoo.com> wrote in message
news:1121233567.119850.265420@g49g2000cwa.googlegroups.com...
> bigmoney wrote:
>> OK I will say this, I picked one up planning on shopping it and selling
>> it, and several months later its still here !
>
> I'm in the same boat. I bought one as a placeholder until I picked up
> my next "real" game. Eight games later, I still have it and just can't
> sell it. Yes, I've completed all the modes and rolled the score into
> the billions but it's simply a lot of fun. Plus it has a great sound
> and light package to go along with it.
>
> Kids and newbies like being able to shoot goals constantly while
> seasoned players have the cities and multiball to go after.
>
> As an only game it might get a little stale - as nearly any game would
> - but mixing it in with a couple other games makes a nice addition.
>
> Stephen
>