if i want to run games on a monitor with native resolution of 1920x1080 at a resolution of 1680x1050 in order to increase frames/s,
will i suffer from the monitor expanding the games image to fill the screen and thereby blurring the detail,
or is there a way to make a black border around the 1680x1050 pixesl being used by the game?
and if the game won't create such a border is there any software that can trick games into thinking the monitor is indeed only 1680x1050 so that the game is forced to create a border around the 1680x1050 active pixels ?
alternatively, i believe some monitors have a 1:1 pixel scaling setting which i think does the same thing, if so what recommended monitors at 1920x1080 have this setting?
thanks for any useful info on this subject.
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