Re-doing the gameroom, what would you change?

G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

What would you change in your current gameroom (other than doubling or
tripling it's size) if you had the opportunity?

My wife has decided that the 'spare room' which is full of the
furniture we never use, will never be a guest bedroom. It's roughly
9X15, which is actually a bit smaller than the current space in terms
of square footage, but MUCH more useful in terms of layout and access.
And, yes, that's not a LOT of space, but I figure to end up with 5
keeper pins of the 7 I have in house or in the pipeline.

Thoughts appreciated!!

Cheers!!
Bob
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

There was a good thread on this a few weeks back. Personally, I'd
change the power situation in mine. More outlets on more circuits!
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

my basement plans (in construction right now) are to go with either
rope like or those Xenon light strips behind crown molding mounted
about 6"s down on the perimiter walls on a dimmer. 5" Can lighting with
one over the center of the playfield and one slightly behind the player
both on dimmers. This way i can adjust the lighting from being able to
work on the games to having the light not being in a glare situation.

Carpet - i originaly wanted to go with those sqare stick down carpet
tiles, but since the other half of the room is a tv area we (the wife
;)) didnt want those there. The advantages would be not having tack
strips so you can get the game all the way against the back wall. and
that if you get any spillage you can remove and clean the affected
square. I'm still thinking about what to do so the back legs are not on
the tack strips and wobbly. In a normal situation you would just scoot
the game forward, but i have a laundry room door at the end of one of
the rows that will need as much space as possible to get through.

power- i'm planning on having about 5 games per 20a circuit and wiring
a 2 outlet boxes every 4 feet so that the 2 outlets are on 2 different
circuits (TheKorn came up with that idea....a very good one...so you
can load balance)

Since the plumbing runs through the room i'm thinking about adding a
very small bar with a mini fridge. that will have to wait untill i see
how much room i have to work with. It may be better to have more
seating and just bring in a cooler when guests come over.

i'll probably go with a light color on the walls to more evenly reflect
light.

man i cant wait untill it's complete. i should be able to fit 10 games
easily and have a nice area to relax and watch movies and tv.

;)
 

otto

Distinguished
Dec 10, 2001
442
0
18,780
Archived from groups: rec.games.pinball (More info?)

Wire for music/sound.

More electrical outlets.


Otto

CARGPB11

My web page: http://home.bellsouth.net/p/PWP-Ottoslanding

<rwkeown@yahoo.com> wrote in message
news:1122051757.831040.267120@g44g2000cwa.googlegroups.com...
> What would you change in your current gameroom (other than doubling or
> tripling it's size) if you had the opportunity?
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

Bryan, Thanks for the feedback. I think I probably said some things
that are not completely easy to understand. The work was inspected and
passed all codes yesterday. No problem. The inspector was
impressed. I run over 20 games at 1 time and have 3 Refrigerators, 2
pool pumps, 2 AC units, and an abundance of can lighting throughout my
house.

I am not telling anyone what to do. I am recommending call a licensed
electrician and properly set up the system to handle the additional
games. I am saying most folks have their games underpowered and the
later is very dangerous. Running circuits hot where they trip the
breakers as you know is bad. I see this situation all the time. For
any gameroom my recommendation adding more breakers, larger wire and
outlets to handle the stress games put on a system. That is all.
 

bill

Distinguished
Mar 30, 2004
1,834
0
19,780
Archived from groups: rec.games.pinball (More info?)

I agree. Getting the current to the games is a big plus.
I just just finished a couple of major construction projects.
First, was building a new 24x44 garage. The back third (20 feet)
is partitioned off with a roll up door and is a shop.
This is another story though. . .

Now I could get serious about remodeling the old garage into
a game room. I had seven outlets along a 20 foot wall (7 pins)
with a dedicated 20 amp breaker. Other games/juke boxes (outlets
around the rest of the room) are on a seperate circuit.

Also, think about lighting. I have three light circuits.
I put in sconces around the perimeter of the room.
Next, I have recessed can lights in the ceiling.
And there is a pendent light over a 50's style diner booth.
There are also lights in the two ceiling fans. All sets of
loghts are on their own dimmer controls. It's great!
I find the best playing light with the sconces on low
and the others off. Yet I can get the room really bright
for repairs and servicing when necessary.

Bill
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

50% bigger, that would give me room for 20 more pins and an area to work on
them. LTG :)
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

Not a problem, Bill. As long as your work was inspected, you should be
good to go. :)

I always enjoy these gameroom threads. The recommendations for the
electric end of things sometimes make me laugh. If it's done
professionally, fine. It's the "do it yourself" homeowners that scare
the hell out of me.

As long as the switch turns the light on and if you plug something in
and it works, they feel they did a hell of a job. In reality, it's a
fire just waiting to happen.

Sounds like you've got a great set up. Have fun. :)

Bryan (CARGPB14) http://usergallery.myhomegameroom.com/gallery/bspins

"Warning! Achtung! Run away, Run away!: BK restorations may emit a
shower of sparks or flames or both. Keep a safe distance (like four
city blocks). Never return to a restoration once lit. Hot hot hot!"

(Sig line compliments of Clive at the Coin-Op Cauldron.)




w-morrison3@ti.com wrote:
> Bryan, Thanks for the feedback. I think I probably said some things
> that are not completely easy to understand. The work was inspected and
> passed all codes yesterday. No problem. The inspector was
> impressed. I run over 20 games at 1 time and have 3 Refrigerators, 2
> pool pumps, 2 AC units, and an abundance of can lighting throughout my
> house.
>
> I am not telling anyone what to do. I am recommending call a licensed
> electrician and properly set up the system to handle the additional
> games. I am saying most folks have their games underpowered and the
> later is very dangerous. Running circuits hot where they trip the
> breakers as you know is bad. I see this situation all the time. For
> any gameroom my recommendation adding more breakers, larger wire and
> outlets to handle the stress games put on a system. That is all.
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

From our resident authority.....!

Fred
TX
CARGPB#8
============================



Bryan Kelly wrote:

> ..... In reality, it's a
> fire just waiting to happen.
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

Dear God, not you too, Fred!!! ;-)

Bryan (CARGPB14) http://usergallery.myhomegameroom.com/gallery/bspins

"Warning! Achtung! Run away, Run away!: BK restorations may emit a
shower of sparks or flames or both. Keep a safe distance (like four
city blocks). Never return to a restoration once lit. Hot hot hot!"

(Sig line compliments of Clive at the Coin-Op Cauldron.)




Fred Kemper wrote:
> From our resident authority.....!
>
> Fred
> TX
> CARGPB#8
> ============================
>
>
>
> Bryan Kelly wrote:
>
> > ..... In reality, it's a
> > fire just waiting to happen.
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

ok, Now in all fairness, what caught on fire and was it inspected ?

By the way, I have never had a fire in a pinball. I have only seen one
explode and blow a room apart....

Bill
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

I've never had a fire either......OK, maybe a little smoke......well,
maybe a LOT of smoke, but just that one time.

But I swear, I've never had an explosion. Man, that's a new one.

Bryan (CARGPB14) http://usergallery.myhomegameroom.com/gallery/bspins

"Warning! Achtung! Run away, Run away!: BK restorations may emit a
shower of sparks or flames or both. Keep a safe distance (like four
city blocks). Never return to a restoration once lit. Hot hot hot!"

(Sig line compliments of Clive at the Coin-Op Cauldron.)




w-morrison3@ti.com wrote:
> ok, Now in all fairness, what caught on fire and was it inspected ?
>
> By the way, I have never had a fire in a pinball. I have only seen one
> explode and blow a room apart....
>
> Bill
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

I buy you dinner the other night and this is how you repay me????? ;-)

Bryan (CARGPB14) http://usergallery.myhomegameroom.com/gallery/bspins

"Warning! Achtung! Run away, Run away!: BK restorations may emit a
shower of sparks or flames or both. Keep a safe distance (like four
city blocks). Never return to a restoration once lit. Hot hot hot!"

(Sig line compliments of Clive at the Coin-Op Cauldron.)



Lloyd Olson wrote:
> Bryan Kelly's restorations. There was that IJ he unloaded on some poor guy,
> the SS he kept, the TAF he unloaded on another poor gentleman, Clive could
> probably give a more accurate count by the boards sent in to be repaired.
> And they were inspected, by Bryan Kelly himself. And he's an expert, so what
> went wrong right after the inspection, I have no idea.
>
> He does have an ex-NASA surplus bunker built into the east side of his
> workshop, left over from the Apollo space launches, where you can watch him
> power up a restored pin for the first time and be safe behind blast proof
> walls and windows.
>
> Don't linger long in the Kelly bunker though, those chains and leathers
> hanging on the walls aren't just for decoration. And the sheep in the yard,
> don't ask. And the velcro gloves and knee high rubber boots, you don't want
> to know. AH:)
>
> <w-morrison3@ti.com> wrote in message
> news:1122070295.746679.245190@o13g2000cwo.googlegroups.com...
> > ok, Now in all fairness, what caught on fire and was it inspected ?
> >
> > By the way, I have never had a fire in a pinball. I have only seen one
> > explode and blow a room apart....
> >
> > Bill
> >
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

Agreed! A couple of dedicated 20 amp breakers in the room would be very
nice. Definitely several outlets along the wall for the pins.

Greg

"BWAGNER5150" <wagner_benjamin@hotmail.com> wrote in message
news:1122051982.852774.21920@f14g2000cwb.googlegroups.com...
> There was a good thread on this a few weeks back. Personally, I'd
> change the power situation in mine. More outlets on more circuits!
>
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

Bryan Kelly's restorations. There was that IJ he unloaded on some poor guy,
the SS he kept, the TAF he unloaded on another poor gentleman, Clive could
probably give a more accurate count by the boards sent in to be repaired.
And they were inspected, by Bryan Kelly himself. And he's an expert, so what
went wrong right after the inspection, I have no idea.

He does have an ex-NASA surplus bunker built into the east side of his
workshop, left over from the Apollo space launches, where you can watch him
power up a restored pin for the first time and be safe behind blast proof
walls and windows.

Don't linger long in the Kelly bunker though, those chains and leathers
hanging on the walls aren't just for decoration. And the sheep in the yard,
don't ask. And the velcro gloves and knee high rubber boots, you don't want
to know. AH:)

<w-morrison3@ti.com> wrote in message
news:1122070295.746679.245190@o13g2000cwo.googlegroups.com...
> ok, Now in all fairness, what caught on fire and was it inspected ?
>
> By the way, I have never had a fire in a pinball. I have only seen one
> explode and blow a room apart....
>
> Bill
>
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

Since you made the comment first... The iiiirrrrooonnyyy!

Lloyd must be busy...

But Bryan did not do the total wire job in his pin nor was it inspected,
in all fairness!

John!

Fred Kemper wrote:
> From our resident authority.....!
>
> Fred
> TX
> CARGPB#8
> ============================
>
>
>
> Bryan Kelly wrote:
>
>
>>..... In reality, it's a
>>fire just waiting to happen.
>
>
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

You should have bought me better food. AH :)

"Bryan Kelly" <bskelly3@aol.com> wrote in message
news:1122073692.390251.176000@g14g2000cwa.googlegroups.com...
> I buy you dinner the other night and this is how you repay me????? ;-)
>
> Bryan (CARGPB14) http://usergallery.myhomegameroom.com/gallery/bspins
>
> "Warning! Achtung! Run away, Run away!: BK restorations may emit a
> shower of sparks or flames or both. Keep a safe distance (like four
> city blocks). Never return to a restoration once lit. Hot hot hot!"
>
> (Sig line compliments of Clive at the Coin-Op Cauldron.)
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

That was just too damn inviting! :D

--
Fred
TX
CARGPB#8
******************






"Bryan Kelly" <bskelly3@aol.com> wrote in message news:1122069676.993886.10610@z14g2000cwz.googlegroups.com...
> Dear God, not you too, Fred!!! ;-)
>
> Bryan (CARGPB14) http://usergallery.myhomegameroom.com/gallery/bspins
>
> "Warning! Achtung! Run away, Run away!: BK restorations may emit a
> shower of sparks or flames or both. Keep a safe distance (like four
> city blocks). Never return to a restoration once lit. Hot hot hot!"
>
> (Sig line compliments of Clive at the Coin-Op Cauldron.)
>
>
>
>
> Fred Kemper wrote:
> > From our resident authority.....!
> >
> > Fred
> > TX
> > CARGPB#8
> > ============================
> >
> >
> >
> > Bryan Kelly wrote:
> >
> > > ..... In reality, it's a
> > > fire just waiting to happen.
>
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

What'd he say? "Anything you want as long as it's chicken"?

bogart
www.pinrestore.com

Lloyd Olson wrote:
> You should have bought me better food. AH :)
>
> "Bryan Kelly" <bskelly3@aol.com> wrote in message
> news:1122073692.390251.176000@g14g2000cwa.googlegroups.com...
>
>>I buy you dinner the other night and this is how you repay me????? ;-)
>>
>>Bryan (CARGPB14) http://usergallery.myhomegameroom.com/gallery/bspins
>>
>>"Warning! Achtung! Run away, Run away!: BK restorations may emit a
>>shower of sparks or flames or both. Keep a safe distance (like four
>>city blocks). Never return to a restoration once lit. Hot hot hot!"
>>
>>(Sig line compliments of Clive at the Coin-Op Cauldron.)
>
>
>
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

As long as we're on the subject, how does a homeowner get the utility's
attention regarding low line voltage? I've called them and they've sent
out a crew but the voltage is fine in the middle of the day with nobody
home and nothing on. Do I have to have a licensed electrician call them
to get their attention?

bogart
www.pinrestore.com

Bryan Kelly wrote:
> I've never had a fire either......OK, maybe a little smoke......well,
> maybe a LOT of smoke, but just that one time.
>
> But I swear, I've never had an explosion. Man, that's a new one.
>
> Bryan (CARGPB14) http://usergallery.myhomegameroom.com/gallery/bspins
>
> "Warning! Achtung! Run away, Run away!: BK restorations may emit a
> shower of sparks or flames or both. Keep a safe distance (like four
> city blocks). Never return to a restoration once lit. Hot hot hot!"
>
> (Sig line compliments of Clive at the Coin-Op Cauldron.)
>
>
>
>
> w-morrison3@ti.com wrote:
>
>>ok, Now in all fairness, what caught on fire and was it inspected ?
>>
>>By the way, I have never had a fire in a pinball. I have only seen one
>>explode and blow a room apart....
>>
>>Bill
>
>
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

On Sat, 23 Jul 2005 00:59:38 GMT, bogart <pinrestore@gmail.com> wrote:

>As long as we're on the subject, how does a homeowner get the utility's
>attention regarding low line voltage? I've called them and they've sent
>out a crew but the voltage is fine in the middle of the day with nobody
>home and nothing on. Do I have to have a licensed electrician call them
>to get their attention?

Any utility worth the name will have chart recorders that can monitor
line voltage over a period of days. Ask them to come out and install
one for you due to chronic problems. We've done that lots of time on
commercial buildings.
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

> It's the "do it yourself" homeowners that scare the hell out of me.

What about us "do-it-yourself" guys who wire their own gameroom AND
pass an inspection?

:)

Barry - NY
 
G

Guest

Guest
Archived from groups: rec.games.pinball (More info?)

Probably outnumbered by the guys that do it wrong. LTG :)

<Backglass@gmail.com> wrote in message
news:1122128821.298618.67200@g14g2000cwa.googlegroups.com...
> > It's the "do it yourself" homeowners that scare the hell out of me.
>
> What about us "do-it-yourself" guys who wire their own gameroom AND
> pass an inspection?
>
> :)
>
> Barry - NY
>
 

TRENDING THREADS