i wish there was still such a thing as the turbo button. any one else remember that thing? i think it was for compatibility for old apps that would run too fast on newer cpus. that would be awsome if i could just hit a button on my comp that would slow it down to about 300 mhz. thats all i need 60% of the time. that would lower the energy consumption by a lot, and lower the heat consumption a lot. not to mention the fans could be slowed down if not stopped. i could leave it like that when its idling, over night, or when im just browsing the internet. then when i go to encode a dvd or play a game or do somthing that needs power i can just hit the button and boom, im back to stock speeds. man, that would be awsome. or maybe i just need to get some sleep lol
I've thinking about the same thing.. but actually, powernow or speedstep pretty much do the same thing, without having to press the button. too bad those technologies are not supported on desktops !! although I thought the new A64's support this "cool and quiet", which basically does the same thing, its just not supported on all motherboards yet.
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They have their downsides too.. a few years back a friend of mine's dad had a 386 with a turbo button, and though he was allowed to play the odd game on it, his dad <i>insisted</i> on leaving the turbo OFF all the time, like he thought leaving it on turbo mode was going to blow it up or something.. he seemed unable to grasp that it worked the other way around was irritating at the time, as wolfenstein really benefited from the extra speed..
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I have to admit it WAS a weird concept, now that we in our current state (as power-hungry users) look back.
In a way it's as if Overclocking was actually an omnipresent feature! Even average Joes could use it!
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What I'd love to see is a DOS emulator. You know, just like any other emulator. Only this one emulates every last bit of DOS. It'd even run a DX-compatible video and sound card as though it DOS drivers and was still on IRQs/DMAs/IOs/etc. that were supported by all DOS games. It'd support the mouse as though it had DOS drivers too. It's support just one CD ROM on D(because a lot of DOS games assumed that it was just D or that you had only one) and for that matter just one hard drive at C. And it'd let you set a speed on a slider or something for setting the MHz clock speed so that you could go all the way back down to 25MHz if you wanted.
Wouldn't an emulator like that rock? I could toss out my old PCs then because I could just run the old favorites on my new PC!
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Don't some DOS emulators run endless loops to "slow" down your computer? I remember I had an old game that I was running with Win 98 and it had some option like that because with out it the game would run way to fast, it would just be a blirp and then bam, you see game over.
Underclocking helps, but lowering the voltage helps more.
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actually, most dark age dos games I ever played, I could get them to work on XP with a bit of tweaking; your dos emulator is included with NT/W2k/XP
> It'd even run a DX-compatible video and sound card as
>though it DOS drivers and was still on IRQs/DMAs/IOs/etc
Just edit your autoexec.bat (actually, autoexec.nt now I think) and set those variables (set blaster= A220 D1,...) like you did back then. My Audigy has apparently no problems behaving like an Adlib or original soundblaster card. Just feed your game the correct DMA and address settings, and it might work (does here).
>It'd support the mouse as though it had DOS drivers too.
Your mouse works in any "Dos" window.. I wouldnt be surprised if you could still load mouse.sys also if you tried (havent tried though). Don't forget to tweak your config.nt for things like EMS, XMS, highload, DOS=high,UMB etc.. most of that stuff still works like it used to !
>And it'd let you set a speed on a slider or something for
>setting the MHz clock speed so that you could go all the
>way back down to 25MHz if you wanted.
That's gonna be the tricky part I'm afraid
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LOL, imagining a P4 at 25MHZ with its IPC, with barely any bandwidth. Oh dear...*shudders*
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