G
Guest
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Archived from groups: rec.games.pinball (More info?)
I just picked up a Party Animal and I have it working almost all the
way. I have two weird problems that I just can not figure out, so I
thought I would post here where someone with more knowledge than me can
tell me what to try next.
The first problem has to do with the bottom cabinet buttons, below the
flipper buttons. I know that they are supposed to rotate the letters
that are lit in the PIG targets. Unfortunately, my right cabinet
switch draws in and fires the outhole coil. That does not seem to make
much sense to me as I do not know why the two should be connected.
The other problem has to do with the lower of the two left hand
saucers. When the game is in one ball play, when the ball goes in and
the switch is activated, the coil for the upper saucer eject fires. It
continues to fire and the ball stays on the lower saucer. When the
ball is in Party Animal mode, the lower saucer functions as a lock,
which it should not do. When there are two or three balls in play, the
lower saucer functions exactly as it should, registering points and
kicking out the ball. The upper saucer works the way it is supposed
regardless of the number of balls in play.
The machine is working exactly as it should, except for this problem.
We checked the wiring, which looks right, and replaced the 6821's,
which looked a little rough. The next step we plan on doing is to swap
in a working Strange Science MPU with the Party Animal Rom's, but the
SS is packed away and it willl be a bit of effort to get the board. I
checked Google but did not find any similar issues, so thought I would
also reach out here and see if there were any other ideas. Any
thoughts on what is going on here would be greatly appreciated.
Ron
I just picked up a Party Animal and I have it working almost all the
way. I have two weird problems that I just can not figure out, so I
thought I would post here where someone with more knowledge than me can
tell me what to try next.
The first problem has to do with the bottom cabinet buttons, below the
flipper buttons. I know that they are supposed to rotate the letters
that are lit in the PIG targets. Unfortunately, my right cabinet
switch draws in and fires the outhole coil. That does not seem to make
much sense to me as I do not know why the two should be connected.
The other problem has to do with the lower of the two left hand
saucers. When the game is in one ball play, when the ball goes in and
the switch is activated, the coil for the upper saucer eject fires. It
continues to fire and the ball stays on the lower saucer. When the
ball is in Party Animal mode, the lower saucer functions as a lock,
which it should not do. When there are two or three balls in play, the
lower saucer functions exactly as it should, registering points and
kicking out the ball. The upper saucer works the way it is supposed
regardless of the number of balls in play.
The machine is working exactly as it should, except for this problem.
We checked the wiring, which looks right, and replaced the 6821's,
which looked a little rough. The next step we plan on doing is to swap
in a working Strange Science MPU with the Party Animal Rom's, but the
SS is packed away and it willl be a bit of effort to get the board. I
checked Google but did not find any similar issues, so thought I would
also reach out here and see if there were any other ideas. Any
thoughts on what is going on here would be greatly appreciated.
Ron