Nvidia quadro is aimed at professionals,and GEforce FX aimed at gamers.What is the basic difference between these cards?Why you cannot have a multipurpose card is simply a matter of business,I know.But what the comapanies did in the cards for denying interoperation?
Most professional cards these days are gaming cards. Sometime the outputs are modified, for example offering support for two DVI connections. The difference in hardware is nearly non-existant. But the different BIOS on the card enables the Professional version driver to be installed.
Pro graphics drivers are tweaked to offer better OpenGL performance at the cost of Direct 3D performance. They also often pass additional certifications.
In practicality almost everyone is better off with the gaming card due to the price difference. Do you really want to pay 3x to 5x the price simply to get a different driver? The performance difference in OpenGL is usually small! And most 3D rendering programs work with the standard game card, for example my AIW 9600 Pro isn't even listed by Solidworks, yet performs very well under this program.
Some people "soft mod" their drivers to install the Professional version and get the Pro settings. This also works to trick fussy programs into accepting the card as "approved".
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Crashman is correct in his assessment, but he's going about it the hard way.
The best way to think of the difference between "pro" type cards versus gaming cards is this: Pro cards (and drivers) will go for rendering accuracy over performance speeds. Meaning you'll get a better picture (less artifacts, screen tearing, better and more accurate poly rendering) but a tad less speed at gaming (ATM, only id Software writes games optimised for "pro" Cards as far as I know). Pro cards tend to be better with Autocad and other high end modeling software while the others tend to be better gaming cards for the money spent. Unless your job depends on rendering accuracy or you really can't stand to see the occasional odd polygon in your video game, there is probably no justification for a pro card.
not much difference. you can flash the bios of some gaming cards to became the "professional" version
tells you how much some products are a rip off. the "professional" versions probablay cost only a little more to produce, yet cost MUCH more
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tells you how much some products are a rip off. the "professional" versions probablay cost only a little more to produce, yet cost MUCH more
You're right that the hardware itself doesn't cost much more to produce than regular gaming cards. Where the extra cost comes in is certification of the drivers. The drivers have to be rigorously tested to make sure they give the highest quality and accuracy possible. When you're in engineering... the output has to match presisely with what's on the screen.
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thanks everybody for your help.But Abomonog,you got a point.Its all about accuracy in a pro card?But I think its a combination of accuracy and speed(how many minutes can a professioanal wait for a scene to be rendered?).And I got a doubt too.These pro cards are implementing which API in there cards?Direct3D?Even the CAD CAM cards are working on which API?
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