The Quake3 engine is definatly more crisp and clear and geometrically superior. But is it just me or does the Quake2 engine seem more realistic? I'm mainly comparing DoD to MoHAA. Don't get me wrong. The graphics in MoH are fantastic but I feel more "surrounded" by the atmosphere in DoD than I do in MoH. Or maybe it's just a modeling and texturing issue. I dunno. I know I'd sure like to see the DoD guys make an update with the new engine to see how it would turn out. Any comments?