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60Hz vs 120Hz on a gaming computer, noticeable difference?

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February 13, 2012 4:06:43 AM

I've got all of the parts picked out for a gaming computer except for the monitor. There is a good 60Hz monitor for about $160, and a 120Hz monitor is almost double that. Picking the 120Hz monitor will definitely push me out of my $2000 budget and I really don't want that. I will be able to game using my TV about half the time, so I wouldn't be stuck with a 60Hz experience all the time.

I want to know if there will be a significant difference in the fluidity of movement on the screen between the two different types of monitors. Have you had both types, and noticed a big change? Is it such a small difference that you would have to have the monitors side by side to even notice it? Thanks.
February 13, 2012 5:04:54 AM

Nevermind, I'll just pony up the money for a 120Hz monitor.
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February 13, 2012 10:39:55 AM

you are comparing two tn panel monitors. you will not notice any visual quality differences. you will still have the poor viewing angles.

120hz...might look good if you could get 100+fps in a game. however if you are only pushing 30-60 you might as well throw your money into the wind for all the good it will do you.
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February 13, 2012 2:23:15 PM

120hz will be very noticable even on windows, this is not only for gaming, the mouse/windows will move much smoother on the desktop.

Also in gaming even when running at 60fps or less you can yes see differences game is much smoother, and you will notice that you don't need to set vertical sync on games because the screen don't let the frame "break", so yes, if you take the 120hz you will notice the differences...

Also some games you will really be at 30-60 like battlefield 3/metro 2033 etc.. but there are lots of games that you can take 120fps easily, street fighter, dead space 2, etc...
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February 13, 2012 2:38:27 PM

The computer is going to be pretty beastly, so I'll be pushing upwards of 100fps
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February 13, 2012 2:47:06 PM

jcbullen said:
The computer is going to be pretty beastly, so I'll be pushing upwards of 100fps


:bounce:  amazing

the real problem is on some games like L.A Noire and NFS:The Run where they lock the max fps, but even on 30fps/60fps, yes you will notice differences.

When i got mine 120hz, i was like :ouch: 
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February 13, 2012 3:00:36 PM

the whole 60hz/120hz dilema seems to be part fact and part opinion.

some people rave about them and how much better they are, others like myself see nothing wrong with 60hz. if i cannot see ghosting, and all movement is smooth on 60hz why would i care for 120hz?

instead of spending the money on 120hz i always step up to a better monitor (non tn panel). such as 8bit ips panels. sure you do not get the 1 or 2ms response times (which you dont need) or 120hz (same) but you do gain a much wider viewing angle as well as better color accuracy. once you have used an ips screen you really really dont want to go back to a tn screen unless you have to. i think about that every single time i have to use my laptop ...

--

if they lock the fps you arent getting any more frames then a 60hz monitor. actual gameplay would only be smoother if frames were postprocessed in (like tvs do).

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do what you want.. just offering up some advice.
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February 13, 2012 3:31:51 PM

ssddx said:
the whole 60hz/120hz dilema seems to be part fact and part opinion.

some people rave about them and how much better they are, others like myself see nothing wrong with 60hz. if i cannot see ghosting, and all movement is smooth on 60hz why would i care for 120hz?

instead of spending the money on 120hz i always step up to a better monitor (non tn panel). such as 8bit ips panels. sure you do not get the 1 or 2ms response times (which you dont need) or 120hz (same) but you do gain a much wider viewing angle as well as better color accuracy. once you have used an ips screen you really really dont want to go back to a tn screen unless you have to. i think about that every single time i have to use my laptop ...

--

if they lock the fps you arent getting any more frames then a 60hz monitor. actual gameplay would only be smoother if frames were postprocessed in (like tvs do).

--

do what you want.. just offering up some advice.


i know what you are thinking, i i was with my old 60hz just like you, i don't use 120hz i don't need it...

but when you get one i can tell you, you will notice yes a difference... and yes even on locked fps games, i tested L.A Noire here, the gameplay is a little bit smoother yes, the game is locked at 30fps, so meaning that 1 frame will be refreshed 4 times on screen, while you play on 60hz each frame will be redisplayed only 2 times on screen, i think this really helps the game to looks smoother and fix bugs that may appear on the second frame or something, maybe there is more time for the frame be correctly drawned, and i think that is what keeps the frame from visible vertical desyncronization.

i am just imagining this, but i can tell you that you will notice the difference when playing 120hz yes even on 30fps games you will notice a difference, but of course the real advantage will be when you get 60fps+.
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February 13, 2012 5:16:04 PM

I own both, but prefer the 60hz IPS over a 120hz TN. Basically having a 120hz panel is like running with vsync turned off, only it's on.
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February 13, 2012 6:19:04 PM

People are so divided on this issue. Maybe I'll buy both, try them out and return the one that I don't like.
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February 13, 2012 6:25:17 PM

if you play on a real 120hz with the dual link cable, and don't see any improvement from the 60hz, i don't believe you, if you wan't a monitor for gaming i doubt you will take the 60hz over 120hz, for movies i believe some people would prefer IPS because of the vieweing angle, image quality etc... but for fast response time and awesome framerate there is no match.
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February 13, 2012 7:16:51 PM

jcbullen,

the best thing for you to do would be to go to a store like microcenter, best buy, or some other store with a large display. look at 120hz and 60hz products, tn vs other panel types, etcetera. in this way you can visually compare them side by side.

ricardois,

i would pit my 5+ year old ips screen up against a brand new 120hz tn panel any day of the week and still walk away with the money pot. there is much to be said for quality.

we all have our opinions. ultimately all that matters is that you are happy with what you bought.
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February 13, 2012 7:35:41 PM

120hz monitors don't have any lower input lag than 60hz monitors. The crown for that goes to dell's u2312hm, an e-ips panel that's about 8ms faster than the closest 120hz tn panel.

In practical terms however (assuming yo have a video setup that can feed it.) A 120hz monitor can be faster, because video cards buffer frames. I'd like to see some 120hz ips panels, it might improve the overdrive.
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February 22, 2012 11:08:21 PM

So I've got the computer built and I went with a 120Hz monitor. One quick test I did was I set it to 60Hz and I dragged a window around the screen pretty quickly which produced somewhat jittery movement and ghosting or whatever you'd call it. I switched to 120Hz and the window movement was smooth as silk. I haven't compared games from 60Hz to 120Hz yet (just been playing on 120Hz) and it is ridiculously smooth. The games' FPS are at a minimum of 60 and maxing out near 120 on ultra settings so I think it is coming in useful.

Either way, I'm very happy that I went with the 120Hz and will recommend one to people who were in the same boat I was. To each their own though!
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February 22, 2012 11:10:28 PM

Good work! You were wise to test both out and see the difference. :p 
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February 23, 2012 6:33:09 PM

Best answer selected by jcbullen.
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February 28, 2012 8:56:35 PM

What about movie's Lipsync and fast scenes?,it could cause Trouble for some people...same would happen for games...i guess.

Also,dont 120hz screens comes with a mirror looking SCREEN (NOT the mark around it) ?...what about Colors?,would they be good enough for drawings (NOT lookin for IPS since they're not very good at gaming)
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February 29, 2012 1:09:19 AM

DV2 said:
What about movie's Lipsync and fast scenes?,it could cause Trouble for some people...same would happen for games...i guess.

Also,dont 120hz screens comes with a mirror looking SCREEN (NOT the mark around it) ?...what about Colors?,would they be good enough for drawings (NOT lookin for IPS since they're not very good at gaming)


Movies Fast scenes is not really something of the 120hz display, it is 120hz TELEVISION problem, because the televisions aren't 120hz and they post process the 120hz so sometimes youll see a lot of frames in a movie and after that it goes slow again (just like any game going to a full of objects scenery) but with 120hz real display i did not noticed this problem, the movie is in constant frames.


for gaming think of that, you are limited to 60hz right? so when your game goes over that, you will start losing frames because the refresh rate is not showing them all, the only difference is that you will be able to see all of that frames (up to 120hz).
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February 29, 2012 3:58:01 AM

Wow,thanks for clarifying the movie thing ONLY happening to TVs...i tought monitors would suffer the same! ><;

Hmmm that sounds nice and weird at the same time (Me = Noob) about the gaming part...

Again,what about colors?,will a monitor like the XL2410 / XL2420 or a Samsung 120hz monitor would be great enough for drawings or gaming?

I'm starting to think in 120hz now..but just wanna make sure i make a good decision to replace my Samsung SyncMaster 206BW (20",1000:1 Static - 3000:1 Dynamic,2MS)
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February 29, 2012 10:55:41 AM

Sorry for the double post,but i dont know why the forum wont let me EDIT the previous post...

Also,i prefer movies running in their original speed than more than that...

But i also have some other questions..hope you can help me..

-Is the color good enough for coloring in photoshop?,i'm not a PRO photo editor from cameras but a simple artist,so i guess that shouldnt be a prob in choosin a TN monitor,right?
-Ghosting/Tracing?
-My PC is this one: Intel i5 2500K NOT OC'd,8GB DDR3 1333mhz,ASUS P8Z68 V-PRO GEN3, Gigabyte 460GTX 1GB

Will it be able to handle the monitor's 120hz?

-How would the games look if the game's V-Sync's enabled in 120hz Mode?..i play Team Fortress 2 and it goes waaaay higher than 60FPS (max around is 130FPS i think)..and if not (aka V-Sync disabled),how much?

-Screen Tearing?

-I actually use my GPU with a DVI Cable...but i dont know if it'll be good enough for the 120hz mode...would my cable be enough or how should i check if it's able to be used in 120hz? (Pins or something)..i've heard there's this "Dual DVI" cable but i only wanna use one screen..*Shrugs* no idea *ME NOOB* (i've got HDMI,YES,but the input in the GPU needs an adapter,but that adapter touches the RIG and makes it look not straight inputted)

-If i put 60Hz Mode in the 120Hz what would be the consequences in video/image/gaming?...just wondering eh..

I dont know what else to ask about...IPS monitors are NOT good for Gaming so they're a con...

The actual monitors we have at a shop in our city with 120hz are (btw,preferably lookin for a 24" one) :

BenQ XL2420T (329€)
Smsung S23A750D (352€)

What do you think?..
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February 29, 2012 11:29:35 AM

DV2 said:
Sorry for the double post,but i dont know why the forum wont let me EDIT the previous post...

Also,i prefer movies running in their original speed than more than that...

But i also have some other questions..hope you can help me..

-Is the color good enough for coloring in photoshop?,i'm not a PRO photo editor from cameras but a simple artist,so i guess that shouldnt be a prob in choosin a TN monitor,right?
-Ghosting/Tracing?
-My PC is this one: Intel i5 2500K NOT OC'd,8GB DDR3 1333mhz,ASUS P8Z68 V-PRO GEN3, Gigabyte 460GTX 1GB

Will it be able to handle the monitor's 120hz?

-How would the games look if the game's V-Sync's enabled in 120hz Mode?..i play Team Fortress 2 and it goes waaaay higher than 60FPS (max around is 130FPS i think)..and if not (aka V-Sync disabled),how much?

-Screen Tearing?

-I actually use my GPU with a DVI Cable...but i dont know if it'll be good enough for the 120hz mode...would my cable be enough or how should i check if it's able to be used in 120hz? (Pins or something)..i've heard there's this "Dual DVI" cable but i only wanna use one screen..*Shrugs* no idea *ME NOOB* (i've got HDMI,YES,but the input in the GPU needs an adapter,but that adapter touches the RIG and makes it look not straight inputted)

-If i put 60Hz Mode in the 120Hz what would be the consequences in video/image/gaming?...just wondering eh..

I dont know what else to ask about...IPS monitors are NOT good for Gaming so they're a con...

The actual monitors we have at a shop in our city with 120hz are (btw,preferably lookin for a 24" one) :

BenQ XL2420T (329€)
Smsung S23A750D (352€)

What do you think?..


well i have one XL2410T and i was really amazed with almost everething, the only problem is the default color configs they are "strange" so with a little of adjustments i could get a screen perfect, very bright, very colorfull.

About the cable, any 120hz display will come with the Dual-Link Dvi cable, (this is the only way of connecting any screen to work at 1920x1080 120hz) just connect it to your compatible video card and you are good to go (the slot is the same but there are more pins in the conectors:
http://upload.wikimedia.org/wikipedia/commons/thumb/f/f...

HDMI will not work for that kind of display, you'll get only 60hz;

no if you put 60hz on a 120hz display there will be no consequences, but you will hardly wan't to do this, after you are used to use 120hz display, you will fell much lag on the other displays.

I am not a pro in photoshop but i know basics pen cut etc... and with 120hz display it is good to work you can see much more frames while drawning and moving layers on screen.

I would go for XL2420T because i know it is a good display and also because it supports 3D Vision, the samsung does not have official support to it (i'm not sure if someone already did it work there), but if you will not use 3D and the price is much lower you can go for the samsung i think.

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February 29, 2012 11:44:41 AM

My Gigabyte 460GTX 1GB has 2 DVI ports...will they be compatible? http://www.gigabyte.com/products/product-page.aspx?pid=...

The first phrase you said (perfect,bright,colorful) makes me want to get it already XD..specially for COLORS..

Well,i wasnt talking about frames (thou moving windows would be nice..somewhat...) but i was talking the colouring,but the first phrase resume it XD

I will NOT use 3D at all(BURRRRRRRRRRRRRNS MY EYES,even at cinema)

Again,will my rig be enough or something for the 120hz?..i think it's already a BEAST..but..who knows..

Also,ghosting/Tracing/Screen Tearing?..

Sorry,again,for many questions...but again,"Make sure to be well informed before you buy..else you might be disappointed after!"

I was headin to 24" because it would be nice to have better workspace and since the screen would be better overall i wouldnt have problems...and i watch the monitor STRAIGHT ..i dont mind the TN's angles because i will barely notice em..specially if the BenQ has it's height adjustment ;D...(My head will appreciate (doc))...sides,i would see ok enough from my bed to do tasks from "long distance" XD

Waiting for reply paaaaatiently....if everything works out,maybe this saturday i'll get the BenQ XL2420T..never used BenQ thou...first was LG,then my actual Samsung...Jesus,Electronic,why not making everything all nice n perfecT? XD
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February 29, 2012 12:53:20 PM

DV2 said:
My Gigabyte 460GTX 1GB has 2 DVI ports...will they be compatible? http://www.gigabyte.com/products/product-page.aspx?pid=...

The first phrase you said (perfect,bright,colorful) makes me want to get it already XD..specially for COLORS..

Well,i wasnt talking about frames (thou moving windows would be nice..somewhat...) but i was talking the colouring,but the first phrase resume it XD

I will NOT use 3D at all(BURRRRRRRRRRRRRNS MY EYES,even at cinema)

Again,will my rig be enough or something for the 120hz?..i think it's already a BEAST..but..who knows..

Also,ghosting/Tracing/Screen Tearing?..

Sorry,again,for many questions...but again,"Make sure to be well informed before you buy..else you might be disappointed after!"

I was headin to 24" because it would be nice to have better workspace and since the screen would be better overall i wouldnt have problems...and i watch the monitor STRAIGHT ..i dont mind the TN's angles because i will barely notice em..specially if the BenQ has it's height adjustment ;D...(My head will appreciate (doc))...sides,i would see ok enough from my bed to do tasks from "long distance" XD

Waiting for reply paaaaatiently....if everything works out,maybe this saturday i'll get the BenQ XL2420T..never used BenQ thou...first was LG,then my actual Samsung...Jesus,Electronic,why not making everything all nice n perfecT? XD


yes it will work with your graphics card and will need only one dvi since they already are compatible with dual link. the cable just need to have all the pins.

Ghosting/Screen Tearing/etc here are some complete reviews

here you see reviews about xl2410t:
http://www.tftcentral.co.uk/reviews/benq_xl2410t.htm

and here you see about xl2420T:
http://www.tftcentral.co.uk/reviews/benq_xl2420t.htm
(i think they will be freely avaiable only at day 16 of next month)

i really don't know how the colors are in the 2420t but on 2410t after some adjust in colors etc they are very good;

best thing to do is read some reviews about it and see if it will fit your profile, for gaming it is simply awesome, you will need to see if you will like it for photoshop drawning also the response times are very low and the 120hz are awesome also the black level is very good, but you must see what are you looking, also look for some reviews of the samsung since you are not using 3D see if the price worth it;
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February 29, 2012 1:09:35 PM

http://tech-reviews.co.uk/reviews/benq-xl2420t-monitor-...

Check above the PRO's last phrase..

Is there a way to disable 3D in the BenQ?...coz if so,no need to pay for the extra 30€ on the Samsung's S23A750D's now-i-notice GLOSSY SCREEN FFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUU
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Anonymous
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June 15, 2012 2:58:59 AM

Allright Guys you wanna have the truth?

I dont say the following because of Personal Opinion but of Fact.


Myth1: Myth nothing over 60hz would make a difference since the Human Brain processes only 18-30 images per Second.

Myth2: it only profit if the Game has over 60FPS

Myth3: Higher hz is higher Lag

Myth4: You can Play better with 120hz

Myth5: Videos and windows itself is better.

First of all - Myth1 - Yes and NO - its true the Brain not gonna Process more images - even there are differences between People and howmany they can take per Second - maybe thats why some People may not see a very big difference.

Well in the Digital World 60FPS WOULD be enough if theres a vsync between Monitor and Brain but there isnt - the Frequenzy the Brain images and the Frequenzy the Monitor Produces the images differs all the time.

Even worse - on Digital Panels - the images dont come Frequently they change sometimes - sometimes they dont - thats why it never matterd that much on analog TV´s - but still think like black trinitron 100hz are still way better - anyone who stil knows those old tv times should know that :) 

So the effect is now your monitor may give you 60 frames per second but because out of sync - it apears for your brain way less.


So yes its TRUE - 120hz gives you a better image
even higher - up to 200hz makes a difference - higher than 200hz will NOT defently not - 200hz are the borderline of possible sync difference between panel and human :) 



Myth2: As already mentioned above - thats not true either - more hz - higher chance your Brain pik up the changes instantly - no matter how much fps you produce or not the effect is there - and its always a big difference

of course 120fps - with vsync - in 120hz - thats the optimum ATM


Myth3: Absolutly...NOT - The Opposit it is -
ok we want to be totally correct - there are 120hz Panels with high lag - but this is not because of the 120hz

in difference - there are true 2-3ms Panels - but only in 120hz Mode
This low latency isnt even Possible in 60hz - btw best at this time is not Dell is BENQ XL2024T(x) - while some argue that you need 120hz only for 3d - well you need 120hz for 3d minimum but you can use it well for 2D too

personally i dont like 3d at all


yth4: It depends on the Game. Most extraoridnary Example ife seen is BF3.
Here it really does make such a difference thats its astonishing.

To clarify this - every Game - specially online shooter - have various artifical delays to compensate
1. ping difference
2. fps
3. monitor lags

Wenn i dont know why - maybe because bf3 is now a console game too - for some reason it seems to be optimized for real high frequenzies - which means you really get an disadvantage with 60hz - in matter of time and lag - in other words it doenst seem to compensate much

so it makes a differenc eof 2 reasons -
first way less lag here - win around 30-60ms - which is about 10-20% of human average reaction time

but even worse - because of the game design - its way easier to see other people - specially in inf only maps - which makes oyu less tired after playing but also helps at reaction a lot

if you play this game on 60hz i can asure you (and you wont notice it) you will see people way faster - really way faster - but i cant put here a number because its hard to measure - but after some test we think its around 300ms-500ms advantage in total

and thats enormous


so how comes -
well you can make an experiment - take 2 laserpointer in a dark room - point each other at 20 cm / 7inch - put dem on and off quickly
instead of 2 blinking point you will see a line

thats whats happening at 60hz - not only the image i sless smoth - worse - the brain has to built a bridge between 2 images like it does with the laserpointer

only when you finished making that bridge - its start processing the information


for some reason the effect is in bf3 one of the biggest in that matter ife ever seen.

i think there are 2 reasons - grafics getting more complex - so its harder to analyse - but also many people play already on 120hz - if they dont the game would be even

i think on simplier games / and or older - the difference between 120hz and 60hz wouldnt be that dramatic - but serisously it is.

thats why they invented motion blure - to bad that for some people who can see higher framerates than others motion blur isnt a help - it just makes things worse


personally i got dizzy after 10min on 60hz - 4 hours of play where exhausting


allright our last one myth 5:

Yes it is - period.

try the following - make your screen a white background and use a black mouse curser.
palce it to the left - in the middle

dont look at it just look at the white board (focus on the white)
move the mouse now fast from left to the right and backwords many times


you will see the curser will disapear (if it really not dissapear than you r brain i son low FPS lol - no serisously - you really process way less frames then - maybe even a visit at a doctor might be useful no joke)

however if your eyes follow thecursor it might not dissapear but thats another story so focus on the white - thats the test


The result is - smoother scrolling - better video specially videos with much movement - even better working



And another Myth i bring up myself - 120 is healthier - simply because its less stress for your eyes and your brain.
you can work or play on a computer relaxter
Most stress is subconscious - so you might think you not gonna notice the difference but you will after 9 hours on a screen you will feel the difference defenetly.



one more thing - i was a late adopter of TFTs cause for some reson i never liked working on them even the resolution was better... well 60hz (i had a 100hz analog) is way better than tft... but were all used now to tft for a long time - some here may dont even know analog screens
we simply forgot how it should be / how it used to be


Well if you ask me - all tfts should have 120hz - alone becasuse of better health.
Believe it or not but stress induced health problem are serious and often very different causes things like
sleep problems
heart problems
concentration problems
stomache and bowel issues
up to changes of the metabolic rate
and and and.... no joke iam serious

and even surfing on a low hz monitor is already a stress factor
so 1. get a 120hz equipment
2. make regular breaks
3. get your ass frequently away from any dam screen inclusing dam smartphones :) 
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Anonymous
a b 4 Gaming
a b C Monitor
June 15, 2012 3:06:28 AM

PS abotu the 2420t colors:

this link you should read. its the prad test (german so hopefully google translate is kind)

http://translate.google.at/translate?hl=de&sl=ru&tl=de&...

read the color section - they mention which settings they used to test to get the full spectrum out of it


Personally after some tuning - iam amazed about this tn panel - most panels i have are IPF so no TN here - of course nothing to play with
but for a tn panel they are good and one of the best TNs - together with 120hz and 3ms lag - that panel is one best TN panel not only for gaming but multimedia app


however - its not good enough for professional imagin - but panels in that earea usually start at 600 - the real ones start at 2000-3000 and up - and you still cant play because the lag times are tremendes...


so even its pricy - its - my personal opinion - best choice ATM and i never was a benq fan
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October 2, 2012 11:25:00 AM

Was very helpful :) 
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a b 4 Gaming
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October 2, 2012 3:18:47 PM

MagicPants said:
I own both, but prefer the 60hz IPS over a 120hz TN. Basically having a 120hz panel is like running with vsync turned off, only it's on.


I realize this is an older post that someone just resurrected, but I actually like this comment, as it seems quite true for me, though maybe not as he intended, as he seems to not think 120hz helps much.

When a 60hz monitor doesn't have v-sync on, your latency is lower, especially when you are getting 80+ FPS. This makes a game feel more responsive. With 120hz, that extra responsiveness is quite noticeable, even with v-sync on.

What he said later about 120hz not improving latency is definitely wrong though, at least when FPS are over 60. Normally a frame that was just rendered can wait up to 17ms before being sent to the monitor, due to a 60hz refresh rate, with a 120hz monitor, the max wait is 8ms.

Not everyone may feel that difference as much as myself, as I get motion sickness as a result of that latency.
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December 10, 2012 8:53:26 PM

jcbullen said:
I've got all of the parts picked out for a gaming computer except for the monitor. There is a good 60Hz monitor for about $160, and a 120Hz monitor is almost double that. Picking the 120Hz monitor will definitely push me out of my $2000 budget and I really don't want that. I will be able to game using my TV about half the time, so I wouldn't be stuck with a 60Hz experience all the time.

I want to know if there will be a significant difference in the fluidity of movement on the screen between the two different types of monitors. Have you had both types, and noticed a big change? Is it such a small difference that you would have to have the monitors side by side to even notice it? Thanks.




My honest opinion is I don't see a difference. I have now a 60hz use to have 120 but now 60hz and it's a BEAUTIFUL monitor and i love it to death, go asus. Anyways the problem is Consoles. Practically all games now are designed specifically for consoles so pc games are limited to what the consoles are. Sure they still have better options but when it's all set and done the pc gets the port. I play Quake 3 and Live at 125 fps and I have a 60hz monitor. Games back then that were designed for the pc had a variety of options to make it run perfectly.. And now they don't. I will always say this until pc games become the main design.

"Why do my games seem to get choppy when I have a Graphics Card 6 Generations more powerful than a ps3 and xbox?"
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December 20, 2012 1:15:25 AM

Very helpful thread. I will probably get the BenQ XL2420T then. I game a lot and I play first person shooters almost exclusively. I wondered about either getting a 24" 120Hz monitor or a 27" 2560x1440 monitor, but since I play FPS, I'm gonna go with the 120Hz one. Also it's 24", so the fact that it's only full HD shouldn't be much of a problem.

If anyone has any objections or comments, please post a reply while there's still time to save me from potentially getting something I may regret.
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May 24, 2013 4:42:45 AM

60HZ vs 120HZ produces a clear difference.
Since I got my 120hz I cannot go back to 60HZ. For example when I watch friends playing on their 60hz on league of legends, it seems to me the game is blinking, jittery, not smooth. I really hate it.

120hz for the win. It's so much better.
People who say there is no difference are lying, they never tried it.
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February 25, 2014 7:45:02 AM

does 60Hz mean 60 FPS capacity ?
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May 24, 2014 12:29:32 AM

oudmaster said:
does 60Hz mean 60 FPS capacity ?


Yes
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a b 4 Gaming
a c 128 C Monitor
May 24, 2014 7:14:01 AM

oudmaster said:
does 60Hz mean 60 FPS capacity ?


FPS and hz are independent. You can have as many FPS as you want on any hz of monitor.

That said, with v-sync on with DirectX, your FPS gets limited to your refresh rate. In OpenGL, it won't, but frames beyond your refresh rate get ignored.

Without v-sync, your FPS can go to 300+ with the right equipment and a game that cooperates. However, you'll get 300 partial frames per second. On average, your display will be showing 5 partial frames at any given moment. As the monitor updates its image, the frame buffer it uses to update that images will change to newer frames as it works its way down the screen, resulting in partial images and what appears to be tears between each new frame. This can make a game feel a bit more responsive, but its not ideal either.
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May 24, 2014 7:27:32 AM

bystander said:
oudmaster said:
does 60Hz mean 60 FPS capacity ?


FPS and hz are independent. You can have as many FPS as you want on any hz of monitor.

That said, with v-sync on with DirectX, your FPS gets limited to your refresh rate. In OpenGL, it won't, but frames beyond your refresh rate get ignored.

Without v-sync, your FPS can go to 300+ with the right equipment and a game that cooperates. However, you'll get 300 partial frames per second. On average, your display will be showing 5 partial frames at any given moment. As the monitor updates its image, the frame buffer it uses to update that images will change to newer frames as it works its way down the screen, resulting in partial images and what appears to be tears between each new frame. This can make a game feel a bit more responsive, but its not ideal either.


On a 60hz you cannot display more than 60fps. Just try it for yourself on any game. Vsync on or off.

You can have more than 60fps ofc but you wont see them since your monitor refresh rate is only 60hz.

Why is the image not as smooth on a 60hz vs 120 hz then? Your explanation does not make any sense.
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a b 4 Gaming
a c 128 C Monitor
May 24, 2014 7:48:01 AM

Jeffy14 said:
bystander said:
oudmaster said:
does 60Hz mean 60 FPS capacity ?


FPS and hz are independent. You can have as many FPS as you want on any hz of monitor.

That said, with v-sync on with DirectX, your FPS gets limited to your refresh rate. In OpenGL, it won't, but frames beyond your refresh rate get ignored.

Without v-sync, your FPS can go to 300+ with the right equipment and a game that cooperates. However, you'll get 300 partial frames per second. On average, your display will be showing 5 partial frames at any given moment. As the monitor updates its image, the frame buffer it uses to update that images will change to newer frames as it works its way down the screen, resulting in partial images and what appears to be tears between each new frame. This can make a game feel a bit more responsive, but its not ideal either.


On a 60hz you cannot display more than 60fps. Just try it for yourself on any game. Vsync on or off.

You can have more than 60fps ofc but you wont see them since your monitor refresh rate is only 60hz.

Why is the image not as smooth on a 60hz vs 120 hz then? Your explanation does not make any sense.


Read the last paragraph I wrote. It'll explain it better.

You can have 300 FPS with every frame being displayed on a 60hz monitor, BUT each frame will only partially be displayed. The monitors refresh process takes a long time, relatively speaking. While it is updating, the GPU can be changing the frame buffer it is using to update the image and when a new frame comes in, the monitor keeps updating its image from that frame buffer, even though it just changed to a new image. This results in tearing and multiple partial images.

So technically, 300 FPS on a 60hz monitor results in 300 partial frames per second.

That does not change that a 120hz monitor is better, as it updates its images twice as fast, it will have half the tearing, or if v-sync is on, allow twice as many frames to be shown.

Note: I use a 120hz monitor. I'm using it now.
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May 24, 2014 8:35:38 AM

bystander said:
Jeffy14 said:
bystander said:
oudmaster said:
does 60Hz mean 60 FPS capacity ?


FPS and hz are independent. You can have as many FPS as you want on any hz of monitor.

That said, with v-sync on with DirectX, your FPS gets limited to your refresh rate. In OpenGL, it won't, but frames beyond your refresh rate get ignored.

Without v-sync, your FPS can go to 300+ with the right equipment and a game that cooperates. However, you'll get 300 partial frames per second. On average, your display will be showing 5 partial frames at any given moment. As the monitor updates its image, the frame buffer it uses to update that images will change to newer frames as it works its way down the screen, resulting in partial images and what appears to be tears between each new frame. This can make a game feel a bit more responsive, but its not ideal either.


On a 60hz you cannot display more than 60fps. Just try it for yourself on any game. Vsync on or off.

You can have more than 60fps ofc but you wont see them since your monitor refresh rate is only 60hz.

Why is the image not as smooth on a 60hz vs 120 hz then? Your explanation does not make any sense.


Read the last paragraph I wrote. It'll explain it better.

You can have 300 FPS with every frame being displayed on a 60hz monitor, BUT each frame will only partially be displayed. The monitors refresh process takes a long time, relatively speaking. While it is updating, the GPU can be changing the frame buffer it is using to update the image and when a new frame comes in, the monitor keeps updating its image from that frame buffer, even though it just changed to a new image. This results in tearing and multiple partial images.

So technically, 300 FPS on a 60hz monitor results in 300 partial frames per second.

That does not change that a 120hz monitor is better, as it updates its images twice as fast, it will have half the tearing, or if v-sync is on, allow twice as many frames to be shown.

Note: I use a 120hz monitor. I'm using it now.


Ok. Got it :)  You are right. Sorry about that.
Also, I tried on my 60hz monitor to have more than 120fps and I managed to do it... I was sure it was impossible. I dont know why. Very sorry about my BS. Thank you for the clarification.

I heard some monitors are more than 120hz now. Would it make a noticable difference to play on something like 200hz rather than 120?

I love my 120hz compared with my 60hz. The image feels much more smooth and it is much less tiring for the eyes.

Thanks for your help!
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!