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Archived from groups: rec.games.roguelike.adom (More info?)
My monk was doing very well for most of the early game. He was strong
and walls were not an issue to him. However, he began to fade out in
the middle game. He had to retreat from Nonnak and Griff many times
before winning. The pyramid almost killed him. Eventually, he died
shortly after killing the snake from beyond. He took about 70 damage
instantly from a lucky berzerker emperor. However, I was getting tired
of him even before I got careless. Cap was not a problem at all. It was
damage. Lack of it.
How do I deal out enough damage? I had level 10 in unarmed combat, 31
strength ( very high for a drakeling!), and level 15. I set my tactics
to berserk. I was only doing 4 or 5 damage a hit after PV. I completely
depended on critical hits from find weakness. Do most beastfighters and
monk players abuse starvation to get ridiculously high strength? I
don't understand how I'm supposed to kill most monsters with such a
weak attack...
And despite having excellent learning and mana (both somewhere in the
20's), there just weren't enough spellbooks out there. The monk's
intelligence just didn't help me much. The library is out of the
question until I can take on molochs and ancient dragons (haha).
Overall, with the exception of finding a rare magic writing set, monks
just don't make the cut for me. I now prefer paladins as
fighter/spellcaster hybrids. Still, I'm open minded, so I would like
some more background on the class, just out of interest. This was my
first serious attempt at playing as a monk!
My monk was doing very well for most of the early game. He was strong
and walls were not an issue to him. However, he began to fade out in
the middle game. He had to retreat from Nonnak and Griff many times
before winning. The pyramid almost killed him. Eventually, he died
shortly after killing the snake from beyond. He took about 70 damage
instantly from a lucky berzerker emperor. However, I was getting tired
of him even before I got careless. Cap was not a problem at all. It was
damage. Lack of it.
How do I deal out enough damage? I had level 10 in unarmed combat, 31
strength ( very high for a drakeling!), and level 15. I set my tactics
to berserk. I was only doing 4 or 5 damage a hit after PV. I completely
depended on critical hits from find weakness. Do most beastfighters and
monk players abuse starvation to get ridiculously high strength? I
don't understand how I'm supposed to kill most monsters with such a
weak attack...
And despite having excellent learning and mana (both somewhere in the
20's), there just weren't enough spellbooks out there. The monk's
intelligence just didn't help me much. The library is out of the
question until I can take on molochs and ancient dragons (haha).
Overall, with the exception of finding a rare magic writing set, monks
just don't make the cut for me. I now prefer paladins as
fighter/spellcaster hybrids. Still, I'm open minded, so I would like
some more background on the class, just out of interest. This was my
first serious attempt at playing as a monk!