G
Guest
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Archived from groups: rec.games.roguelike.adom (More info?)
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Jane St:16 Le:16 Wi:12 Dx:16 To:19 Ch:12 Ap:12 Ma:25
Pe:15 N=
DV/PV: 1/9 H: -1(143) P: 145(149) Exp: 16/143342 UC: 5
Sp: 101
Invisible Paralyzed Berserk
------------------------------------------------------------------------------
This is my second best PC, and one of four that scored over 100k.
I started out going to the DD. I could not harm the black druid with my
fire and ice attacks, so I blasted the animals. I went into the CoC,
and dove to dwarftown. On the way, I found a pool, and I got the
invisible and see invisible intrinsics. I completed the dwarven quests,
until I got the arena, then I went to the graveyard. I killed almost
everything with melee combat, but for the tougher enemies, I used
burning hands. I could not get either of the artifacts, because my pick
axe was broken, and bone golems are immune to fire and ice. After this,
I went in the pyramid and got the tools. I went to the RotHK dungeon,
and got killed by a greater mimic.
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Jane Race: female Gnome Class: Elementalist
Eye color: green Hair color: black Complexion: light
Height: 3'2" Weight: 94 pounds
Age: 150 (grown-up, 32 years of unnatural aging added in)
Star sign: Wand Birthday: 11/Wand (day 71 of the year)
YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of
your
age.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help
you
along your way with all means at their disposal.
You decided to become a Elementalist.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 1057 stones Carrying capacity: 1650 stones
Head : -
Neck : uncursed necklace of rabies resistance
[2s]
Body : uncursed mithril chain mail (-1, -3) [-2, +7]
[320s]
Girdle : -
Cloak : -
Right Hand : blessed heavy cudgel (-1, 2d5+4) [-2, +0]
[70s]
Left Hand : uncursed heavy cudgel (-1, 2d5+2) [-2, +0]
[70s]
Right Ring : -
Left Ring : blessed rusty ring of minor elemental mastery [+2, +2]
[1s]
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: -
Missiles : bundle of 2 uncursed rusty drakish scurgari (+2,
1d8+2)[20s]
Tool : cursed broken pick axe (+0, 1d6+1)
[75s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 499 stones Carrying capacity: 1650 stones
Shields ('[')
uncursed tower mithril shield (-2) [+9, +2]
[120s]
Useful for the forest.
One-handed weapons ('(')
uncursed brutal orcish knife (+0, 2d3+2)
[10s]
Missiles ('*')
heap of 4 blessed rocks (+0, 1d4)
[20s]
heap of 8 uncursed rocks (+0, 1d4)
[40s]
Tools (']')
heap of 3 uncursed sis
[30s]
uncursed holy symbol
[5s]
uncursed climbing set
[180s]
blessed thieves picks
[5s]
uncursed plain blanket
[10s]
Found most in pyramid.
Rings ('=')
uncursed ring of defense +1
[1s]
uncursed rusty ring of stun resistance
[1s]
Wands ('\')
uncursed wand of door creation (3 charges)
[3s]
uncursed wand of webbing (5 charges)
[3s]
uncursed wand of webbing (11 charges)
[3s]
blessed wand of fireballs (3 charges)
[3s]
uncursed wand of digging (0 charges)
[3s]
uncursed wand of fireballs (0 charges)
[3s]
Potions ('!')
uncursed potion of confusion
[2s]
uncursed potion of boost toughness
[2s]
cursed potion of potential toughness
[4s]
cursed potion of booze
[4s]
uncursed potion of invisibility
[4s]
uncursed potion of willpower
[4s]
heap of 4 blessed potions of extra healing
[8s]
Scrolls ('?')
uncursed scroll of magic mapping
[2s]
Food ('%')
heap of 8 uncursed cooked lizards
[24s]
uncursed lump of bee wax
[5s]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required
marks
--------------------- --- --- --- -- -------------
--------------
Unarmed fighting 0 +0 +0 +0 unskilled 28
Daggers & knives 0 +0 +0 +0 unskilled 25
Clubs & hammers 6 +4 +2 +1 skilled 15
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 27
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 1 +1 +0 +1 basic 2
Missile weapon Lvl Hit Dam Ra Level Required
marks
--------------------- --- --- --- -- -------------
--------------
Slings 0 +0 +0 +0 unskilled 11
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 11
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 13
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required
marks
--------------------- --- --- -------------
--------------
Shields 0 +0 unskilled 5
Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î+17Æ bonus to hit, Î2d5+13Æ damage
ÆLeft hand: Î+1Æ bonus to hit, Î2d5+10Æ damage
Damage caused with your missile weapons:
----------------------------------------
ÆAmmunition: Î2Æ, base range: Î2Æ, Î+18Æ bonus to hit,
Î[(1d8)/2]+6Æ damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Climbing ............. 43 (fair) [+3d3]
Concentration ........100 (superb) [+1d5]
First aid ............ 67 (good) [+1d3]
Gemology ............. 49 (fair) [+2d4]
Haggling ............. 43 (fair) [+2d4]
Healing ..............100 (superb) [+1d3]
Listening ............ 57 (good) [+1d3]
Literacy ............. 77 (great) [+3d3]
Metallurgy ........... 31 (fair) [+3d5]
Mining ............... 14 (mediocre) [+4d5]
Pick pockets ......... 34 (fair) [+1d5]
Swimming ............. 35 (fair) [+4d5]
Ventriloquism ........ 35 (fair) [+2d4]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Burning Hands : 187, 4pp (Effectivity: +22)
Earthquake : 35, 72pp (Effectivity: +0)
Fire Bolt : 709, 8pp (Effectivity: +8)
Fireball : 25, 18pp (Effectivity: +2)
Frost Bolt : 330, 7pp (Effectivity: +23)
Improved Fireball: 7, 27pp (Effectivity: +0)
----------------------------------------------------------------------------
Her achievements during her adventures:
----------------------------------------------------------------------------
Jane, the gnomish elementalist, was killed by a greater mimic.
She scored 129613 points and advanced to level 16.
She survived for 0 years, 39 days, 8 hours, 28 minutes and 54 seconds
(29997
turns).
Jane visited 38 places.
Her strength score was modified by +5 during her career.
Her learning score was modified by +1 during her career.
Her toughness score was modified by +2 during her career.
Her charisma score was modified by +1 during her career.
Her appearance score was modified by +2 during her career.
Her mana score was modified by +1 during her career.
She was unnaturally aged by 32 years.
She was the head of the thieves guild.
She ended her adventuring life in a damp cave on level 5.
1434 monsters perished under her attacks.
The following three artifacts were generated during her adventure:
the si
the elemental gauntlets
the phial of Caladriel
She possessed the following intrinsics:
She was fire resistant (enhanced through an item).
She was cold resistant (gained through an item).
She was lucky.
->?She was petrification resistant.
->From a pool. She was invisible.
She was stun resistant.
She was shock resistant (enhanced through an item).
->Also from a pool. She was able to see invisible things.
She had the following talents: Boon to the Family, Charming, Hardy,
Healthy,
Heir, Potent Aura, Strong Aura, Very Hardy.
She had a final speed score of 101 (final base speed: 101).
She was religious.
She asked for 11 divine interventions.
Is more piety required to uncurse an item?
She was neutrally aligned.
She was slightly tainted by Chaos.
The following monsters were vanquished:
35 animated trees
1 assassin
5 bandits
7 barbarians
4 barbarian leaders
3 berserkers
1 big dog
3 black hurthlings
3 blink dogs
30 brown worms
2 bugbears
2 carrion crawlers
2 cave bears
5 cave fishers
1 cave lion
2 cave lizards
5 cave tigers
2 cavemen
1 chaos lizard
1 chaos plague bearer
1 chaos rat
1 chaos sister
6 claw bugs
1 cooshoo
5 corpse fiends
1 crime lord
1 crystal statue
4 cutpurses
1 dark elven archer
1 dark elven priestess
1 dark elven warrior
2 dark elven wizards
2 dark orcs
2 dark sages
1 demented ratling
2 dire wolves
4 displacer beasts
3 dopplegangers
1 eye of destruction
11 fire beetles
1 fire lizard
2 flesh golems
1 floating eye
5 gargoyles
1 gelatinous cube
11 ghosts
3 ghost bats
1 ghost lord
83 ghuls
10 giant bats
1 giant bee queen
75 giant bee warriors
12 giant bee workers
2 giant centipedes
5 giant lizards
4 giant raccoons
12 giant rats
2 gibbering mouthers
3 gnolls
17 goblins
1 goblin berserker
6 goblin chieftains
12 goblin rockthrowers
5 goblin slavemasters
6 gray oozes
7 green slimes
562 gremlins
2 griffons
2 half-orc bouncers
2 hell hounds
1 hill orc
2 hill orc sergeants
4 hippogriffs
10 hobgoblins
3 hobgoblin chiefs
9 hobgoblin leaders
2 homunculi
5 huge bats
1 hyena
14 jackals
3 jackalweres
1 karmic baby dragon. That was hard. I had to sac it at
dwarftown.
3 karmic lizards
8 kobolds
2 kobold chieftains
3 kobold shamans
13 large bats
3 large dogs
2 large gnolls
1 large jackal
9 large kobolds
4 large orcs
5 large snakes
9 large spiders
3 least daemons
1 lich
1 lightning lizard
1 lightning vortex
4 lizard men
1 master lich. Grave digging
1 master necromancer
2 master swordsmen
1 master thief
2 minotaurs
2 mummies
2 necromancers
11 ochre jellies
41 ogres
1 ogre lord
2 ogre magi
22 orcs
2 orc chieftains
1 orc scorcher
1 outlaw
2 outlaw leaders
3 owlbears
3 pit vipers
1 quasit
2 rabid dogs
4 raiders
4 rats
1 ratling archer
1 ratling duelist
1 ratling fencer
1 ratling master thief
3 ratling thieves
1 ratling trader
1 ratling warlord
23 shadows
1 shadow centipede
1 skeletal warrior
37 skeletons
3 spectres
1 stone giant
5 swordsmen
3 tarantulas
2 trolls
1 undead chaos dwarven berserker
2 vipers
4 wererats
3 werewolves
3 white baby dragons
20 wights
1 wild cat
19 wolves
1 wraith
2 yellow oozes
33 zombies
[spoilerspace]
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..
..
..
..
..
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..
..
spoilerspace.
..
..
..
..
..
..
..
..
spoilerspace!!!
..
..
..
..
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Jane St:16 Le:16 Wi:12 Dx:16 To:19 Ch:12 Ap:12 Ma:25
Pe:15 N=
DV/PV: 1/9 H: -1(143) P: 145(149) Exp: 16/143342 UC: 5
Sp: 101
Invisible Paralyzed Berserk
------------------------------------------------------------------------------
This is my second best PC, and one of four that scored over 100k.
I started out going to the DD. I could not harm the black druid with my
fire and ice attacks, so I blasted the animals. I went into the CoC,
and dove to dwarftown. On the way, I found a pool, and I got the
invisible and see invisible intrinsics. I completed the dwarven quests,
until I got the arena, then I went to the graveyard. I killed almost
everything with melee combat, but for the tougher enemies, I used
burning hands. I could not get either of the artifacts, because my pick
axe was broken, and bone golems are immune to fire and ice. After this,
I went in the pyramid and got the tools. I went to the RotHK dungeon,
and got killed by a greater mimic.
----------------------------------------------------------------------------
Background Information
----------------------------------------------------------------------------
Name: Jane Race: female Gnome Class: Elementalist
Eye color: green Hair color: black Complexion: light
Height: 3'2" Weight: 94 pounds
Age: 150 (grown-up, 32 years of unnatural aging added in)
Star sign: Wand Birthday: 11/Wand (day 71 of the year)
YOUR HISTORY:
Your parents belong to the lower class. They were honest
hard-working people, who did everything to enable you to live a
comfortable and fine life. They were not very successful.
As a child your parents cared a lot for you. Despite all
circumstances you enjoyed a happy and fine childhood.
In your youth you worked a lot to become rich and famous later.
Consequently you rarely had enough time to play with other kids of
your
age.
As a young adult you were a credit to your family. Your parents
supported your plans and were very understanding. They tried to help
you
along your way with all means at their disposal.
You decided to become a Elementalist.
----------------------------------------------------------------------------
Inventory
----------------------------------------------------------------------------
Total weight: 1057 stones Carrying capacity: 1650 stones
Head : -
Neck : uncursed necklace of rabies resistance
[2s]
Body : uncursed mithril chain mail (-1, -3) [-2, +7]
[320s]
Girdle : -
Cloak : -
Right Hand : blessed heavy cudgel (-1, 2d5+4) [-2, +0]
[70s]
Left Hand : uncursed heavy cudgel (-1, 2d5+2) [-2, +0]
[70s]
Right Ring : -
Left Ring : blessed rusty ring of minor elemental mastery [+2, +2]
[1s]
Bracers : -
Gauntlets : -
Boots : -
Missile weapon: -
Missiles : bundle of 2 uncursed rusty drakish scurgari (+2,
1d8+2)[20s]
Tool : cursed broken pick axe (+0, 1d6+1)
[75s]
----------------------------------------------------------------------------
Stuff
----------------------------------------------------------------------------
Total weight: 499 stones Carrying capacity: 1650 stones
Shields ('[')
uncursed tower mithril shield (-2) [+9, +2]
[120s]
Useful for the forest.
One-handed weapons ('(')
uncursed brutal orcish knife (+0, 2d3+2)
[10s]
Missiles ('*')
heap of 4 blessed rocks (+0, 1d4)
[20s]
heap of 8 uncursed rocks (+0, 1d4)
[40s]
Tools (']')
heap of 3 uncursed sis
[30s]
uncursed holy symbol
[5s]
uncursed climbing set
[180s]
blessed thieves picks
[5s]
uncursed plain blanket
[10s]
Found most in pyramid.
Rings ('=')
uncursed ring of defense +1
[1s]
uncursed rusty ring of stun resistance
[1s]
Wands ('\')
uncursed wand of door creation (3 charges)
[3s]
uncursed wand of webbing (5 charges)
[3s]
uncursed wand of webbing (11 charges)
[3s]
blessed wand of fireballs (3 charges)
[3s]
uncursed wand of digging (0 charges)
[3s]
uncursed wand of fireballs (0 charges)
[3s]
Potions ('!')
uncursed potion of confusion
[2s]
uncursed potion of boost toughness
[2s]
cursed potion of potential toughness
[4s]
cursed potion of booze
[4s]
uncursed potion of invisibility
[4s]
uncursed potion of willpower
[4s]
heap of 4 blessed potions of extra healing
[8s]
Scrolls ('?')
uncursed scroll of magic mapping
[2s]
Food ('%')
heap of 8 uncursed cooked lizards
[24s]
uncursed lump of bee wax
[5s]
----------------------------------------------------------------------------
Weapon Skills
----------------------------------------------------------------------------
Melee weapon Lvl Hit Dam DV Level Required
marks
--------------------- --- --- --- -- -------------
--------------
Unarmed fighting 0 +0 +0 +0 unskilled 28
Daggers & knives 0 +0 +0 +0 unskilled 25
Clubs & hammers 6 +4 +2 +1 skilled 15
Maces & flails 0 +0 +0 +0 unskilled 30
Swords 0 +0 +0 +0 unskilled 27
Axes 0 +0 +0 +0 unskilled 30
Whips 0 +0 +0 +0 unskilled 30
Pole arms 0 +0 +0 +0 unskilled 30
Twohanded weapons 0 +0 +0 +0 unskilled 30
Staves 1 +1 +0 +1 basic 2
Missile weapon Lvl Hit Dam Ra Level Required
marks
--------------------- --- --- --- -- -------------
--------------
Slings 0 +0 +0 +0 unskilled 11
Bows 0 +0 +0 +0 unskilled 14
Crossbows 0 +0 +0 +0 unskilled 11
Thrown axes & hammers 0 +0 +0 +0 unskilled 14
Thrown daggers 0 +0 +0 +0 unskilled 14
Thrown rocks & clubs 0 +0 +0 +0 unskilled 13
Thrown spears 0 +0 +0 +0 unskilled 14
Boomerangs & scurgari 0 +0 +0 +0 unskilled 14
Shields Lvl DV Level Required
marks
--------------------- --- --- -------------
--------------
Shields 0 +0 unskilled 5
Damage caused with your melee weapons:
--------------------------------------
ÆRight hand: Î+17Æ bonus to hit, Î2d5+13Æ damage
ÆLeft hand: Î+1Æ bonus to hit, Î2d5+10Æ damage
Damage caused with your missile weapons:
----------------------------------------
ÆAmmunition: Î2Æ, base range: Î2Æ, Î+18Æ bonus to hit,
Î[(1d8)/2]+6Æ damage
----------------------------------------------------------------------------
Skills
----------------------------------------------------------------------------
Climbing ............. 43 (fair) [+3d3]
Concentration ........100 (superb) [+1d5]
First aid ............ 67 (good) [+1d3]
Gemology ............. 49 (fair) [+2d4]
Haggling ............. 43 (fair) [+2d4]
Healing ..............100 (superb) [+1d3]
Listening ............ 57 (good) [+1d3]
Literacy ............. 77 (great) [+3d3]
Metallurgy ........... 31 (fair) [+3d5]
Mining ............... 14 (mediocre) [+4d5]
Pick pockets ......... 34 (fair) [+1d5]
Swimming ............. 35 (fair) [+4d5]
Ventriloquism ........ 35 (fair) [+2d4]
----------------------------------------------------------------------------
Spells
----------------------------------------------------------------------------
Burning Hands : 187, 4pp (Effectivity: +22)
Earthquake : 35, 72pp (Effectivity: +0)
Fire Bolt : 709, 8pp (Effectivity: +8)
Fireball : 25, 18pp (Effectivity: +2)
Frost Bolt : 330, 7pp (Effectivity: +23)
Improved Fireball: 7, 27pp (Effectivity: +0)
----------------------------------------------------------------------------
Her achievements during her adventures:
----------------------------------------------------------------------------
Jane, the gnomish elementalist, was killed by a greater mimic.
She scored 129613 points and advanced to level 16.
She survived for 0 years, 39 days, 8 hours, 28 minutes and 54 seconds
(29997
turns).
Jane visited 38 places.
Her strength score was modified by +5 during her career.
Her learning score was modified by +1 during her career.
Her toughness score was modified by +2 during her career.
Her charisma score was modified by +1 during her career.
Her appearance score was modified by +2 during her career.
Her mana score was modified by +1 during her career.
She was unnaturally aged by 32 years.
She was the head of the thieves guild.
She ended her adventuring life in a damp cave on level 5.
1434 monsters perished under her attacks.
The following three artifacts were generated during her adventure:
the si
the elemental gauntlets
the phial of Caladriel
She possessed the following intrinsics:
She was fire resistant (enhanced through an item).
She was cold resistant (gained through an item).
She was lucky.
->?She was petrification resistant.
->From a pool. She was invisible.
She was stun resistant.
She was shock resistant (enhanced through an item).
->Also from a pool. She was able to see invisible things.
She had the following talents: Boon to the Family, Charming, Hardy,
Healthy,
Heir, Potent Aura, Strong Aura, Very Hardy.
She had a final speed score of 101 (final base speed: 101).
She was religious.
She asked for 11 divine interventions.
Is more piety required to uncurse an item?
She was neutrally aligned.
She was slightly tainted by Chaos.
The following monsters were vanquished:
35 animated trees
1 assassin
5 bandits
7 barbarians
4 barbarian leaders
3 berserkers
1 big dog
3 black hurthlings
3 blink dogs
30 brown worms
2 bugbears
2 carrion crawlers
2 cave bears
5 cave fishers
1 cave lion
2 cave lizards
5 cave tigers
2 cavemen
1 chaos lizard
1 chaos plague bearer
1 chaos rat
1 chaos sister
6 claw bugs
1 cooshoo
5 corpse fiends
1 crime lord
1 crystal statue
4 cutpurses
1 dark elven archer
1 dark elven priestess
1 dark elven warrior
2 dark elven wizards
2 dark orcs
2 dark sages
1 demented ratling
2 dire wolves
4 displacer beasts
3 dopplegangers
1 eye of destruction
11 fire beetles
1 fire lizard
2 flesh golems
1 floating eye
5 gargoyles
1 gelatinous cube
11 ghosts
3 ghost bats
1 ghost lord
83 ghuls
10 giant bats
1 giant bee queen
75 giant bee warriors
12 giant bee workers
2 giant centipedes
5 giant lizards
4 giant raccoons
12 giant rats
2 gibbering mouthers
3 gnolls
17 goblins
1 goblin berserker
6 goblin chieftains
12 goblin rockthrowers
5 goblin slavemasters
6 gray oozes
7 green slimes
562 gremlins
2 griffons
2 half-orc bouncers
2 hell hounds
1 hill orc
2 hill orc sergeants
4 hippogriffs
10 hobgoblins
3 hobgoblin chiefs
9 hobgoblin leaders
2 homunculi
5 huge bats
1 hyena
14 jackals
3 jackalweres
1 karmic baby dragon. That was hard. I had to sac it at
dwarftown.
3 karmic lizards
8 kobolds
2 kobold chieftains
3 kobold shamans
13 large bats
3 large dogs
2 large gnolls
1 large jackal
9 large kobolds
4 large orcs
5 large snakes
9 large spiders
3 least daemons
1 lich
1 lightning lizard
1 lightning vortex
4 lizard men
1 master lich. Grave digging
1 master necromancer
2 master swordsmen
1 master thief
2 minotaurs
2 mummies
2 necromancers
11 ochre jellies
41 ogres
1 ogre lord
2 ogre magi
22 orcs
2 orc chieftains
1 orc scorcher
1 outlaw
2 outlaw leaders
3 owlbears
3 pit vipers
1 quasit
2 rabid dogs
4 raiders
4 rats
1 ratling archer
1 ratling duelist
1 ratling fencer
1 ratling master thief
3 ratling thieves
1 ratling trader
1 ratling warlord
23 shadows
1 shadow centipede
1 skeletal warrior
37 skeletons
3 spectres
1 stone giant
5 swordsmen
3 tarantulas
2 trolls
1 undead chaos dwarven berserker
2 vipers
4 wererats
3 werewolves
3 white baby dragons
20 wights
1 wild cat
19 wolves
1 wraith
2 yellow oozes
33 zombies