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Archived from groups: rec.games.roguelike.adom (More info?)
I've been playing adom for some time now, with no great success. About
half of my characters die before reaching dwarftown, and the ones that
make it that far typically die by the time I reach the dwarven halls,
due to considerable bad luck (tension rooms of ghost lords, karmic
wyrms, etc.). Only twice had I even finished the water temple, until
recently. My last two characters have finally done decent, and I'm
noticing a huge improvement in my skill level, and my last two guys
actually managed to make it all the way to the ToEF, for the first time
ever. I've lurked here for some time, so I've been pretty spoiled,
and, hearing all about the nastiness of the ToEF caused me to prepare
like crazy. Both times I made it that far, I plunged as deep as
possible in the CoC, before needing the Fire Orb, I finished Darkforge,
went throught the Gremlin caves, did the Assassin's Guild for XP, got
the RotHK, even scummed the ID for XP and items. Basically, I finished
every single thing I could before going for the Tower, yet, I still
died, which was obviously a great dissapointment, especially since
these were my best characters yet.
So, my question is, can anyone give me some advice on what I'm doing
wrong, or need to do, to finish the ToEF? I don't have the .flg for
either char, so I can't post those, but I can somewhat recount how each
died in the Tower. The first character was a gnomish beastfighter, who
had a limited supply of ammo, and barefisted his way through most of
the Tower. My DV/PV was pretty decent, about 60/25 or something like
that, but I still got hit a lot, and consequently went from 1
corruption to 5 before I died on the top floor. I wasn't too
concerned, though, because I had ~80 blessed spenseweed, so I was
healing like crazy, and had fire immunity from crowning, coupled with a
few blessed fireproof blankets and two Rings of Ice, and consequently
lost no equipment. I was doing okay, pounding through the grues and
everything, until the ACW came up. I had some trouble dealing damage
to him, but was slowly making progress, however, everytime I got him
weakened, he panicked and ran away, forcing me to fight dozens more
grues and stuff before I could come back to him again, at which point
he was fully healed. By this time, I was running out of spenseweed,
had used all my slaying ammo up (to no effect, shoulda trained up bows
more earlier on), and had emptied out all my wands of cold.
Eventually, I got him to go berzerk on me, and he finished me off in 2
or 3 consecutive hits.
My next, and most recent, character, was a gnomish elementalist, who
had a nice complement of extra spells gained from spellbooks, including
my favorite utility spell, Strength of Atlas, and Acid Bolt, and, most
important of all, Acid Ball, which got me through Darkforge. I was
feeling pretty confident, since he was doing pretty decent on
equipment, and got some decent corruptions (bulging cranium, 1/10
weight). He was decked out in eternium plate, which I sometimes
switched with AMW, and a medium crystal shield (never found any bigger
shield), coupled with blessed SLB, along with a handy backup, and a
huge supply of various slaying ammo. Unfortunately, no spenseweed for
this character, despite having 100 herbalism (just never hit a patch),
but I had a decent number of PoEH, so I was not too worried. Also got
Fire Immunity from crowning, and had nice DV/PV, from relatively high
shield and polearm skills. In Coward mode, my DV was ~90. I went
through the Tower, confident that my well trained frost bolt would get
me through easily. Rather disappointed to find about half of the
castings shrugged off, but had plenty of PP, and a fast regen rate, so
I wasn't too concerned. Got to the top floor, found the ACW, and died
in one turn again, from consecutive critical hits.
So, what the hell am I doing wrong here? Both characters were (I
thought) pretty beastly, especially the beastfighter, who barefisted
his way through Darkforge without breaking a sweat. Help me please, oh
wise adom masters!
I've been playing adom for some time now, with no great success. About
half of my characters die before reaching dwarftown, and the ones that
make it that far typically die by the time I reach the dwarven halls,
due to considerable bad luck (tension rooms of ghost lords, karmic
wyrms, etc.). Only twice had I even finished the water temple, until
recently. My last two characters have finally done decent, and I'm
noticing a huge improvement in my skill level, and my last two guys
actually managed to make it all the way to the ToEF, for the first time
ever. I've lurked here for some time, so I've been pretty spoiled,
and, hearing all about the nastiness of the ToEF caused me to prepare
like crazy. Both times I made it that far, I plunged as deep as
possible in the CoC, before needing the Fire Orb, I finished Darkforge,
went throught the Gremlin caves, did the Assassin's Guild for XP, got
the RotHK, even scummed the ID for XP and items. Basically, I finished
every single thing I could before going for the Tower, yet, I still
died, which was obviously a great dissapointment, especially since
these were my best characters yet.
So, my question is, can anyone give me some advice on what I'm doing
wrong, or need to do, to finish the ToEF? I don't have the .flg for
either char, so I can't post those, but I can somewhat recount how each
died in the Tower. The first character was a gnomish beastfighter, who
had a limited supply of ammo, and barefisted his way through most of
the Tower. My DV/PV was pretty decent, about 60/25 or something like
that, but I still got hit a lot, and consequently went from 1
corruption to 5 before I died on the top floor. I wasn't too
concerned, though, because I had ~80 blessed spenseweed, so I was
healing like crazy, and had fire immunity from crowning, coupled with a
few blessed fireproof blankets and two Rings of Ice, and consequently
lost no equipment. I was doing okay, pounding through the grues and
everything, until the ACW came up. I had some trouble dealing damage
to him, but was slowly making progress, however, everytime I got him
weakened, he panicked and ran away, forcing me to fight dozens more
grues and stuff before I could come back to him again, at which point
he was fully healed. By this time, I was running out of spenseweed,
had used all my slaying ammo up (to no effect, shoulda trained up bows
more earlier on), and had emptied out all my wands of cold.
Eventually, I got him to go berzerk on me, and he finished me off in 2
or 3 consecutive hits.
My next, and most recent, character, was a gnomish elementalist, who
had a nice complement of extra spells gained from spellbooks, including
my favorite utility spell, Strength of Atlas, and Acid Bolt, and, most
important of all, Acid Ball, which got me through Darkforge. I was
feeling pretty confident, since he was doing pretty decent on
equipment, and got some decent corruptions (bulging cranium, 1/10
weight). He was decked out in eternium plate, which I sometimes
switched with AMW, and a medium crystal shield (never found any bigger
shield), coupled with blessed SLB, along with a handy backup, and a
huge supply of various slaying ammo. Unfortunately, no spenseweed for
this character, despite having 100 herbalism (just never hit a patch),
but I had a decent number of PoEH, so I was not too worried. Also got
Fire Immunity from crowning, and had nice DV/PV, from relatively high
shield and polearm skills. In Coward mode, my DV was ~90. I went
through the Tower, confident that my well trained frost bolt would get
me through easily. Rather disappointed to find about half of the
castings shrugged off, but had plenty of PP, and a fast regen rate, so
I wasn't too concerned. Got to the top floor, found the ACW, and died
in one turn again, from consecutive critical hits.
So, what the hell am I doing wrong here? Both characters were (I
thought) pretty beastly, especially the beastfighter, who barefisted
his way through Darkforge without breaking a sweat. Help me please, oh
wise adom masters!