Archived from groups: rec.games.roguelike.angband (
More info?)
Peter <KasperskiP@acn.waw.pl> writes:
> On 2005-04-06 16:04:07, Bridger Flynn <fuforah@yahoo.com> wrote:
>
>> On 2005-04-06 13:35:34, Elliott wrote:
>>
>> > On 2005-04-06 08:56:03, "Lordgoober" wrote:
>> >
>> > > Here's another level up bug that I don't think has been addressed. If
>> > > a stat has been drained when you go to do a stat growth after leveling,
>> > > the stat doesn't go up from what I can tell.
>> > >
>> > > Robert Klemic
>> >
>> > Is it possible the current level of the stat is unchanged, but the stat's max
>> > level is going up? That what I always thought was happening.
>>
>> Correct. The stat max does go up, but you won't notice this unless you check
>> the character screen before gaining new stats. When you find a potion of
>> restore stat, you will be refilled to your new maximum.
>>
>> --
>> Bridger Flynn
>> fuforah@yahoo.com
>>
>>
>
> True, but still annoying. IMO stat points should act like stat potions, i.e.
> first restore, than increase stat.
Me too, but I think that increase stat should not restore. If you
have a stat at 15 down 2 from 17, increase should put you at 16 down 2
from 18. I also think that should apply to other counters with
separate current/full such as experience, hitpoints, etc.
Eddie