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Archived from groups: rec.games.roguelike.angband (More info?)
I'm not sure whether this is a bug in Steam, and if it is what the
solution is. But it does seem odd to me. I also wonder if I am
abusing by taking advantage of it deliberately, or if it is intended to
be used this way.
Anytime you use a "p" power that moves you, you can safely land on
traps without triggering them. At least I think it is any power. I
have mainly tested ninjitsu techniques and dash with a rogue. You can
use dash to safely run down corridors of traps, and step in and attack
to fight safely in trap filled rooms. Seing as using a keyring tends
to wake up a bunch of enemies, this remains useful throughout the game.
If this is working as intended, that's fine. After all, Rogues
shouldn't have much trouble with traps.
Otherwise, making abilities trigger traps at the end would probably be
good, if it is possible. Should dash allow you to leap across three
traps, if the fourth square is empty? I don't know. I know that VALIS
is going to tone down regeneration, so maybe just making it so you
can't use these techniques to move around ALL the time would solve the
issue a different way.
I'm not sure whether this is a bug in Steam, and if it is what the
solution is. But it does seem odd to me. I also wonder if I am
abusing by taking advantage of it deliberately, or if it is intended to
be used this way.
Anytime you use a "p" power that moves you, you can safely land on
traps without triggering them. At least I think it is any power. I
have mainly tested ninjitsu techniques and dash with a rogue. You can
use dash to safely run down corridors of traps, and step in and attack
to fight safely in trap filled rooms. Seing as using a keyring tends
to wake up a bunch of enemies, this remains useful throughout the game.
If this is working as intended, that's fine. After all, Rogues
shouldn't have much trouble with traps.
Otherwise, making abilities trigger traps at the end would probably be
good, if it is possible. Should dash allow you to leap across three
traps, if the fourth square is empty? I don't know. I know that VALIS
is going to tone down regeneration, so maybe just making it so you
can't use these techniques to move around ALL the time would solve the
issue a different way.