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Archived from groups: rec.games.roguelike.angband (More info?)
In this game, the closest to death was versus Boldor, but
a colbran almost did me in as well. I had to use !speed
against harpies twice. They are much scarier than uniques.
So far, I've identified all flavors via use, except for some
unfathomable reason I used _id to figure out wands of lightning.
Here's the dump before descending to 1650'.
[Sangband 0.9.9, beta 15d Character Dump]
Oober, the Waylayer Age : 166 STR: 18/70
Height : 5 ft, 5 in INT: 18
Weight : 102 lb Wis: 14 17
Gender : Male Dex: 18 18/20
Race : Dark-Elf Slayer of CON: 14
Ibun, Son of Mim CHR: 11
Max Hit Points 252 Power 56 Max Mana 0
Cur Hit Points 226 Score 37 Cur Mana 0
(Melee) Unspent Exp 739 (Missile)
Blows/Round 2 Gold 45688 Shots/Round 1.5
+ to Skill 8 + to Skill 7
Deadliness (%) 60 Max Depth 1600 ft Deadliness (%) 45
(Character Abilities)
Melee : Very Good Saving Throw: Excellent Magic Device: Excellent
Shooting : Excellent Stealth : Very Good Dodging : Iffy
Throwing : Excellent Perception : Excellent Fame : Spoken of
Digging : Fair Disarming : Superb Infra-Vision: 20 feet
Speed : -1
Armour : 63
Kills : 2279
Time Elapsed: 8 days, 10 hours, 8 minutes (842272 turns)
[Character Attributes]
abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:............1 STR: 18 ..4.........3 18/70
Invis:............. INT: 15 ............3 18
Aware:...1......... Wis: 17 ............. 17 14
Disar:............. Dex: 11 ..........4.5 18/20 18
Devic:............. CON: 15 ............1 14
Speed:............. CHR: 12 ............1 11
abcdefghijkl@ abcdefghijkl@
Infra:............2 NFuel:.....+.......
Tunnl:............1 Steal:.............
Save :............. NoMag:.............
Mana :............. Telep:.............
Light:.....3....... Aggra:.............
Drain:.............
Curse:.............
abcdefghijkl@ abcdefghijkl@ abcdefghijkl@
Acid :.......+..... Light:............. Food :....+........
Elec :............. Dark :............. Feath:.............
Fire :............. Sound:............. Shine:.............
Cold :......+.+.... Shard:............. Regen:.............
Pois :............. Nexus:............. ESP :.............
Fear :............. Nethr:............. SeeIn:.......+.....
Blind:............. Chaos:............. FrAct:.......+.....
Confu:............. Disen:............. HLife:.............
[Skills]
Swordsmanship : 41%
Clubbing : 40% (max 41%)
Jousting : 40% (max 41%)
Archery - Xbows : 29% (max 33%)
Archery - Bows : 42% (max 44%)
Archery - Slings : 14% (max 21%)
Throwing : 41% (max 42%)
Wrestling : 43% (max 47%)
Karate : 65%
Wizardry : 50% (max 51%)
Holy Alliance : 42% (max 45%)
Nature Lore : 37% (max 40%)
Magical Device : 37% (max 40%)
Burglary : 43% (max 45%)
Perception : 41% (max 45%)
Stealth : 44% (max 45%)
Disarming : 44% (max 45%)
Dodging : 41% (max 42%)
Spell Resistance : 53% (max 55%)
Alchemy : 38% (max 40%)
You have taken the Oath of Iron.
[Character Equipment]
a Beaked Axe of Slay Animal (2d6) (+8,+8)
a Long Bow (x3) (+7,+3)
a Jasper Ring of Strength (+4)
a Bloodstone Ring of Awareness (+1)
a Bone Amulet of Slow Digestion
a Brass Lantern of Phlogiston [3]
Chain Mail of Resist Cold (-3) [14,+7]
the Cloak of Thorongil [1,+15]
a Wicker Shield of Resist Cold [2,+8] {rCold}
a Hard Leather Cap [2,+0]
a Set of Mail Gauntlets of Agility [2,+2] (+4)
a Pair of Metal Shod Boots [4,+4] {Angamaite of Umbar}
a Pouch (holding 33 essences of 14 types)
23 Bolts (1d5) (+6,+2) {Sangahyando of Umbar}
22 Arrows (1d4) (+13,+4) {Bolg, Son of Azog}
23 Arrows (1d4) (+5,+5)
[Character Inventory]
17 Green Mushrooms of Cure Poison
16 Furry Mushrooms of Cure Blindness
24 Lemon Speckled Mushrooms of Cure Confusion
a Wrinkled Mushroom of Heroism
11 Rations of Food
4 Puce Potions of Speed
3 Crimson Potions of Cure Serious Wounds
3 Scrolls titled "itder biemik" of Phase Door
2 Scrolls titled "iha re ypapp" of Teleportation
4 Scrolls titled "fri ankhden" of Remove Curse
2 Scrolls titled "sunden flittab" of Elemental Attacks
3 Sapphire Rods of Trap Location {@z1 !!}
4 Rhodium Rods of Illumination {@z2 !!}
5 Beryllium Rods of Light (1 charging) {@z3}
2 Shining Rods of Blinking {!!}
a Bronze Rod of Frost Bolts
4 Molybdenum Wands of Stinking Cloud (32 charges)
a Wrought Iron Wand of Fire Bolts (9 charges)
a Poplar Staff of Teleportation {Ibun, Son of Mim}
a Bamboo Staff of Perception (8 charges)
a Birch Staff of Cure Medium Wounds (13 charges)
a Bastard Sword (2d7) (+6,+7)
[Special advantages and disadvantages]
You were rolled up 16365 times before being accepted.
You refuse to return to the town or go up any stairs until victorious.
In this game, the closest to death was versus Boldor, but
a colbran almost did me in as well. I had to use !speed
against harpies twice. They are much scarier than uniques.
So far, I've identified all flavors via use, except for some
unfathomable reason I used _id to figure out wands of lightning.
Here's the dump before descending to 1650'.
[Sangband 0.9.9, beta 15d Character Dump]
Oober, the Waylayer Age : 166 STR: 18/70
Height : 5 ft, 5 in INT: 18
Weight : 102 lb Wis: 14 17
Gender : Male Dex: 18 18/20
Race : Dark-Elf Slayer of CON: 14
Ibun, Son of Mim CHR: 11
Max Hit Points 252 Power 56 Max Mana 0
Cur Hit Points 226 Score 37 Cur Mana 0
(Melee) Unspent Exp 739 (Missile)
Blows/Round 2 Gold 45688 Shots/Round 1.5
+ to Skill 8 + to Skill 7
Deadliness (%) 60 Max Depth 1600 ft Deadliness (%) 45
(Character Abilities)
Melee : Very Good Saving Throw: Excellent Magic Device: Excellent
Shooting : Excellent Stealth : Very Good Dodging : Iffy
Throwing : Excellent Perception : Excellent Fame : Spoken of
Digging : Fair Disarming : Superb Infra-Vision: 20 feet
Speed : -1
Armour : 63
Kills : 2279
Time Elapsed: 8 days, 10 hours, 8 minutes (842272 turns)
[Character Attributes]
abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:............1 STR: 18 ..4.........3 18/70
Invis:............. INT: 15 ............3 18
Aware:...1......... Wis: 17 ............. 17 14
Disar:............. Dex: 11 ..........4.5 18/20 18
Devic:............. CON: 15 ............1 14
Speed:............. CHR: 12 ............1 11
abcdefghijkl@ abcdefghijkl@
Infra:............2 NFuel:.....+.......
Tunnl:............1 Steal:.............
Save :............. NoMag:.............
Mana :............. Telep:.............
Light:.....3....... Aggra:.............
Drain:.............
Curse:.............
abcdefghijkl@ abcdefghijkl@ abcdefghijkl@
Acid :.......+..... Light:............. Food :....+........
Elec :............. Dark :............. Feath:.............
Fire :............. Sound:............. Shine:.............
Cold :......+.+.... Shard:............. Regen:.............
Pois :............. Nexus:............. ESP :.............
Fear :............. Nethr:............. SeeIn:.......+.....
Blind:............. Chaos:............. FrAct:.......+.....
Confu:............. Disen:............. HLife:.............
[Skills]
Swordsmanship : 41%
Clubbing : 40% (max 41%)
Jousting : 40% (max 41%)
Archery - Xbows : 29% (max 33%)
Archery - Bows : 42% (max 44%)
Archery - Slings : 14% (max 21%)
Throwing : 41% (max 42%)
Wrestling : 43% (max 47%)
Karate : 65%
Wizardry : 50% (max 51%)
Holy Alliance : 42% (max 45%)
Nature Lore : 37% (max 40%)
Magical Device : 37% (max 40%)
Burglary : 43% (max 45%)
Perception : 41% (max 45%)
Stealth : 44% (max 45%)
Disarming : 44% (max 45%)
Dodging : 41% (max 42%)
Spell Resistance : 53% (max 55%)
Alchemy : 38% (max 40%)
You have taken the Oath of Iron.
[Character Equipment]
a Beaked Axe of Slay Animal (2d6) (+8,+8)
a Long Bow (x3) (+7,+3)
a Jasper Ring of Strength (+4)
a Bloodstone Ring of Awareness (+1)
a Bone Amulet of Slow Digestion
a Brass Lantern of Phlogiston [3]
Chain Mail of Resist Cold (-3) [14,+7]
the Cloak of Thorongil [1,+15]
a Wicker Shield of Resist Cold [2,+8] {rCold}
a Hard Leather Cap [2,+0]
a Set of Mail Gauntlets of Agility [2,+2] (+4)
a Pair of Metal Shod Boots [4,+4] {Angamaite of Umbar}
a Pouch (holding 33 essences of 14 types)
23 Bolts (1d5) (+6,+2) {Sangahyando of Umbar}
22 Arrows (1d4) (+13,+4) {Bolg, Son of Azog}
23 Arrows (1d4) (+5,+5)
[Character Inventory]
17 Green Mushrooms of Cure Poison
16 Furry Mushrooms of Cure Blindness
24 Lemon Speckled Mushrooms of Cure Confusion
a Wrinkled Mushroom of Heroism
11 Rations of Food
4 Puce Potions of Speed
3 Crimson Potions of Cure Serious Wounds
3 Scrolls titled "itder biemik" of Phase Door
2 Scrolls titled "iha re ypapp" of Teleportation
4 Scrolls titled "fri ankhden" of Remove Curse
2 Scrolls titled "sunden flittab" of Elemental Attacks
3 Sapphire Rods of Trap Location {@z1 !!}
4 Rhodium Rods of Illumination {@z2 !!}
5 Beryllium Rods of Light (1 charging) {@z3}
2 Shining Rods of Blinking {!!}
a Bronze Rod of Frost Bolts
4 Molybdenum Wands of Stinking Cloud (32 charges)
a Wrought Iron Wand of Fire Bolts (9 charges)
a Poplar Staff of Teleportation {Ibun, Son of Mim}
a Bamboo Staff of Perception (8 charges)
a Birch Staff of Cure Medium Wounds (13 charges)
a Bastard Sword (2d7) (+6,+7)
[Special advantages and disadvantages]
You were rolled up 16365 times before being accepted.
You refuse to return to the town or go up any stairs until victorious.