Archived from groups: rec.games.roguelike.angband (More info?)
I'm confused about something. "Game turns" are when you get +X energy,
where X is 10 if you're at +0 speed. "Player turns" are when you get to
move, ie. as soon as your energy gets to 100 or greater. So one player
turn is ten game turns, until you get encumbered, hasted, etc.
Now, food and light work on player turns, right? Totally full is 15000
food, which is 15000 moves from starving to death. Similarly a full
lantern is 15000 turns of light.
I can understand that you use more food when you're hasted - same logic
as using more food when you have regen.
But do we really play in a world where your light source burns faster
if you're hasted?? I guess it would be too much hassle to have light
last in game turns ...
This has only occurred to me because I've run out of light a lot during
the comp, and I was idly thinking about whether speed items would help
(not that I've found any). Ho hum.
Why is it that my best comp char is always the one I'm playing at the
end of the month? It was the same with Smeg, Singlio and Kelumen. My
current Oober (the 9th) is at 1600' - not in any danger of winning, but
450' deeper than my previous best ....
CC
I'm confused about something. "Game turns" are when you get +X energy,
where X is 10 if you're at +0 speed. "Player turns" are when you get to
move, ie. as soon as your energy gets to 100 or greater. So one player
turn is ten game turns, until you get encumbered, hasted, etc.
Now, food and light work on player turns, right? Totally full is 15000
food, which is 15000 moves from starving to death. Similarly a full
lantern is 15000 turns of light.
I can understand that you use more food when you're hasted - same logic
as using more food when you have regen.
But do we really play in a world where your light source burns faster
if you're hasted?? I guess it would be too much hassle to have light
last in game turns ...
This has only occurred to me because I've run out of light a lot during
the comp, and I was idly thinking about whether speed items would help
(not that I've found any). Ho hum.
Why is it that my best comp char is always the one I'm playing at the
end of the month? It was the same with Smeg, Singlio and Kelumen. My
current Oober (the 9th) is at 1600' - not in any danger of winning, but
450' deeper than my previous best ....
CC