G
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Archived from groups: rec.games.roguelike.angband (More info?)
I've ported several features from NPP to vanilla. The most notable one
is squelch.
The little purple dots are working, the squelch screens are working.
All that's left is the save file. (Right now, I'm using whether the
player is "aware" of an object type as a stand-in for whether any
previous incarnation of the player has "ever seen" the object type.
(Variable names are in quotations.)
I find my characters are dying a lot more than is normal even for me in
the last few days. Developing is really distracting from play. Well,
it *sounds* like a reasonable excuse anyway.
I'm going to need some volunteers, especially to test save-file
compatibility, before I present this thing as a candidate to be
included in the next vanilla release. Also, I'm going on a 10 day
vacation on Thursday, so I may not be able to get this out the door for
another two weeks.
Features (all UI-related, ports from NPP):
NPP-style autosquelch
NPP-style ego-boost big game kill list.
Display of # spells to study on main page, and of turncount on the
Character info page.
- Pete Mack
I've ported several features from NPP to vanilla. The most notable one
is squelch.
The little purple dots are working, the squelch screens are working.
All that's left is the save file. (Right now, I'm using whether the
player is "aware" of an object type as a stand-in for whether any
previous incarnation of the player has "ever seen" the object type.
(Variable names are in quotations.)
I find my characters are dying a lot more than is normal even for me in
the last few days. Developing is really distracting from play. Well,
it *sounds* like a reasonable excuse anyway.
I'm going to need some volunteers, especially to test save-file
compatibility, before I present this thing as a candidate to be
included in the next vanilla release. Also, I'm going on a 10 day
vacation on Thursday, so I may not be able to get this out the door for
another two weeks.
Features (all UI-related, ports from NPP):
NPP-style autosquelch
NPP-style ego-boost big game kill list.
Display of # spells to study on main page, and of turncount on the
Character info page.
- Pete Mack