G
Guest
Guest
Archived from groups: rec.games.roguelike.angband (More info?)
More of a minor annoyance than anything else, I'm just posting to see if
anyone else has seen this. I don't remember the problem with 3.0.5 or any
of my previous 32 bit Linuxes
My preference is to play with floor_query_flag = yes and
carry_query_flag = no
But when I save and later restart the game, the values are reversed. I
notice as soon as I try to pick something up or use my ID macro. AFAIK no
other flags get treated this way.
I'm using SuSE 9.2, a pretty standard installation. The only change I made
to Makefile.std was to point LIBS to /usr/X11R6/lib64
Bill
More of a minor annoyance than anything else, I'm just posting to see if
anyone else has seen this. I don't remember the problem with 3.0.5 or any
of my previous 32 bit Linuxes
My preference is to play with floor_query_flag = yes and
carry_query_flag = no
But when I save and later restart the game, the values are reversed. I
notice as soon as I try to pick something up or use my ID macro. AFAIK no
other flags get treated this way.
I'm using SuSE 9.2, a pretty standard installation. The only change I made
to Makefile.std was to point LIBS to /usr/X11R6/lib64
Bill