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What's an appropriate char level vs dungeon depth for mages?
The problem I keep having is sudden and immediate death. I'll get up to
level 25 - 30 as a mage and be between dungeon level 30 (1500') - level
40 (2000') and something will kill me instantly - normally a unique but
not always.
I've normally got see invis, free action and most if not all of the
basic 4 resists and am working up my stats. I'm thinking I just don't
have enough hit points? Even if I'm careful with detect and detect
invis invariably I end up having to teleport or I come down the wrong
set of stairs because suddenly it's <more> and You die, or sometimes
there's not even a <more> it's just You die and I'm not even really
sure what killed me, heh.
I carry staff of enlightenment, staff of teleportation, scrolls of
teleport level and always do detect monsters and detect invis - if I
survive a single round I can normally get away.
What's an appropriate char level vs dungeon depth for mages?
The problem I keep having is sudden and immediate death. I'll get up to
level 25 - 30 as a mage and be between dungeon level 30 (1500') - level
40 (2000') and something will kill me instantly - normally a unique but
not always.
I've normally got see invis, free action and most if not all of the
basic 4 resists and am working up my stats. I'm thinking I just don't
have enough hit points? Even if I'm careful with detect and detect
invis invariably I end up having to teleport or I come down the wrong
set of stairs because suddenly it's <more> and You die, or sometimes
there's not even a <more> it's just You die and I'm not even really
sure what killed me, heh.
I carry staff of enlightenment, staff of teleportation, scrolls of
teleport level and always do detect monsters and detect invis - if I
survive a single round I can normally get away.