Archived from groups: rec.games.roguelike.angband (
More info?)
On Thu, 28 Sep 2005, ulrichvonbeck@yahoo.com wrote:
> I've never won, but I'll take a guess from the 2 characters I've
> managed to get to character level 50.
>
> 1) Ranger - massive damage from bows, temp speed from spell
> 2) Priest - can be less selective with fights because of powerful
> healing spells at 0% failure
I depends on how you play, if you are willing to run slow then Rangers are
the best because you can get enough potions and scrolls to handle the
summons and healing and thus all you want is maximum offence. Everyone else
is basically the same end game because melee doesn't count, it is just
missles for the questors.
However it takes a long time to get enough potions and classes like priest,
paladin and mage can win must faster because they can use spells to heal,
genocide, destruction, teleport away (banish evil), etc. . Warrior is the
odd man out because of no enhanced damage or support abilities.
Different classes/races are different at various parts of the game, half
troll warrior is a lot stronger than a dwarf priest for a long time, but
once stats starts to climb and you get a decent missle weapon the balance
changes. Mages with genocide are insanely powerful.
A lot depends on playing style, Paladins can run a lot faster than Priests,
you can play them just like a warrior then all of a sudden turn on the
priests spells mid/late game for a major power boost. If you play slower
naturally then priests will seem more powerful.
--
Cliff Stamp
sstamp@physics.mun.ca http://www.physics.mun.ca:80/~sstamp/
The one unforgivable sin, the offence against one's own integrity,
is to accept anything at all simply on authority -- Maureen Johnson Long
Anyone can hold the helm when the sea is calm. -- Publilius Syrus