Archived from groups: rec.games.roguelike.misc (More info?)
I've revewed the list of "good" mutations spoiled recently in Google,
but it doesn't explain them, and some aren't obvious. My demonspawn
characters tend to get "acute eyesight". how does that help? It
doesn't increase the range. Does it help find traps, or sees
invisible, or what?
Archived from groups: rec.games.roguelike.misc (More info?)
In article <27e1b836.0407181823.6e0857c4@posting.google.com>,
Jason Northrup <jasonnorthrup@yahoo.com> wrote:
>I've revewed the list of "good" mutations spoiled recently in Google,
>but it doesn't explain them, and some aren't obvious. My demonspawn
>characters tend to get "acute eyesight". how does that help? It
>doesn't increase the range. Does it help find traps, or sees
>invisible, or what?
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