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Rubinstein <picommander@t-online.de> whined:
> Tina Hall wrote:
>> Rubinstein <picommander@t-online.de> screamed:
>>> [snip unprofessional use of 'Stick to Snakes']
>>
>> You're not alone, I did that with a nifty scythe once, and I'd
>> cast Sticks to Snakes successfully before - I just didn't know
>> scythes were wood. <g>
> Usually I'm heavily spoiled already after so many hours of
> playing (and thus wouldn't do silly things like that). But for
> Crawl there are simply not very much spoilers around. Don't no
> why, but I like it!
You like that there aren't many spoilers around?
>> I don't think bolts are wood, I think they're metal. (Bolts are
>> 'Bolzen', 'Armbrustbolzen' in this case. More like darts than
>> arrows.)
> You are probably right here. Don't ask me where I got this
> picture of a thick, short wooden stick with a head of metal (or
> even bone) from. Surely 100% fantasy, never saw any bolt in real
> life...
I've seen one in a movie, some film with that crazy actor from Mad
Max (playing a cop I think), except it was a bolt used in
construction, not for crossbows. <g> (Was quite mean as a weapon,
anyway, shot from the device that's used to pound them into beams.)
Could be that the English word for this kind of 'Bolzen' is
different, though.
>> Before you make the same mistake with Sublimation of Blood; you
>> need to _wield_ chunks of meat to turn them (one by one) into
>> Mana. If you don't wield any, it'll draw on your own body;
>> hitpoint loss. You need to wield a skeleton to turn it into Bone
>> Shards, too. Probably everything else goes along the same line,
>> as well. (Sandblast & stones come to mind.)
> The last ones were totally new to me, very good to know! I even
> did not know about the possibility of _wielding_ meat and
> skeletons...
Did you never accidentally wield a potion? Oh, apropos potions,
Evaporate afair does not require you to wield the potion (despite
saying 'held' in the spell's description), you'll get a menue to
chose from (like 'quaff' or 'throw' does).
> And the few times I was casting Sandblast, I thought "what a weak
> spell". Are you sure about Sandblast + stones, or was it just an
> idea?
I've read that somewhere and tried it (with my SEEE, definitely, I
even asked about large Rocks a while back, hoping or rather assuming
that they'd do a Big Chunk of damage, but was told they don't).
<checking Mark's spell spoiler because that's the quickest way to
get this text>
Here's the text that the spellbook provides when you read it and
chose Sandblast (so it isn't even a spoiler):
"This spell creates a short blast of high-velocity particles. It
works best when the caster provides some source (by wielding a
stone), but will do what it can with whatever ambient grit is
available."
While we're at it (Sublimation of Blood):
"This spell converts flesh, blood, and other bodily fluids into
magical energy. Casters may focus this spell on their own bodies
(which can be dangerous but never directly lethal) or can wield
freshly butchered flesh in order to draw power into themselves."
(Bone Shards):
"This spell uses the bones of a skeleton (or similar materials: the
rigid exoskeleton of an insect, for example) to dispense a lethal
spray of slicing fragments, allowing its caster to dispense with
conjurations in favour of necromancy alone to provide a low-level
yet very powerful offensive spell. The use of a large and heavy
skeleton (by wielding it) amplifies this spell's effect."
Last but not least (and less clear) Sticks to Snakes:
"This spell uses wooden items in the caster's grasp as raw material
for a powerful summoning. Note that highly enchanted items, such as
wizard's staves, may not be affected."
'Grasp' could be misinterpreted, I guess.
I think I'll have to add (to the Guide) the possibility to get some
minimum info on spells by reading the books. <g> (It's a different
command than memorizing, incase anyone would confuse the two.)
> Anyway, next time I'll try this. Though I don't know when this
> 'next time' will be: I'm currently playing random characters (not
> only because it's fun, I also don't want to get stick too early to
> a certain race/class combo).
One bit of advice I have already in the Guide is not to play random
characters because you could end up with a very unlucky combination,
and if you want to get anywhere interesting, it's better to chose
something that matches your style and/or goals (in the case of the
latter you might have to adjust your style).
But as long as you're having fun.
> Very useful informations, thanks!
My pleasure.
--
Tina the Impregnable - the Favourite Plaything of the Russian Notable Goad