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[Crawl] [Bow patch] 2 New Truearts

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Archived from groups: rec.games.roguelike.misc (More info?)

 

Hi all,

I'm considering adding 2 new truearts (bet you can guess which base object
types) for the Bow Patch. This falls into the category of Adding Something to
the Game, so I'd like feedback on the thought first. Of course, just like
with other truearts, you may go many games before ever, ever seeing these
things (I've never seen most truearts, and I play a LOT).

Erik

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Archived from groups: rec.games.roguelike.misc (More info?)

 

"Erik Piper" <efrniokr@sdky.cz> wrote in message
news:36hn0kF5250fnU1@individual.net...
> Hi all,
>
> I'm considering adding 2 new truearts (bet you can guess which base object
> types) for the Bow Patch. This falls into the category of Adding Something
> to
> the Game, so I'd like feedback on the thought first. Of course, just like
> with other truearts, you may go many games before ever, ever seeing these
> things (I've never seen most truearts, and I play a LOT).
>

Go for it. Adding stuff to crawl is cool :).

--
Glen
L:Pyt E+++ T-- R+ P+++ D+ G+ F:*band !RL RLA-
W:AF Q+++ AI++ GFX++ SFX-- RN++++ PO--- !Hp Re-- S+

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Archived from groups: rec.games.roguelike.misc (More info?)

 

"Erik Piper" <efrniokr@sdky.cz> wrote:

> I'm considering adding 2 new truearts (bet you can guess which
> base object types) for the Bow Patch.

Are we talking about unrandarts or fixed artifacts? Bows are
decently represented in the unrandarts, if you ask me (not that I've
ever seen an unrandart bow).

Darshan


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