Archived from groups: rec.games.roguelike.announce,rec.games.roguelike.misc (More info?)
I am somewhat annoyed to announce the release of Martin's Dungeon Bash
version 1.2, necessitated by the discovery of a fatal bug in the dungeon
reload code subsequent to my change of the savefile format. (There is
another, less important, bug fixed by this release, to do with the
behaviour of monster summoning.)
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