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Archived from groups: rec.games.roguelike.misc (More info?)
I just ran into this horrific situation:
MaxDillon the Wind Mage
Grey Elf
HP: 12/21
# Magic: 11/11
## # AC: 3 (0)
.. # EV: 11
.... # Str: 6
.......#### # Int: 19
.........@# # Dex: 16
.......#.$.# # Gold: 187
##. ...p# Experience: 4/135 (0)
# #....# Level 3 of the Dungeon
#.#.## a) +0,+2 quarterstaff
#.#.#
#.#.# #####
.#.# #....
. . #...
MoxPain's ghost.
He doesn't appear to have noticed you.
Floor.
I was teleported to this room and thus didn't know of any fast and
secure point of retreat. Fortunately (as I thought) there were some
downstairs (where I'm currently standing on) and since fighting a ghost
with a low level GEAE isn't exactly one of my most favourite games, I
took the downstairs - only to run into another trouble:
#.# . MaxDillon the Wind Mage
#.# #.# Grey Elf
#.# #.# HP: 12/21
#.# #.# Magic: 11/11
#.#.# #.# AC: 3 (0)
#)#.# #.# EV: 11
#.#.# #.# Str: 6
#.#.###########.# Int: 19
#............##@# Dex: 16
###.###......##.# Gold: 187
#.# #......##.#### Experience: 4/135 (0)
#.###........p........ Level 4 of the Dungeon
#.......#.###.#### # a) +0,+2 quarterstaff
#.......#.# #.# #
#...%...#.###.####.#...
#.......#..............
#......................
MoxPain's ghost.
Floor.
"What's that? Same ghost on 2 different levels?" I thought. Ghosts can't
change dungeon level and he even wasn't on a connected square (AFAIK
even 'normal' monsters can't follow in this case).
I already was about filing a bug report when I made a last check, looked
at both ghost's descriptions (fortunately 'version' 2 of MoxPain on D:4
didn't have recognized me yet) and realised both were actually
different, just bad luck! Besides, the ghost on D:3 was relatively
harmless and doesn't exist anymore.
For the future I better should try to find a unique name for any new
character, though easier spoken than done. Seems I should look out for
some good name generators... How do you handle the name giving problem?
Any suggestions?
Rubinstein
I just ran into this horrific situation:
MaxDillon the Wind Mage
Grey Elf
HP: 12/21
# Magic: 11/11
## # AC: 3 (0)
.. # EV: 11
.... # Str: 6
.......#### # Int: 19
.........@# # Dex: 16
.......#.$.# # Gold: 187
##. ...p# Experience: 4/135 (0)
# #....# Level 3 of the Dungeon
#.#.## a) +0,+2 quarterstaff
#.#.#
#.#.# #####
.#.# #....
. . #...
MoxPain's ghost.
He doesn't appear to have noticed you.
Floor.
I was teleported to this room and thus didn't know of any fast and
secure point of retreat. Fortunately (as I thought) there were some
downstairs (where I'm currently standing on) and since fighting a ghost
with a low level GEAE isn't exactly one of my most favourite games, I
took the downstairs - only to run into another trouble:
#.# . MaxDillon the Wind Mage
#.# #.# Grey Elf
#.# #.# HP: 12/21
#.# #.# Magic: 11/11
#.#.# #.# AC: 3 (0)
#)#.# #.# EV: 11
#.#.# #.# Str: 6
#.#.###########.# Int: 19
#............##@# Dex: 16
###.###......##.# Gold: 187
#.# #......##.#### Experience: 4/135 (0)
#.###........p........ Level 4 of the Dungeon
#.......#.###.#### # a) +0,+2 quarterstaff
#.......#.# #.# #
#...%...#.###.####.#...
#.......#..............
#......................
MoxPain's ghost.
Floor.
"What's that? Same ghost on 2 different levels?" I thought. Ghosts can't
change dungeon level and he even wasn't on a connected square (AFAIK
even 'normal' monsters can't follow in this case).
I already was about filing a bug report when I made a last check, looked
at both ghost's descriptions (fortunately 'version' 2 of MoxPain on D:4
didn't have recognized me yet) and realised both were actually
different, just bad luck! Besides, the ghost on D:3 was relatively
harmless and doesn't exist anymore.
For the future I better should try to find a unique name for any new
character, though easier spoken than done. Seems I should look out for
some good name generators... How do you handle the name giving problem?
Any suggestions?
Rubinstein