[DoomRl] Slight problem with one of the new level types?

G

Guest

Guest
Archived from groups: rec.games.roguelike.misc (More info?)

Got a feeling message I didn't recognise on this level and here's the
entire level:

| ########## ################ ## ##
##########
| #........####.....#........###.##
##==#======..##
|
##@...#.....###....#.#...........####==========#..##
| ##.>........##
#......##.........#.##=========#.###.###
| #.#.........#
#.....###............=#=======.=.###...#
| ##.#.}....#.##
###..#...#.......#...###=======##.#....#
|
##.#......#.####.......#.....#####.####=====#.##..####
|
#.........[.##...............#.##.#..#..##.=..##..#
|
###...#....#...................==..........#=..####
|
#......##.......#.............#.=......#..=.=#.##
|
#.....###........................=.....#.===....#
| ###..##
#.....#%..#....=.........==.........##.##
| ####
##.......#............................###
| #......#........==........#####........#
| ##.%.>.##..=.=.=..===...=....#..##.....#
| ###....%....=====##===.===#####....##.##
| #..##.......======..==.==...####..#.#.#
| #..###.......=.==..=======..#.####....#
| ##..###.#....========#==.....#.# ###.##
| #### ########################## ###
|Sgt Bash Armor : blue armor [2/2] (100%) Phobos
Base Lev6
|Health: 100% Exp: 3/92% Weapon: double shotgun (6d3)x2 [2/2]
|aggressive

Hope google gets the wrap right, if not you'll have to edit it
yourself. Anyway large area to the left that was not accessible...
Didn't have anything to blast my way in and didn't fancy wasting a
phase device.


Rich
 
G

Guest

Guest
Archived from groups: rec.games.roguelike.misc (More info?)

Dafty wrote:
> Got a feeling message I didn't recognise on this level and here's the
> entire level:

> Hope google gets the wrap right, if not you'll have to edit it
> yourself.

I tried, I'm affraid it's FUBAR :-(
--
At your service,
Kornel Kisielewicz (charonATmagma-net.pl) [http://chaos.magma-net.pl]
"Due to Pascal's original purpose as a teaching language it forces one
to learn good habits - and those good habits stay with you, even when
you later migrate to a much more forgiving language." - Sherm Pendley
 
G

Guest

Guest
Archived from groups: rec.games.roguelike.misc (More info?)

Kornel Kisielewicz wrote:
> Dafty wrote:
> > Got a feeling message I didn't recognise on this level and here's
the
> > entire level:
>
> > Hope google gets the wrap right, if not you'll have to edit it
> > yourself.
>
> I tried, I'm affraid it's FUBAR :-(

The problem area is:
####
# #.###
###...#
##.#....#
..##..####
..##..#
@.####

Basically, the room generation on the cave level seems to have become
screwed up somehow; thus making the room to the right of the @
impossible to enter into.

The situation that i fear this bug will cause is:
####
# #.###
###.>.#
##.#....#
..##..####
..##..#
@.####

Thus "killing" the player's game at that level, even if the player is
still alive.
 
G

Guest

Guest
Archived from groups: rec.games.roguelike.misc (More info?)

"Dafty" <richard.clements@ntlworld.com> wrote:
>Got a feeling message I didn't recognise on this level and here's the
>entire level:
>
> | ########## ################ ## ##
>##########
> | #........####.....#........###.##
>##==#======..##
> |
>##@...#.....###....#.#...........####==========#..##
> | ##.>........##
>#......##.........#.##=========#.###.###
> | #.#.........#
>#.....###............=#=======.=.###...#
> | ##.#.}....#.##
>###..#...#.......#...###=======##.#....#
> |
>##.#......#.####.......#.....#####.####=====#.##..####
> |
>#.........[.##...............#.##.#..#..##.=..##..#
> |
>###...#....#...................==..........#=..####
> |
>#......##.......#.............#.=......#..=.=#.##
> |
>#.....###........................=.....#.===....#
> | ###..##
>#.....#%..#....=.........==.........##.##
> | ####
>##.......#............................###
> | #......#........==........#####........#
> | ##.%.>.##..=.=.=..===...=....#..##.....#
> | ###....%....=====##===.===#####....##.##
> | #..##.......======..==.==...####..#.#.#
> | #..###.......=.==..=======..#.####....#
> | ##..###.#....========#==.....#.# ###.##
> | #### ########################## ###
> |Sgt Bash Armor : blue armor [2/2] (100%) Phobos
>Base Lev6
> |Health: 100% Exp: 3/92% Weapon: double shotgun (6d3)x2 [2/2]
> |aggressive
>
>Hope google gets the wrap right, if not you'll have to edit it
>yourself. Anyway large area to the left that was not accessible...
>Didn't have anything to blast my way in and didn't fancy wasting a
>phase device.

All the cave levels I've seen are like that. I don't think there's
anything over there. I got one last time around level 8 and there were
only a couple of skulls on the whole level. No other enemies.