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Archived from groups: rec.games.roguelike.misc (More info?)
Some questions about adjacent dungeon levels. As the subject suggests I
guess they are frozen (monsters don't move etc...). Is this true?
The answer is not just interesting for leaving stuff on levels I'm
currently not present but also regarding to summoning timeout. As an
example: When I summon an Ice Beast, leave that level and come back
later, after a time where the living period usually would have run out,
would the Ice Beast still exist?
If the Ice Beast is involved in a fight when I leave that level, I guess
that would stop the fight, right?
If so, does it go on from where it stopped on my arrival again?
(Right now it's not a pleasant time for experiments since I have a young
DEIE who has to fight Ice Beasts with summoned Ice Beasts + Ice Bolt).
Rubinstein
Some questions about adjacent dungeon levels. As the subject suggests I
guess they are frozen (monsters don't move etc...). Is this true?
The answer is not just interesting for leaving stuff on levels I'm
currently not present but also regarding to summoning timeout. As an
example: When I summon an Ice Beast, leave that level and come back
later, after a time where the living period usually would have run out,
would the Ice Beast still exist?
If the Ice Beast is involved in a fight when I leave that level, I guess
that would stop the fight, right?
If so, does it go on from where it stopped on my arrival again?
(Right now it's not a pleasant time for experiments since I have a young
DEIE who has to fight Ice Beasts with summoned Ice Beasts + Ice Bolt).
Rubinstein