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Dungeon Crawl version 4.0.0 beta 26 character file.
12 the Cutter (Kobold)
(Level 9 Assassin)
Play time: 01:58:15 Number of turns: 8880
Experience : 9/2698
Strength 10 Dexterity 19 Intelligence 10
Hit Points : 51 Magic Points : 11
AC : 14 Evasion : 12 Shield : 0
GP : 125
You are in the Ecumenical Temple.
You are full.
Inventory:
Hand weapons
a - a +2,+2 short sword (weapon)
b - a +0 blowgun
h - an uncursed orcish short sword
z - a +1,+3 dagger
M - a dwarven short sword
Missiles
e - 5 poisoned +0 needles
m - 37 elven darts
r - 17 darts
W - 21 poisoned needles
Armour
d - a +0 cloak
p - a +0 pair of boots (worn)
s - an orcish leather armour
B - a +0 dwarven cloak (worn)
K - a +0 pair of elven gloves (worn)
L - the +3 leather armour "Asyhigow"
It affects your strength (+3).
It makes you much less stealthy.
Q - a +2 robe
R - a +5 orcish leather armour (worn)
Magical devices
c - a tapered brass wand
N - a runed brass wand
Comestibles
f - 2 meat rations
Scrolls
g - a scroll of blinking
l - a scroll labeled IRIDUMUCE
o - 8 scrolls of teleportation
q - a scroll labeled DABITAX
w - 2 scrolls of enchant weapon I
F - a scroll labeled OLEVIFYTULEVYD
H - 4 scrolls of remove curse
O - 2 scrolls labeled RUNYCINYCUQI
P - a scroll labeled GYXINON {tried}
U - a scroll of enchant armour
Jewellery
t - an uncursed iron ring
v - a +3 ring of strength
D - an amulet of rage (around neck)
E - a cursed +4 ring of protection (right hand)
G - an amulet of clarity
Z - a ring of invisibility (left hand)
Potions
i - 4 potions of heal wounds
j - a potion of berserk rage
k - 3 potions of healing
n - 2 potions of restore abilities
u - 3 potions of might
x - 2 silvery potions
y - a potion of poison
I - a blue potion
Books
A - a book of Charms
C - a book of Surveyances
J - a book of Frost
You have 4 experience left.
Skills:
+ Level 4 Fighting
+ Level 10 Short Blades
- Level 3 Darts
- Level 3 Throwing
+ Level 6 Dodging
+ Level 5 Stealth
+ Level 4 Stabbing
+ Level 2 Evocations
You have 8 spell levels left.
You don't know any spells.
Obviously, this guy is about to dump some gear into the ET stash, and I
also need to pick a religion. I planned on going with Trog, until I
found that amulet of rage, which seems to me to make a big difference.
I've never tried Okuwhatsit. I remember reading that he has some good
benefits and is as easy to please as Trog.
I'm not relying so much on the blowgun as I was early on. I've been
collecting darts because I was thinking of getting a hand crossbow
although a regular xbow might be fine too. While I have a nice
collection of spellbooks, the only ones spells of major interest are
the enchantments silence, repel missiles and Ozocubu's Armour--
invisibility is too hard to be much use and plus I have the ring
already. The divinations look cool, I guess. I've never used any. Of
course, I won't be using any this game, either, if I go with Trog.
This next one might be a dumb question, but how bad for stealth is
wearing leather armour? I think I was really lucky to find a +4 leather
so early (not to mention boots, cloaks, and gloves). If I'm trying to
be sneaky, should I change into a robe first or should I forget about
robes?
I've been training evocations by going berserk when I have spare
experience and food. Even so, my ability to evoke invisibility and rage
hasn't improved that I've noticed. How many levels of evocations do I
need to make them reliable?
I asked some of the same questions in another thread. I thought it
might be an interesting enough topic to warrant its own, though.
This is a good example of the problem of me and roguelikes. As soon as
I get a character that I like going I get paralyzed for fear of making
a mistake and run off to consult newsgroups and spoiler sites.
Dungeon Crawl version 4.0.0 beta 26 character file.
12 the Cutter (Kobold)
(Level 9 Assassin)
Play time: 01:58:15 Number of turns: 8880
Experience : 9/2698
Strength 10 Dexterity 19 Intelligence 10
Hit Points : 51 Magic Points : 11
AC : 14 Evasion : 12 Shield : 0
GP : 125
You are in the Ecumenical Temple.
You are full.
Inventory:
Hand weapons
a - a +2,+2 short sword (weapon)
b - a +0 blowgun
h - an uncursed orcish short sword
z - a +1,+3 dagger
M - a dwarven short sword
Missiles
e - 5 poisoned +0 needles
m - 37 elven darts
r - 17 darts
W - 21 poisoned needles
Armour
d - a +0 cloak
p - a +0 pair of boots (worn)
s - an orcish leather armour
B - a +0 dwarven cloak (worn)
K - a +0 pair of elven gloves (worn)
L - the +3 leather armour "Asyhigow"
It affects your strength (+3).
It makes you much less stealthy.
Q - a +2 robe
R - a +5 orcish leather armour (worn)
Magical devices
c - a tapered brass wand
N - a runed brass wand
Comestibles
f - 2 meat rations
Scrolls
g - a scroll of blinking
l - a scroll labeled IRIDUMUCE
o - 8 scrolls of teleportation
q - a scroll labeled DABITAX
w - 2 scrolls of enchant weapon I
F - a scroll labeled OLEVIFYTULEVYD
H - 4 scrolls of remove curse
O - 2 scrolls labeled RUNYCINYCUQI
P - a scroll labeled GYXINON {tried}
U - a scroll of enchant armour
Jewellery
t - an uncursed iron ring
v - a +3 ring of strength
D - an amulet of rage (around neck)
E - a cursed +4 ring of protection (right hand)
G - an amulet of clarity
Z - a ring of invisibility (left hand)
Potions
i - 4 potions of heal wounds
j - a potion of berserk rage
k - 3 potions of healing
n - 2 potions of restore abilities
u - 3 potions of might
x - 2 silvery potions
y - a potion of poison
I - a blue potion
Books
A - a book of Charms
C - a book of Surveyances
J - a book of Frost
You have 4 experience left.
Skills:
+ Level 4 Fighting
+ Level 10 Short Blades
- Level 3 Darts
- Level 3 Throwing
+ Level 6 Dodging
+ Level 5 Stealth
+ Level 4 Stabbing
+ Level 2 Evocations
You have 8 spell levels left.
You don't know any spells.
Obviously, this guy is about to dump some gear into the ET stash, and I
also need to pick a religion. I planned on going with Trog, until I
found that amulet of rage, which seems to me to make a big difference.
I've never tried Okuwhatsit. I remember reading that he has some good
benefits and is as easy to please as Trog.
I'm not relying so much on the blowgun as I was early on. I've been
collecting darts because I was thinking of getting a hand crossbow
although a regular xbow might be fine too. While I have a nice
collection of spellbooks, the only ones spells of major interest are
the enchantments silence, repel missiles and Ozocubu's Armour--
invisibility is too hard to be much use and plus I have the ring
already. The divinations look cool, I guess. I've never used any. Of
course, I won't be using any this game, either, if I go with Trog.
This next one might be a dumb question, but how bad for stealth is
wearing leather armour? I think I was really lucky to find a +4 leather
so early (not to mention boots, cloaks, and gloves). If I'm trying to
be sneaky, should I change into a robe first or should I forget about
robes?
I've been training evocations by going berserk when I have spare
experience and food. Even so, my ability to evoke invisibility and rage
hasn't improved that I've noticed. How many levels of evocations do I
need to make them reliable?
I asked some of the same questions in another thread. I thought it
might be an interesting enough topic to warrant its own, though.
This is a good example of the problem of me and roguelikes. As soon as
I get a character that I like going I get paralyzed for fear of making
a mistake and run off to consult newsgroups and spoiler sites.