G
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Archived from groups: rec.games.roguelike.misc (More info?)
I recompiled from scratch, reread the log, fixed a makefile error (an
accidetnally left-in chmod towards the end of makefile.lnx) that I'd
originally passed over as ignorable, recompiled from scratch again, and
got a version that behaves vastly more normally and presumably is what
Brent intended.
Looks like I managed to turn off the evil bit.
IT'S PARTY TIME!
It's still hard (and will probably still need a slight tweak downward
of initial difficulty), but it's now just *reasonably* hard, except for
the traps bug of course.
WINDOWS PLAYERS, GET YOUR TESTING BOOTIES A'SHAKIN'!
It's been passed on to Will, who I hope will make an announcement when
it's actually online. I was lazy (and paranoid about Strip) and passed
it to him unstripped, so what's posted may be a 2 MB zip containing an
8 MB executable; sorry about that.
e.
I recompiled from scratch, reread the log, fixed a makefile error (an
accidetnally left-in chmod towards the end of makefile.lnx) that I'd
originally passed over as ignorable, recompiled from scratch again, and
got a version that behaves vastly more normally and presumably is what
Brent intended.
Looks like I managed to turn off the evil bit.
IT'S PARTY TIME!
It's still hard (and will probably still need a slight tweak downward
of initial difficulty), but it's now just *reasonably* hard, except for
the traps bug of course.
WINDOWS PLAYERS, GET YOUR TESTING BOOTIES A'SHAKIN'!
It's been passed on to Will, who I hope will make an announcement when
it's actually online. I was lazy (and paranoid about Strip) and passed
it to him unstripped, so what's posted may be a 2 MB zip containing an
8 MB executable; sorry about that.
e.