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Archived from groups: rec.games.roguelike.misc (More info?)
Hi rgrm!
I'm a first time poster, and new to Crawl (although I've
been playing roguelikes for something like 15 years, and
been lurking around rgr* for quite some time too). There
are fifty two chars on my scoreboard, this one's the last
and the best. Actually, I had such an easy going I thought
I might score my first win. Of course, RNG punished me for
my insolence.
[spoiler space]
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SpVM (gotta love those guys), lots of spell points thanks
to two rings of magical power, varied attack spells,
couldn't do the Mines or the Lair, lacking spell slots for
the Dig. Decided to descend further into the main dungeon.
Healed, rested, ate, prayed to Vehumet, went downstairs.
Room full of critters. Half a dozen centaurs, several orc
grunts and an orc wizard. Unfortunately, all of them were
rather scattered all around me. A couple of centaurs ate
Mephitic Cloud (gotta love SpVMs!) on my first turn.
Nobody moved, and I got another turn. Orcish wizard ate
Mephitic Cloud, too. Critters moved, centaurs shot some
arrows at me I think, but I was still unharmed. However, a
confused centaur and one of the orcs was now right next to
me. I decided it was time to even the odds somewhat and
tried to go back upstairs. *HACK* *HACK* *SLASH* *TWANG*
*TWANG* *TWANG*, 46 hp of damage in one turn, R.I.P.
So what did I do wrong? Blinking was out of question -
with all those centaurs and no convenient corridors in my
LOS and out of theirs. Teleport wouldn't do me a world of
good with this ridiculous crawlish delay on it Should
going upstairs have been my first action on seeing all
those monsters? Wouldn't centaurs still shot me dead with
that free turn they'd get?
Char dump follows:
Dungeon Crawl version 4.0.0 beta 26 character file.
Xv3n the Tainter (Spriggan)
(Level 11 Venom Mage)
Play time: 04:33:18 Number of turns: 16922
Experience : 11/13667
Strength 4
Dexterity 16
Intelligence 21
Hit Points : -2/44 (dead)
Magic Points : 46/51
AC : 10
Evasion : 11
Shield : 0
GP : 88
You are on level 12.
You worship Vehumet.
Vehumet is extremely pleased with you.
You are full.
Inventory:
Hand weapons
a - a +1,+3 dagger
x - a +2,+2 orcish morningstar of protection
F - a +0,+2 orcish mace of protection
L - a +0,+1 flail of protection (weapon)
Armour
e - a +0 cloak (worn)
I - a +3 robe (worn)
Magical devices
g - a wand of digging (0)
> Arrrg. Unid'ed.
Comestibles
d - a bread ration
f - a pear
p - 3 meat rations
Scrolls
j - 2 scrolls of fear
y - a scroll of blinking
z - a scroll of recharging
> Grrr.
B - a scroll of paper
H - 7 scrolls of teleportation
K - 3 scrolls of remove curse
Jewellery
b - a ring of teleportation
This ring occasionally exerts its power to randomly
translocate its wearer
to another place, and can be deliberately activated for
the same effect.
It weighs around 1.0 aum.
> I suspected it was a ring of teleportation, but didn't
> know for sure, and without 'v' I didn't even know it
> could be activated. Would that teleport still be delayed
> I wonder?
n - a ring of magical power (right hand)
This ring increases its wearer's reserves of magical
power.
It weighs around 1.0 aum.
v - a ring of magical power (left hand)
This ring increases its wearer's reserves of magical
power.
It weighs around 1.0 aum.
D - a ring of levitation
This ring allows its wearer to hover above the floor.
It weighs around 1.0 aum.
Potions
h - a potion of paralysis
i - 7 potions of healing
l - a potion of invisibility
o - 2 potions of poison
r - 2 potions of restore abilities
t - 4 potions of might
A - 3 potions of speed
C - 3 potions of degeneration
P - 2 potions of slowing
Q - 2 potions of confusion
W - a potion of heal wounds
Books
E - a book of Cantrips
You have 1 experience left.
Skills:
- Level 1 Short Blades
- Level 3 Dodging
- Level 4 Stealth
+ Level 9 Spellcasting
+ Level 10 Conjurations
+ Level 2 Fire Magic
+ Level 4 Air Magic
+ Level 12 Poison Magic
+ Level 1 Evocations
You have one spell level left.
You know the following spells:
Your Spells Typ
Success Level
a - Sting Poison/Conjuration
Excellent 1
b - Cure Poison Poison
Excellent 2
c - Mephitic Cloud Poison/Air/Conjuration
Excellent 3
d - Magic Dart Conjuration
Excellent 1
e - Venom Bolt Poison/Conjuration
Excellent 5
f - Throw Flame Fire/Conjuration
Excellent 2
g - Stone Arrow Earth/Conjuration
Excellent 3
h - Fireball Fire/Conjuration
Good 6
i - Spider Form Poison/Transmigration
Great 3
j - Detect Secret Doors Divination
Very Good 1
--
roy axenov
Hi rgrm!
I'm a first time poster, and new to Crawl (although I've
been playing roguelikes for something like 15 years, and
been lurking around rgr* for quite some time too). There
are fifty two chars on my scoreboard, this one's the last
and the best. Actually, I had such an easy going I thought
I might score my first win. Of course, RNG punished me for
my insolence.
[spoiler space]
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
..
SpVM (gotta love those guys), lots of spell points thanks
to two rings of magical power, varied attack spells,
couldn't do the Mines or the Lair, lacking spell slots for
the Dig. Decided to descend further into the main dungeon.
Healed, rested, ate, prayed to Vehumet, went downstairs.
Room full of critters. Half a dozen centaurs, several orc
grunts and an orc wizard. Unfortunately, all of them were
rather scattered all around me. A couple of centaurs ate
Mephitic Cloud (gotta love SpVMs!) on my first turn.
Nobody moved, and I got another turn. Orcish wizard ate
Mephitic Cloud, too. Critters moved, centaurs shot some
arrows at me I think, but I was still unharmed. However, a
confused centaur and one of the orcs was now right next to
me. I decided it was time to even the odds somewhat and
tried to go back upstairs. *HACK* *HACK* *SLASH* *TWANG*
*TWANG* *TWANG*, 46 hp of damage in one turn, R.I.P.
So what did I do wrong? Blinking was out of question -
with all those centaurs and no convenient corridors in my
LOS and out of theirs. Teleport wouldn't do me a world of
good with this ridiculous crawlish delay on it Should
going upstairs have been my first action on seeing all
those monsters? Wouldn't centaurs still shot me dead with
that free turn they'd get?
Char dump follows:
Dungeon Crawl version 4.0.0 beta 26 character file.
Xv3n the Tainter (Spriggan)
(Level 11 Venom Mage)
Play time: 04:33:18 Number of turns: 16922
Experience : 11/13667
Strength 4
Dexterity 16
Intelligence 21
Hit Points : -2/44 (dead)
Magic Points : 46/51
AC : 10
Evasion : 11
Shield : 0
GP : 88
You are on level 12.
You worship Vehumet.
Vehumet is extremely pleased with you.
You are full.
Inventory:
Hand weapons
a - a +1,+3 dagger
x - a +2,+2 orcish morningstar of protection
F - a +0,+2 orcish mace of protection
L - a +0,+1 flail of protection (weapon)
Armour
e - a +0 cloak (worn)
I - a +3 robe (worn)
Magical devices
g - a wand of digging (0)
> Arrrg. Unid'ed.
Comestibles
d - a bread ration
f - a pear
p - 3 meat rations
Scrolls
j - 2 scrolls of fear
y - a scroll of blinking
z - a scroll of recharging
> Grrr.
B - a scroll of paper
H - 7 scrolls of teleportation
K - 3 scrolls of remove curse
Jewellery
b - a ring of teleportation
This ring occasionally exerts its power to randomly
translocate its wearer
to another place, and can be deliberately activated for
the same effect.
It weighs around 1.0 aum.
> I suspected it was a ring of teleportation, but didn't
> know for sure, and without 'v' I didn't even know it
> could be activated. Would that teleport still be delayed
> I wonder?
n - a ring of magical power (right hand)
This ring increases its wearer's reserves of magical
power.
It weighs around 1.0 aum.
v - a ring of magical power (left hand)
This ring increases its wearer's reserves of magical
power.
It weighs around 1.0 aum.
D - a ring of levitation
This ring allows its wearer to hover above the floor.
It weighs around 1.0 aum.
Potions
h - a potion of paralysis
i - 7 potions of healing
l - a potion of invisibility
o - 2 potions of poison
r - 2 potions of restore abilities
t - 4 potions of might
A - 3 potions of speed
C - 3 potions of degeneration
P - 2 potions of slowing
Q - 2 potions of confusion
W - a potion of heal wounds
Books
E - a book of Cantrips
You have 1 experience left.
Skills:
- Level 1 Short Blades
- Level 3 Dodging
- Level 4 Stealth
+ Level 9 Spellcasting
+ Level 10 Conjurations
+ Level 2 Fire Magic
+ Level 4 Air Magic
+ Level 12 Poison Magic
+ Level 1 Evocations
You have one spell level left.
You know the following spells:
Your Spells Typ
Success Level
a - Sting Poison/Conjuration
Excellent 1
b - Cure Poison Poison
Excellent 2
c - Mephitic Cloud Poison/Air/Conjuration
Excellent 3
d - Magic Dart Conjuration
Excellent 1
e - Venom Bolt Poison/Conjuration
Excellent 5
f - Throw Flame Fire/Conjuration
Excellent 2
g - Stone Arrow Earth/Conjuration
Excellent 3
h - Fireball Fire/Conjuration
Good 6
i - Spider Form Poison/Transmigration
Great 3
j - Detect Secret Doors Divination
Very Good 1
--
roy axenov