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I've been playing with cards, although doing it the safe way by
levitating first Very interesting... However I've now become much
less strong and much more intelligent Any advice?
Is the weapon I've got about the best I can go for with this fighter?
Hoping to attempt all of the game with this chap. Can happily bludgeon
to death most things, or at least I could until I shuffled my stats...
I just accidentally prayed and sac'd my gold dragon armour too. Well it
was way too heavy for this chap now.
Let me know what you think. I've completed dungeon to 21, vault to 7,
hive, swamp, elf, orc, snake, lair, crypt. Could never decide on either
light or heavy armour with this guy, which is a bit of a handicap as
I've reasonable armour and dodging skills. Which to settle for? (light
armour until I can switch my strength back!). Had a look in the slime
pit but acid blobs were a bit scary, although i've levelled a bit since
then.
Class : Fighter Res.Cold : . . . Warding : .
Worship : Nemelex Xobeh Life Prot.: . . . Conserve : .
Level : 23 Res.Poison: + Res.Corr. : .
Exp : 644824 Res.Elec. : . Gourmand : .
Next Level : 745549
Exp Needed : 100725 Sust.Abil.: . Rnd.Telep. : .
Spls.Left : 5 Res.Mut. : . Ctrl.Telep.: .
Gold : 629 Res.Slow : + Levitation : .
Clarity : . Ctrl.Flight: .
HP : 203
MP : 36/37
Str : 8 Weapon : +7,+5 great flail (crush)
Int : 40 Armour : +1 leather armour of the Tortoise
Dex : 11 Shield :
AC : 20 Helmet : +2 helmet
Evasion : 15 Cloak : +3 cloak of Impermeability
Shield : 0 Gloves : +2 pair of gloves of the Loofah
Boots : +2 pair of dwarf boots
Play time : 1, 03:48:02 Amulet : amulet of Yqovihe
Turns : 121760 Ring : ring "Yq Diguciw Pad"
Ring : ring of levitation
You are on level 13.
You worship Nemelex Xobeh.
Nemelex Xobeh is exalted by your worship.
You are not hungry.
Inventory:
Hand weapons
a - a +7,+5 great flail of crushing (weapon)
n - an uncursed orcish dagger
Armour
h - a +2 helmet (worn)
o - the +1 leather armour of the Tortoise (worn)
It affects your strength (+2).
It affects your intelligence (+3).
It affects your damage-dealing abilities (+4).
It greatly protects you from fire.
p - a +2 pair of dwarven boots (worn)
u - the +3 cloak of Impermeability (worn)
M - the +2 pair of gloves of the Loofah (worn)
It affects your strength (+2).
Magical devices
s - a wand of lightning (5)
v - a wand of teleportation (6)
y - a wand of draining
C - a wand of hasting
E - a wand of fire (10)
I - a wand of disintegration (7)
R - a wand of digging (2)
Comestibles
r - a meat ration
O - 3 royal jellies
Scrolls
g - 2 scrolls of blinking
m - 3 scrolls of teleportation
B - a scroll of vorpalise weapon
T - 2 scrolls of identify
U - 3 scrolls of recharging
Jewellery
i - a ring of teleport control
j - the amulet of Yqovihe (around neck)
This amulet protects its wearer from some magically induced forms of
slowness, and increases the duration of enchantments which speed his
or her
actions.
It affects your accuracy (+2).
k - the amulet "Ihorebi"
This amulet enables its wearer to attempt to enter a state of
berserk rage,
and increases their chance of successfully doing so. It also
partially
protects the user from passing out when coming out of that rage.
It enhances your eyesight.
l - a +0,+5 ring of slaying
K - a ring of levitation (left hand)
L - an amulet of resist mutation
S - the ring "Yq Diguciw Pad" (right hand)
This ring provides energy to its wearer, so that they need eat less
often.
It affects your strength (+2).
It protects you from fire.
Potions
d - 8 potions of heal wounds
f - a potion of healing
q - a potion of invisibility
A - a potion of speed
D - 2 potions of restore abilities
J - a potion of might
Books
F - a book of War Chants
N - a book of Wizardry
Magical staves
b - a rod of destruction
c - a staff of wizardry
z - a rod of destruction
Miscellaneous
e - a portable altar of Nemelex
t - a deck of summonings
You have 20 experience left.
Skills:
+ Level 16 Fighting
* Level 27 Maces & Flails
- Level 2 Throwing
+ Level 14 Armour
+ Level 11 Dodging
- Level 2 Stealth
- Level 3 Shields
+ Level 5 Traps & Doors
- Level 7 Unarmed Combat
+ Level 4 Spellcasting
+ Level 9 Enchantments
+ Level 6 Air Magic
+ Level 17 Evocations
You have 5 spell levels left.
You know the following spells:
Your Spells Type Success
Level
a - Corona Enchantment Excellent 1
b - Fire Brand Fire/Enchantment Great 2
c - Silence Air/Enchantment Great 3
d - Swiftness Air/Enchantment Excellent 2
e - Repel Missiles Air/Enchantment Excellent 2
f - Levitation Air/Enchantment Excellent 2
g - Insulation Air/Enchantment Great 4
h - Deflect Missiles Air/Enchantment Fair 6
i - Berserker Rage Enchantment Excellent 3
Mutations & Other Weirdness
Your system is immune to poisons.
You have supernaturally acute eyesight.
You are partially covered in knobbly red scales (AC + 2).
I've been playing with cards, although doing it the safe way by
levitating first Very interesting... However I've now become much
less strong and much more intelligent Any advice?
Is the weapon I've got about the best I can go for with this fighter?
Hoping to attempt all of the game with this chap. Can happily bludgeon
to death most things, or at least I could until I shuffled my stats...
I just accidentally prayed and sac'd my gold dragon armour too. Well it
was way too heavy for this chap now.
Let me know what you think. I've completed dungeon to 21, vault to 7,
hive, swamp, elf, orc, snake, lair, crypt. Could never decide on either
light or heavy armour with this guy, which is a bit of a handicap as
I've reasonable armour and dodging skills. Which to settle for? (light
armour until I can switch my strength back!). Had a look in the slime
pit but acid blobs were a bit scary, although i've levelled a bit since
then.
Class : Fighter Res.Cold : . . . Warding : .
Worship : Nemelex Xobeh Life Prot.: . . . Conserve : .
Level : 23 Res.Poison: + Res.Corr. : .
Exp : 644824 Res.Elec. : . Gourmand : .
Next Level : 745549
Exp Needed : 100725 Sust.Abil.: . Rnd.Telep. : .
Spls.Left : 5 Res.Mut. : . Ctrl.Telep.: .
Gold : 629 Res.Slow : + Levitation : .
Clarity : . Ctrl.Flight: .
HP : 203
MP : 36/37
Str : 8 Weapon : +7,+5 great flail (crush)
Int : 40 Armour : +1 leather armour of the Tortoise
Dex : 11 Shield :
AC : 20 Helmet : +2 helmet
Evasion : 15 Cloak : +3 cloak of Impermeability
Shield : 0 Gloves : +2 pair of gloves of the Loofah
Boots : +2 pair of dwarf boots
Play time : 1, 03:48:02 Amulet : amulet of Yqovihe
Turns : 121760 Ring : ring "Yq Diguciw Pad"
Ring : ring of levitation
You are on level 13.
You worship Nemelex Xobeh.
Nemelex Xobeh is exalted by your worship.
You are not hungry.
Inventory:
Hand weapons
a - a +7,+5 great flail of crushing (weapon)
n - an uncursed orcish dagger
Armour
h - a +2 helmet (worn)
o - the +1 leather armour of the Tortoise (worn)
It affects your strength (+2).
It affects your intelligence (+3).
It affects your damage-dealing abilities (+4).
It greatly protects you from fire.
p - a +2 pair of dwarven boots (worn)
u - the +3 cloak of Impermeability (worn)
M - the +2 pair of gloves of the Loofah (worn)
It affects your strength (+2).
Magical devices
s - a wand of lightning (5)
v - a wand of teleportation (6)
y - a wand of draining
C - a wand of hasting
E - a wand of fire (10)
I - a wand of disintegration (7)
R - a wand of digging (2)
Comestibles
r - a meat ration
O - 3 royal jellies
Scrolls
g - 2 scrolls of blinking
m - 3 scrolls of teleportation
B - a scroll of vorpalise weapon
T - 2 scrolls of identify
U - 3 scrolls of recharging
Jewellery
i - a ring of teleport control
j - the amulet of Yqovihe (around neck)
This amulet protects its wearer from some magically induced forms of
slowness, and increases the duration of enchantments which speed his
or her
actions.
It affects your accuracy (+2).
k - the amulet "Ihorebi"
This amulet enables its wearer to attempt to enter a state of
berserk rage,
and increases their chance of successfully doing so. It also
partially
protects the user from passing out when coming out of that rage.
It enhances your eyesight.
l - a +0,+5 ring of slaying
K - a ring of levitation (left hand)
L - an amulet of resist mutation
S - the ring "Yq Diguciw Pad" (right hand)
This ring provides energy to its wearer, so that they need eat less
often.
It affects your strength (+2).
It protects you from fire.
Potions
d - 8 potions of heal wounds
f - a potion of healing
q - a potion of invisibility
A - a potion of speed
D - 2 potions of restore abilities
J - a potion of might
Books
F - a book of War Chants
N - a book of Wizardry
Magical staves
b - a rod of destruction
c - a staff of wizardry
z - a rod of destruction
Miscellaneous
e - a portable altar of Nemelex
t - a deck of summonings
You have 20 experience left.
Skills:
+ Level 16 Fighting
* Level 27 Maces & Flails
- Level 2 Throwing
+ Level 14 Armour
+ Level 11 Dodging
- Level 2 Stealth
- Level 3 Shields
+ Level 5 Traps & Doors
- Level 7 Unarmed Combat
+ Level 4 Spellcasting
+ Level 9 Enchantments
+ Level 6 Air Magic
+ Level 17 Evocations
You have 5 spell levels left.
You know the following spells:
Your Spells Type Success
Level
a - Corona Enchantment Excellent 1
b - Fire Brand Fire/Enchantment Great 2
c - Silence Air/Enchantment Great 3
d - Swiftness Air/Enchantment Excellent 2
e - Repel Missiles Air/Enchantment Excellent 2
f - Levitation Air/Enchantment Excellent 2
g - Insulation Air/Enchantment Great 4
h - Deflect Missiles Air/Enchantment Fair 6
i - Berserker Rage Enchantment Excellent 3
Mutations & Other Weirdness
Your system is immune to poisons.
You have supernaturally acute eyesight.
You are partially covered in knobbly red scales (AC + 2).