G
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Archived from groups: rec.games.roguelike.misc (More info?)
After losing my third promising character to a ghost I'm starting to
consider a search and destroy sweep through the upper dungeon. My morals
won't let me just delete the offending ghosts, so I'm wondering what
would be the most effective pest-controller character.
The obvious choice might be a TrBe but I have been in the habit of
playing spriggan stalkers whose ghosts make short work of most melee
oriented characters. A MiMo might also be a contender especially if I
focus on EV for those pesky ranged attacks. Unfortunately my collection
of passed-on adventurers is fairly wide. I don't think there are any
ghosts of high level conjurers left, but just about everything else.
Hmm, maybe I should finally install hearse for crawl...
On a related note, how do the ghosts actually function in Crawl? Meaning
for example when my character gets killed by a ghost, how many ghosts
are potentially left on the level?
JJ
After losing my third promising character to a ghost I'm starting to
consider a search and destroy sweep through the upper dungeon. My morals
won't let me just delete the offending ghosts, so I'm wondering what
would be the most effective pest-controller character.
The obvious choice might be a TrBe but I have been in the habit of
playing spriggan stalkers whose ghosts make short work of most melee
oriented characters. A MiMo might also be a contender especially if I
focus on EV for those pesky ranged attacks. Unfortunately my collection
of passed-on adventurers is fairly wide. I don't think there are any
ghosts of high level conjurers left, but just about everything else.
Hmm, maybe I should finally install hearse for crawl...
On a related note, how do the ghosts actually function in Crawl? Meaning
for example when my character gets killed by a ghost, how many ghosts
are potentially left on the level?
JJ