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Archived from groups: rec.games.roguelike.development (More info?)

 

Le Parrainage
Le seul moyen de gagner de gros gains sur Internet.
Beaucoup de secrets sont dévoilés dans ce document pour trouver beaucoup de filleuls (Attention, l'astuce sera beaucoup plus efficace pour les premiers !!)

Vous connaissez sans doute un bon nombre de sites (gratuits) qui vous permettent de gagner des cadeaux et de l'argent sur Internet mais combien gagnez-vous ? 1 à 5 euros par jour en passant la journée devant l'ordinateur ?

C'est, je vous le dis, du temps perdu !!

Seul, vous arriverez à gagner quelques chèques et quelques dvd par mois mais pas de quoi avoir un salaire correct.

Le seul moyen sur Internet de gagner beaucoup plus est le parrainage.
Les sites de jeux, de mails rémunérés vous paient pour chaque filleul qui s'inscrit avec votre lien de parrainage. Pour chaque filleul, vous touchez un pourcentage de ses gains (sans rien lui enlever).

Comment trouver des filleuls ?
En parler à vos proches (les convaincre reste difficile)
Faire un site Internet.
Mettre vos liens de parrainage en signature dans les forums.
Mais, sincèrement sauf investissement de votre part, il vous sera difficile de trouver suffisamment de filleuls pour gagner au moins 100 Euros par mois.

La solution existe : elle est sous vos yeux !!
En suivant ces quelques conseils, en 3 ou 4 mois, vous arriverez à atteindre bien plus de 100 Euros par mois sans effort et sans investissement.

Tout d'abord, il faut connaître le site qui rémunère le plus les parrains.


*PRIZEE=5/5

Le plus connu des jeux gratuits sur le net (peut être le plus rémunérateur)
S’inscrire absolument !!! Vous verrez, tout le monde devient accro !!!

Ce site vous propose de jouer gratuitement pour gagner des cadeaux ! Le principe est très simple, chaque jeu vous fait gagner des Euros qui s'accumulent dans votre coffre personnel. Vous pouvez à tout moment les échanger contre des cadeaux que vous recevrez directement chez vous ou être payé! Grattage, Action, Réflexion, Lettres... Plus de 18 Jeux Interactifs vous attendent !

Ctrl (enfoncé) + clic sur le lien suivant :

http://www.prizee.com/?refer=Corto25

Ensuite, après s'être inscrit sur ce site, il faut noter vos liens de parrainage.
Sur chaque site (PTR, jeux, etc…) Une rubrique (Referral Links, parrainage, etc) est disponible. Vous y trouverez votre lien de parrainage.

Cette troisième étape vous permettra de trouver de très nombreux filleuls. C'est la clé du système, le "petit secret".
Utilisez ce document et changez seulement les liens de parrainage (liens hypertextes) en les remplaçant par les votres.
Enregistrez-le sous un nom accrocheur avec des mots clés (nom de film, musique, jeux vidéo récents, etc…). Puis partagez ce fichier (faites en sorte qu'il soit bien visible lors d'une recherche : film récent, partage en release, etc..)

Voilà, normalement, en raison du nombre important d'utilisateur de p2p (le nombre d'accès hauts débits explose), votre fichier sera lu par des Internautes qui s'inscriront via vos liens de parrainage et utiliseront à leur tour le système.

Pourquoi vous donner cette astuce ?
C'est peut être une erreur de ma part de vous la donner, mais : si vous avez des filleuls qui gagnent seulement quelques euros par jour, ils vont au bout d'un moment abandonner les sites. Alors que grâce à cette astuce, si vous avez compris le système, vos filleuls vont à leur tour trouver beaucoup de filleuls et rester actifs.
Et vu qu'il y a plusieurs niveaux de parrainage, tous les parrains sont gagnants. Les gains pour les premiers de la chaîne seront, croyez moi, très importants.

Pour info, en 7 mois, 510 filleuls inscrits sur Eurobarre grâce à ce système, soit plus de 110€ chaque mois pour ce programme seulement et sans la triche Eurofake, avec cette triche et si les autres l’utilisaient, plus de 1500€ chaque mois c’est sûr.
Nouveau, je partage maintenant Eurofake pour voir la suite, ça promet.
Un autre exemple, en 3 mois 55 filleuls sur prizee grâce à ce système, soit plus de 60€ chaque mois. Imaginez dans 6, 12, 24 mois…

Afin que tous aient des filleuls, utilisez les liens dans le document.
Les premiers à utiliser le système auront d'avantage de filleuls et gagneront en conséquence. Soyez les premiers. Réfléchissez bien mais vite. Cette astuce est, je vous le rappelle, inédite sur Internet, seules quelques personnes l'utilisent et récupèrent pour le moment tous les filleuls.


SOYEZ PATIENT ? ON COMMENCE PETIT ET ON GAGNE DE PLUS EN PLUS !!!! GARANTIE
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa


--------------= Posted using GrabIt =----------------
------= Binary Usenet downloading made easy =---------
-= Get GrabIt for free from http://www.shemes.com/ =-

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Archived from groups: rec.games.roguelike.development (More info?)

 

escondidas wrote:
[something incomprehensible]
This is an English-speaking group. Aside from a few nutty Germans and
Poles who occasionally insist on babbling to one another in their native
tongues, which everyone else can't understand (nor, in the latter case,
pronounce), that is.

--
http://www.gnu.org/philosophy/right-to-read.html
Palladium? Trusted Computing? DRM? Microsoft? Sauron.
"One ring to rule them all, one ring to find them
One ring to bring them all, and in the darkness bind them."

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

On Fri, 13 May 2005 09:57:57 -0400, Twisted One
<twisted0n3@gmail.invalid> wrote:

>escondidas wrote:
>[something incomprehensible]
>This is an English-speaking group. Aside from a few nutty Germans and
>Poles who occasionally insist on babbling to one another in their native
>tongues, which everyone else can't understand (nor, in the latter case,
>pronounce), that is.

You're responding to spam.

I'm a nutty American but I had no problem understanding the OP. As much
as I prefer English (my native language), I am able to handle most
romance languages with little problems, and what I can't handle, I *can*
paste into Google or Babelfish - not perfectly, but good enough. A
poster *should* post in any given froup's most-used language, but if one
doesn't, what does it really matter? [shrug]

Maybe I should start posting in Japanese, just to annoy you. Watashi wa
ohkii enbitsu. Neji hito wa baka. Watashitachi wa subete uru wa kousei
ikenai ka.
--
auric underscore underscore at hotmail dot com
*****
I honestly meant to, but I kinda got distracted by all this not caring I
had to do.

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

Auric__ wrote:
> On Fri, 13 May 2005 09:57:57 -0400, Twisted One
> <twisted0n3@gmail.invalid> wrote:
>
>
>>escondidas wrote:
>>[something incomprehensible]
>>This is an English-speaking group. Aside from a few nutty Germans and
>>Poles who occasionally insist on babbling to one another in their native
>>tongues, which everyone else can't understand (nor, in the latter case,
>>pronounce), that is.
>
> You're responding to spam.

I don't get the original spam, so responding to it is
a pain for me. Same as responding to trolls.

> I'm a nutty American but I had no problem understanding the OP. As much
> as I prefer English (my native language), I am able to handle most
> romance languages with little problems, and what I can't handle, I *can*
> paste into Google or Babelfish - not perfectly, but good enough. A
> poster *should* post in any given froup's most-used language, but if one
> doesn't, what does it really matter? [shrug]
>
> Maybe I should start posting in Japanese, just to annoy you. Watashi wa
> ohkii enbitsu. Neji hito wa baka. Watashitachi wa subete uru wa kousei
> ikenai ka.

Ppl should post in whatever language they like. This
is a world wide system. To suggest others should post
in a particular language is to be parochial. It is up
to the particular poster to decide whether their
communication will be effective. It is akin to saying
migrants should not use their native tongue in public,
which is outrageous, and downright /uncultural/.

--
ABCGi ---- (abcgi@yahoo.com) ---- http://codemonkey.sunsite.dk
Fun RLs in rgrd that I have tested recently!
DoomRL - DwellerMobile - HWorld - AburaTan - DiabloRL
Heroic Adventure - Powder - Shuruppak - TheTombs

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

Auric__ wrote:

> Maybe I should start posting in Japanese, just to annoy you. Watashi wa
> ohkii enbitsu. Neji hito wa baka. Watashitachi wa subete uru wa kousei
> ikenai ka.

I like Hong-Kong style conversation: everybody speaks whatever
their own native language is, and if somebody doesn't understand
one of the other participants, they just don't respond to that
participant.

I'll continue writing posts in English, but I understand French,
Italian, and (some) German.

Bear

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

On Sat, 14 May 2005 11:58:59 +1000, ABCGi <abcgi@yahoo.com> wrote:

>Auric__ wrote:
>>
>> You're responding to spam.
>
>I don't get the original spam, so responding to it is
>a pain for me. Same as responding to trolls.

Without trolls, who would we yell at?

>> I'm a nutty American but I had no problem understanding the OP. As much
>> as I prefer English (my native language), I am able to handle most
>> romance languages with little problems, and what I can't handle, I *can*
>> paste into Google or Babelfish - not perfectly, but good enough. A
>> poster *should* post in any given froup's most-used language, but if one
>> doesn't, what does it really matter? [shrug]
>
>Ppl should post in whatever language they like. This
>is a world wide system. To suggest others should post
>in a particular language is to be parochial. It is up
>to the particular poster to decide whether their
>communication will be effective. It is akin to saying
>migrants should not use their native tongue in public,
>which is outrageous, and downright /uncultural/.

I believe that if a person is posting in a froup where most people are
posting in a single language, then if that person can, s/he *should*
post in that language - but if s/he doesn't, it's *not a big deal*. I
thought that came across in my previous post.
--
auric underscore underscore at hotmail dot com
*****
I have a face that would shatter you if you saw it whole.

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

On Sat, 14 May 2005 02:22:16 GMT, Ray Dillinger <bear@sonic.net> wrote:

>Auric__ wrote:
>
>> Maybe I should start posting in Japanese, just to annoy you. Watashi wa
>> ohkii enbitsu. Neji hito wa baka. Watashitachi wa subete uru wa kousei
>> ikenai ka.
>
>I like Hong-Kong style conversation: everybody speaks whatever
>their own native language is, and if somebody doesn't understand
>one of the other participants, they just don't respond to that
>participant.

It's been several years since I was in Hong Kong, but I don't remember
things being that way. Of course, I don't now and never have understood
any Chinese dialect...
--
auric underscore underscore at hotmail dot com
*****
That's the difference between me and the rest of the world! Happiness
isn't good enough for me! I demand euphoria!
-- Calvin

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

Auric__ wrote:
> On Sat, 14 May 2005 11:58:59 +1000, ABCGi <abcgi@yahoo.com> wrote:
>
>>Auric__ wrote:
>>
>>>You're responding to spam.
>>
>>I don't get the original spam, so responding to it is
>>a pain for me. Same as responding to trolls.
>
> Without trolls, who would we yell at?
>
>>>I'm a nutty American but I had no problem understanding the OP. As much
>>>as I prefer English (my native language), I am able to handle most
>>>romance languages with little problems, and what I can't handle, I *can*
>>>paste into Google or Babelfish - not perfectly, but good enough. A
>>>poster *should* post in any given froup's most-used language, but if one
>>>doesn't, what does it really matter? [shrug]
>>
>>Ppl should post in whatever language they like. This
>>is a world wide system. To suggest others should post
>>in a particular language is to be parochial. It is up
>>to the particular poster to decide whether their
>>communication will be effective. It is akin to saying
>>migrants should not use their native tongue in public,
>>which is outrageous, and downright /uncultural/.
>
> I believe that if a person is posting in a froup where most people are
> posting in a single language, then if that person can, s/he *should*
> post in that language - but if s/he doesn't, it's *not a big deal*. I
> thought that came across in my previous post.

And I think you're wrong, however well intentioned,
I hope that came across too :)

--
ABCGi ---- (abcgi@yahoo.com) ---- http://codemonkey.sunsite.dk
Fun RLs in rgrd that I have tested recently!
DoomRL - DwellerMobile - HWorld - AburaTan - DiabloRL
Heroic Adventure - Powder - Shuruppak - TheTombs

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

ABCGi wrote:
> Auric__ wrote:
>
>> On Fri, 13 May 2005 09:57:57 -0400, Twisted One
>> <twisted0n3@gmail.invalid> wrote:
>>
>>
>>> escondidas wrote:
>>> [something incomprehensible]
>>> This is an English-speaking group. Aside from a few nutty Germans and
>>> Poles who occasionally insist on babbling to one another in their
>>> native tongues, which everyone else can't understand (nor, in the
>>> latter case, pronounce), that is.
>>
>> You're responding to spam.
>
> I don't get the original spam, so responding to it is
> a pain for me. Same as responding to trolls.

At the time I posted my reply (quoting none of the original article, by
the way), I had no idea what it was. In fact, since it's not
comprehensible to me, I still don't -- I only have your word for it. :)

--
http://www.gnu.org/philosophy/right-to-read.html
Palladium? Trusted Computing? DRM? Microsoft? Sauron.
"One ring to rule them all, one ring to find them
One ring to bring them all, and in the darkness bind them."

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

On Sat, 14 May 2005 12:41:54 +1000, ABCGi <abcgi@yahoo.com> wrote:

>And I think you're wrong, however well intentioned,
>I hope that came across too :)

Yep. I disagree with you, of course, but I get your stand on the matter.
--
auric underscore underscore at hotmail dot com
*****
Linux is like a wigwam: no windows and apache inside.

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

Auric__ wrote:
> On Sat, 14 May 2005 12:41:54 +1000, ABCGi <abcgi@yahoo.com> wrote:
>
>>And I think you're wrong, however well intentioned,
>>I hope that came across too :)
>
> Yep. I disagree with you, of course, but I get your stand on the matter.

I get yours too, I used to hold that view till I realised
what it represented historically/politically... but that
comes with wrinkles ;)

--
ABCGi ---- (abcgi@yahoo.com) ---- http://codemonkey.sunsite.dk
Fun RLs in rgrd that I have tested recently!
DoomRL - DwellerMobile - HWorld - AburaTan - DiabloRL
Heroic Adventure - Powder - Shuruppak - TheTombs

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

Auric__ wrote:

>>I like Hong-Kong style conversation: everybody speaks whatever
>>their own native language is, and if somebody doesn't understand
>>one of the other participants, they just don't respond to that
>>participant.
>
>
> It's been several years since I was in Hong Kong, but I don't remember
> things being that way. Of course, I don't now and never have understood
> any Chinese dialect...

I see it in Hong Kong movies a lot; of course, it may be dangerous
to generalize from movies to real life. :-)

Bear

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

On 2005-05-14 04:37:31, Auric__ <not.my.real@email.address> wrote:

> On Sat, 14 May 2005 02:22:16 GMT, Ray Dillinger wrote:
>
> >Auric__ wrote:
> >
> >> Maybe I should start posting in Japanese, just to annoy you. Watashi wa
> >> ohkii enbitsu. Neji hito wa baka. Watashitachi wa subete uru wa kousei
> >> ikenai ka.
> >
> >I like Hong-Kong style conversation: everybody speaks whatever
> >their own native language is, and if somebody doesn't understand
> >one of the other participants, they just don't respond to that
> >participant.
>
> It's been several years since I was in Hong Kong, but I don't remember
> things being that way. Of course, I don't now and never have understood
> any Chinese dialect...
> --
> auric underscore underscore at hotmail dot com
> *****
> That's the difference between me and the rest of the world! Happiness
> isn't good enough for me! I demand euphoria!
> -- Calvin
>
>

If you really want to annoy people, you should post it in actual Japanese text.
It breaks a lot of readers (I know this because I've done it until people told
me to stop :P)

From my experience, Hong Kong conversation is always either Cantonese, Mandarin
or English, with Cantonese spoken the most, though most people should speak
Mandarin.

For some reason, I'm reminded of Daniel Jackson saying "Well I speak 23
languages, pick one!" I wish I could do that. Well, five down, 18 more to go
;)

Ok, now I'll go back to being bored.

--
AKA Yumi_Saotome on #angband

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

ABCGi wrote:
> Auric__ wrote:
>
>> On Sat, 14 May 2005 12:41:54 +1000, ABCGi <abcgi@yahoo.com> wrote:
>>
>>> And I think you're wrong, however well intentioned,
>>> I hope that came across too :)
>>
>> Yep. I disagree with you, of course, but I get your stand on the matter.
>
> I get yours too, I used to hold that view till I realised
> what it represented historically/politically... but that
> comes with wrinkles ;)

Elaborate, pls?

--
http://www.gnu.org/philosophy/right-to-read.html
Palladium? Trusted Computing? DRM? Microsoft? Sauron.
"One ring to rule them all, one ring to find them
One ring to bring them all, and in the darkness bind them."

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

On Sat, 14 May 2005 08:28:28 GMT, Ray Dillinger <bear@sonic.net> wrote:

>Auric__ wrote:
>
>>>I like Hong-Kong style conversation: everybody speaks whatever
>>>their own native language is, and if somebody doesn't understand
>>>one of the other participants, they just don't respond to that
>>>participant.
>>
>>
>> It's been several years since I was in Hong Kong, but I don't remember
>> things being that way. Of course, I don't now and never have understood
>> any Chinese dialect...
>
>I see it in Hong Kong movies a lot; of course, it may be dangerous
>to generalize from movies to real life. :-)

....and I happened to be on the first US warship to visit Hong Kong after
it was returned to China, so... <g>
--
auric underscore underscore at hotmail dot com
*****
I still can't believe you want to do this while cranked up on meth.

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

On Sat, 14 May 2005 09:00:11 +0000 (UTC), Ernest Huang
<animeband@oook.cz> wrote:

>If you really want to annoy people, you should post it in actual Japanese text.
>It breaks a lot of readers (I know this because I've done it until people told
>me to stop :P)

I'd have to jump through hoops, methinks - I'm not set up for Japanese
input; I'd have to use charmap, at best a painful process.

>From my experience, Hong Kong conversation is always either Cantonese, Mandarin
>or English, with Cantonese spoken the most, though most people should speak
>Mandarin.

When talking to us drunken sailors it was always "Engrish"; it was like
I was stuck in a bad joke.

>For some reason, I'm reminded of Daniel Jackson saying "Well I speak 23
>languages, pick one!" I wish I could do that. Well, five down, 18 more to go
>;)

So do what I do: if you can't speak it, fake it. <g>
--
auric underscore underscore at hotmail dot com
*****
Scott me up Beamie!

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

On Sat, 14 May 2005, Twisted One wrote:
>
> ABCGi wrote:
>> Auric__ wrote:
>>> On Sat, 14 May 2005 12:41:54 +1000, ABCGi <abcgi@yahoo.com> wrote:
>>>> And I think you're wrong, however well intentioned,
>>>> I hope that came across too :)
>>>
>>> Yep. I disagree with you, of course, but I get your stand on the matter.
>>
>> I get yours too, I used to hold that view [people on USENET should
>> write in the language of the majority] till I realised
>> what it represented historically/politically... but that
>> comes with wrinkles ;)
>
> Elaborate, pls?

I would guess ABCGi is trying to equate "it's nice to conform to
the style of the majority" and "it's nice for the majority to force
everybody to conform to their style" (a view which indeed has a
bumpy history). If that's really ABCGi's point, then he's got
entirely the wrong idea. Here's how I know: psqoigs kwhvcih qsfhowb
sghopzwgvsr qcbjsbhwcbg, wh psqcasg jsfm rwttwqizh hc qcaaibwqohs
sttsqhwjszm.

(Hint: The above text is self-referential, in case it wasn't
obvious.)

But getting a little closer to the original topic: How on earth
could Neo honestly not realize that was spam? Four exclamation
points in the subject line, references to "euros" in the text,
embedded URLs full of question marks and numbers... WHBT.

-Arthur
--
http://www.contrib.andrew.cmu.edu/ [...] newcontent

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

Arthur J. O'Dwyer wrote:
> entirely the wrong idea. Here's how I know: psqoigs kwhvcih qsfhowb
> sghopzwgvsr qcbjsbhwcbg, wh psqcasg jsfm rwttwqizh hc qcaaibwqohs
> sttsqhwjszm.
>
> (Hint: The above text is self-referential, in case it wasn't
> obvious.)

Actually, the "above text" is incomprehensible. It isn't English. It
isn't any other natural language (the last word is all consonants and 11
letters long!). And it doesn't seem to be rot13d English. And it doesn't
even seem to be rot13d foreign text, since that last word gains only a
single vowel from rot13ing.

So ... what the hell is it?!

> But getting a little closer to the original topic: How on earth
> could Neo honestly not realize that was spam? Four exclamation
> points in the subject line, references to "euros" in the text,
> embedded URLs full of question marks and numbers... WHBT.

Hrm? I didn't read the text. The first line was incomprehensible, so I
glanced at the rest and didn't notice anything that looked any better.
My classification algorithm for posts thus returned "incomprehensible"
rather than "spam" or anything else. The response for an
incomprehensible post is to follow it up and point out that it is not
understandable to a majority of the group's posters. (Which is going to
be automatically true, since I only ever hang out in English-dominated
groups.) As for the subject line, money is often relevant to discussions
of roguelike games. And newbies that don't know to be more specific
sometimes post with vague subject lines. I wouldn't be to shocked to see
something like this in rgr*:

From: n00b@aol.com
Subject: money!
Reply-To: n00bnospam@aol.com
Date: whenever

how do u get lots of money to afford stuff liek dragon scale armor in
the blak market? please help!

:)

--
http://www.gnu.org/philosophy/right-to-read.html
Palladium? Trusted Computing? DRM? Microsoft? Sauron.
"One ring to rule them all, one ring to find them
One ring to bring them all, and in the darkness bind them."

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

On Tue, 17 May 2005, Twisted One wrote:
> Arthur J. O'Dwyer wrote:
>> entirely the wrong idea. Here's how I know: psqoigs kwhvcih qsfhowb
>> sghopzwgvsr qcbjsbhwcbg, wh psqcasg jsfm rwttwqizh hc qcaaibwqohs
>> sttsqhwjszm.
>>
>> (Hint: The above text is self-referential, in case it wasn't
>> obvious.)
>
> Actually, the "above text" is incomprehensible. It isn't English. It isn't
> any other natural language (the last word is all consonants and 11 letters
> long!). And it doesn't seem to be rot13d English. And it doesn't even seem to
> be rot13d foreign text, since that last word gains only a single vowel from
> rot13ing.

Heh... You actually performed rot13 on it, got

>> cfdbvtf xjuipvu dfsubjo
>> ftubcmjtife dpowfoujpot, ju cfdpnft wfsz ejggjdvmu up dpnnvojdbuf
>> fggfdujwfmz.

and then decided that it didn't "seem" to be foreign text? :D
Even I have been underestimating your muleheadedness!

> So ... what the hell is it?!

No more hints. Besides, you seem to have internalized the message I
was intending to send, even without figuring it out consciously.
(Not that I expect you to learn from it, of course.)

>> But getting a little closer to the original topic: How on earth
>> could Neo honestly not realize that was spam? Four exclamation
>> points in the subject line, references to "euros" in the text,
>> embedded URLs full of question marks and numbers... WHBT.
>
> Hrm? I didn't read the text. The first line was incomprehensible, so I
> glanced at the rest and didn't notice anything that looked any better. My
> classification algorithm for posts thus returned "incomprehensible" rather
> than "spam" or anything else.

Well, that's that, then. Your classification algorithm is broken, or
at best sub-par. Out of curiosity, how many responses have you gotten
to your friendly hints to Nigerian widows that they not type in all
caps all the time?

[...]
> And newbies that don't know to be more specific sometimes post with
> vague subject lines. I wouldn't be to[o] shocked to see something like
> this in rgr*:
>
> From: n00b@aol.com
> Subject: money!
> Reply-To: n00bnospam@aol.com
> Date: whenever
>
> how do u get lots of money to afford stuff liek dragon scale armor in the
> blak market? please help!
>
> :)

True enough. But in French, from a spammer? :)

-Arthur

Reply to Anonymous

Archived from groups: rec.games.roguelike.development (More info?)

 

Arthur J. O'Dwyer wrote:
[snip a number of insults and a refusal to elaborate on an
incomprehensible cryptogram of some sort]
>> And newbies that don't know to be more specific sometimes post with
>> vague subject lines. I wouldn't be to[o] shocked to see something like
>> this in rgr*:
>>
>> From: n00b@aol.com
>> Subject: money!
>> Reply-To: n00bnospam@aol.com
>> Date: whenever
>>
>> how do u get lots of money to afford stuff liek dragon scale armor in
>> the blak market? please help!
>>
>> :)
>
> True enough. But in French, from a spammer? :)

In French, certainly. And how would I know that it was from a spammer
without being able to read French? That's circular -- I'd know it was
spam if I knew it was from a spammer, but that would only be by knowing
what they'd posted was spam!

--
http://www.gnu.org/philosophy/right-to-read.html
Palladium? Trusted Computing? DRM? Microsoft? Sauron.
"One ring to rule them all, one ring to find them
One ring to bring them all, and in the darkness bind them."

Reply to Anonymous
Tom's Hardware > Forum > Games General > Games General Discussions > money!money!!!
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