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Archived from groups: rec.games.roguelike.development (More info?)
I've glanced this on a preview about Civilization IV:
As with some of the previous games, a lot of the data is easily changed
from a text file. But now Firaxis is using Python (an accessible
scripting language) to do everything from the interface to random map
algorithms. They'll even be releasing the source code. "It's way beyond
anything we've ever done before," he says.
I've glanced this on a preview about Civilization IV:
As with some of the previous games, a lot of the data is easily changed
from a text file. But now Firaxis is using Python (an accessible
scripting language) to do everything from the interface to random map
algorithms. They'll even be releasing the source code. "It's way beyond
anything we've ever done before," he says.