G
Guest
Guest
Archived from groups: rec.games.roguelike.development (More info?)
Hello,
I'd like to start off by confessing that I'm still rather new to
roguelikes. The only one I ever really played was ADOM, and I seam to
keep dieing.
Anyhow I decided to take a crack at building one of these things. I'm
doing this mainly to advance my C programming skills than anything
else. I highly doubt I'll ever get anything completed enough that
anyone would want to waste their time with it.
Sorry for the side track. I started off with T. B.'s qhack. I'm
looking through the code and trying to figure out what everything does.
For some odd reason it won't compile on my computer (the command line
of windows xp). So I started to write my own little starter. So far I
have been successful at building the intro and getting a player
character with reasonable looking stats and such. Nothing too
complicated.
Now for the problem. I am not sure how to go about generating a random
map. I was just wondering if there was a really good tutorial or
example around that could help me? Or if anyone other than T.B. has a
small set of the basic modules needed to start a roguelike (maps, line
of sight...)? I've tried googling it, but with no luck.
Thank you in advance for any help you are able to provide. And I
appollogize for the rather lengthy and round-about post.
Hello,
I'd like to start off by confessing that I'm still rather new to
roguelikes. The only one I ever really played was ADOM, and I seam to
keep dieing.
Anyhow I decided to take a crack at building one of these things. I'm
doing this mainly to advance my C programming skills than anything
else. I highly doubt I'll ever get anything completed enough that
anyone would want to waste their time with it.
Sorry for the side track. I started off with T. B.'s qhack. I'm
looking through the code and trying to figure out what everything does.
For some odd reason it won't compile on my computer (the command line
of windows xp). So I started to write my own little starter. So far I
have been successful at building the intro and getting a player
character with reasonable looking stats and such. Nothing too
complicated.
Now for the problem. I am not sure how to go about generating a random
map. I was just wondering if there was a really good tutorial or
example around that could help me? Or if anyone other than T.B. has a
small set of the basic modules needed to start a roguelike (maps, line
of sight...)? I've tried googling it, but with no luck.
Thank you in advance for any help you are able to provide. And I
appollogize for the rather lengthy and round-about post.