Tom's Hardware > Forum > Games General > Games General Discussions > Small gameplay fix to Mike's Adventure Game

Small gameplay fix to Mike's Adventure Game

Forum Games General : Games General Discussions - Small gameplay fix to Mike's Adventure Game

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Archived from groups: rec.games.roguelike.development (More info?)

 

June 27, 2005

For the Win32 version of Mike's Adventure Game, two things were
changed from the previous beta release of 6/22/2005

- Inventory command redraws the level map when closing th inventory
- View command uses an 80% full cursor instead of a 50% full cursor

Files located here: http://www.geocities.com/steve_ued/index.html

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Archived from groups: rec.games.roguelike.development (More info?)

 

On 27 Jun 2005 07:04:25 -0700
"su" <steve_ued@yahoo.com> wrote:

>June 27, 2005
>
>For the Win32 version of Mike's Adventure Game, two things were
>changed from the previous beta release of 6/22/2005
>
> - Inventory command redraws the level map when closing th inventory
> - View command uses an 80% full cursor instead of a 50% full cursor
>
>Files located here: http://www.geocities.com/steve_ued/index.html
>
Is there a linux version?

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