G
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Archived from groups: rec.games.roguelike.development (More info?)
I know this isn't quite roguelike related, but at the same time it is,
because this project is a cousin. I'm working on what is basically a
MMO roguelike with a friend, and right now we're in the early stages.
I'm working on the client, and since this is realtime, I need to be
able to listen to the keyboard for a keypress, not wait for one. As
far as I'm seeing, there is nothing like kbhit() in the Windows conio
library. Am I mistaken, or am I just missing it because I have no clue
what the name might be?
Thanks.
Brian
I know this isn't quite roguelike related, but at the same time it is,
because this project is a cousin. I'm working on what is basically a
MMO roguelike with a friend, and right now we're in the early stages.
I'm working on the client, and since this is realtime, I need to be
able to listen to the keyboard for a keypress, not wait for one. As
far as I'm seeing, there is nothing like kbhit() in the Windows conio
library. Am I mistaken, or am I just missing it because I have no clue
what the name might be?
Thanks.
Brian