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Archived from groups: rec.games.roguelike.development (More info?)
I will try to explain my skill system again,i hope i can make it more
understandable this time.I think i will try to explain it with a
example(purely fictional i haven't put much thought in town development and
quest yet)
Kurt the player starts the game for the first time and is asked for the name
of his character he names him Bob and than chooses the dwarf race ,than
comes a screen with the startshop.Kurt sees that Bob has already a item
called miner orb in his inventory,after reading the description of the orb
he knows that this orb will grant skills related to digging when it is
equited in a orbslot, and he decides to buy a pickaxe and a leatherhelmet
with his startmoney.
Than starts the game,Bob finds himself in a small mining town,it is more
like a camp than a settlement.Kurt lets Bob equided the orb and the
pickaxe,than he looks at the skillscreen to see his cool miner powers and
sees that he has no skills and at the bottom of the skillscreen is the
following line:To grow your orb to Level 1 you must dig 10 squares.Bod goes
than into the mine and discovers that it ends after 2 squares.Bod digs north
,but unfortnaly hits soft rock that damages his pickaxe not the other way
around,he could proable dig throught it when he hit it several time and
risking the loose of his pickaxe.
Than he diggs the west wall and luckily it is dirt and it only costs him a
huge amount of stamine to dig it up.After some rest he digs throught the
other 9 squares he needs to grow the orb,when he has achived that the he is
automaticly switched to the skillscreen and is asked which skillset of his
orb he want to advanche physical,magical,spiritual or knowledge.He chooses
knowledge and is informed that he can now identify what kind of stone a wall
is by looking at it and he now can find something called focusstones and
that his strenght raised 3% of a point.Kurt thinks that would have been
usefull before Bob almost destroyed his pickaxe by hitting the wrong walls.
After some time playing Bob has finished 50% of his spiritual skillset he is
asked
if he want his miner orb to spawn a orb for the druid or the priest class
and that now one Bob orb is avaible at the startshop.He has finished the
quest for the mayor to dig a tunnel to the other side of the mountain for
the carawan that brings supplys to the town.That raised wealth level of the
town and allowed the building of a libary and now he is able to research the
thing he identified with identify to gain even more informations about
them.Bob decides to do research on black rats ,because they are a problem
for him and he hopes to find a weak point,Bob is than informed that the
research needs one day of realtime.
Kurt is bored during that day and starts another character named John. John
can now decide which he wants to buy the Bob orb or something else from the
improved startshop equidment (remeber the wealth level of the town
raised).John buys the Bob orb and a pickaxe and can now develop in one orb
the physical skillset and in the other the magical skillset.
Because this is faster than developing the skillsets in the same orb,but
harder because Bob has already dugged up lots of squares on the easier
levels of the mine, he has soon a wizzard and a warrior orb and must now
decide should he remove one of miner orbs and suffer stat-reduction and
loose of 1 skill in every set in the removed orb or to keep them both and
equit the wizzard or the warrior orb,because he has only one empty orbslot
left.
And so contunies the game Kurt developts more skills and character and the
town grows and grows......
I will try to explain my skill system again,i hope i can make it more
understandable this time.I think i will try to explain it with a
example(purely fictional i haven't put much thought in town development and
quest yet)
Kurt the player starts the game for the first time and is asked for the name
of his character he names him Bob and than chooses the dwarf race ,than
comes a screen with the startshop.Kurt sees that Bob has already a item
called miner orb in his inventory,after reading the description of the orb
he knows that this orb will grant skills related to digging when it is
equited in a orbslot, and he decides to buy a pickaxe and a leatherhelmet
with his startmoney.
Than starts the game,Bob finds himself in a small mining town,it is more
like a camp than a settlement.Kurt lets Bob equided the orb and the
pickaxe,than he looks at the skillscreen to see his cool miner powers and
sees that he has no skills and at the bottom of the skillscreen is the
following line:To grow your orb to Level 1 you must dig 10 squares.Bod goes
than into the mine and discovers that it ends after 2 squares.Bod digs north
,but unfortnaly hits soft rock that damages his pickaxe not the other way
around,he could proable dig throught it when he hit it several time and
risking the loose of his pickaxe.
Than he diggs the west wall and luckily it is dirt and it only costs him a
huge amount of stamine to dig it up.After some rest he digs throught the
other 9 squares he needs to grow the orb,when he has achived that the he is
automaticly switched to the skillscreen and is asked which skillset of his
orb he want to advanche physical,magical,spiritual or knowledge.He chooses
knowledge and is informed that he can now identify what kind of stone a wall
is by looking at it and he now can find something called focusstones and
that his strenght raised 3% of a point.Kurt thinks that would have been
usefull before Bob almost destroyed his pickaxe by hitting the wrong walls.
After some time playing Bob has finished 50% of his spiritual skillset he is
asked
if he want his miner orb to spawn a orb for the druid or the priest class
and that now one Bob orb is avaible at the startshop.He has finished the
quest for the mayor to dig a tunnel to the other side of the mountain for
the carawan that brings supplys to the town.That raised wealth level of the
town and allowed the building of a libary and now he is able to research the
thing he identified with identify to gain even more informations about
them.Bob decides to do research on black rats ,because they are a problem
for him and he hopes to find a weak point,Bob is than informed that the
research needs one day of realtime.
Kurt is bored during that day and starts another character named John. John
can now decide which he wants to buy the Bob orb or something else from the
improved startshop equidment (remeber the wealth level of the town
raised).John buys the Bob orb and a pickaxe and can now develop in one orb
the physical skillset and in the other the magical skillset.
Because this is faster than developing the skillsets in the same orb,but
harder because Bob has already dugged up lots of squares on the easier
levels of the mine, he has soon a wizzard and a warrior orb and must now
decide should he remove one of miner orbs and suffer stat-reduction and
loose of 1 skill in every set in the removed orb or to keep them both and
equit the wizzard or the warrior orb,because he has only one empty orbslot
left.
And so contunies the game Kurt developts more skills and character and the
town grows and grows......