G
Guest
Guest
Archived from groups: rec.games.roguelike.development (More info?)
What would be the best solution to the problem of jammed staircases?
What should happen when a character (or a monster) wishes to go down
(or up) the stairs, and there is some entity standing on the other
staircase, blocking the way?
This is not a problem of implementation - I wonder what should happen:
- just saying "staircase is blocked, you can't use it seems a bad
idea; it does not add any fun to the game and might be very, very
iritating;
- pushing the blocking thing aside may lead to strange sideffects,
especially when the player is the one pushed Also, there is no
guarantee that there is enough space downstairs to accomodate
everyone.
Any thoughts?
regards,
Filip
What would be the best solution to the problem of jammed staircases?
What should happen when a character (or a monster) wishes to go down
(or up) the stairs, and there is some entity standing on the other
staircase, blocking the way?
This is not a problem of implementation - I wonder what should happen:
- just saying "staircase is blocked, you can't use it seems a bad
idea; it does not add any fun to the game and might be very, very
iritating;
- pushing the blocking thing aside may lead to strange sideffects,
especially when the player is the one pushed Also, there is no
guarantee that there is enough space downstairs to accomodate
everyone.
Any thoughts?
regards,
Filip