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Archived from groups: rec.games.roguelike.development (More info?)

At Mon, 26 Sep 2005 16:14:50 GMT,
JockeTheBeast wrote:

> Make sure you check out Rick's entry, a nice roguelike demo with graphic
> & sound/music that shows alot of promises for the future.
>
> http://www.fbtk.net/phpBB2/download.php?id=240

Sorry but you are not authorized to view or download this Attachment

Heh ;)

--
Radomir `The Sheep' Dopieralski @**@_
($s) 3 Ching!
. . . ..v.vVvVVvVvv.v.. .
 
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Archived from groups: rec.games.roguelike.development (More info?)

JockeTheBeast wrote:
> ok, open the following url and press the download link in the first post
> (just below the text).
>
> http://www.fbtk.net/phpBB2/viewtopic.php?t=495
>

That still won't work for people who haven't registered on the forum -
because forum guests (not-logged-in-users) won't see attachments. I
would suggest putting up a separate download page somewhere.
 
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Archived from groups: rec.games.roguelike.development (More info?)

In article <ABWZe.27$hp6.9629@news.uswest.net>, JockeTheBeast <jockebeastNOSPAM@hotmail.com> wrote:
>Phew! Ok, I've uploaded the .zip file to my site and now it WILL work!!!
>:)
>
>http://jockethebeast.phatcode.net/stuff/ddddemo9d.zip

IMPRESSIVE. The maps are freaking huge though. It takes you a long
time to find the next down staircase.

One major bug(?): monsters can be obscured by dropped items :^)

Alan
 
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Archived from groups: rec.games.roguelike.development (More info?)

JockeTheBeast wrote:
> Phew! Ok, I've uploaded the .zip file to my site and now it WILL work!!!
> :)
>
> http://jockethebeast.phatcode.net/stuff/ddddemo9d.zip
>
> Enjoy!
>

A few comments:

Dungeons are huge. This is good for getting that "wow will I ever find
my way onwards?" feeling, but for it to work it needs some things:

- A "walk until monster or new item in LOS, or within 1 space of side
passage or door" command. Shift-walk is good for this.

- More enemies! The huge dungeon is just too sparse. I just walked
through a corridor that stretched along the *entire* top of the dungeon
level, with nary a side passage, and ended up in a room that
contained... nothing. Quite anticlimatic.

Otherwise, what I've seen so far is very impressive.