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Archived from groups: rec.games.roguelike.nethack (More info?)
So, I finally made it
I've been playing a bit many months ago, for a total duration of about 2
months, mainly rangers then monks. Almost never reached sokoban or mine's
end. Then I quit playing for about 6 months and came back to it about 1
months ago. Playing many monks and a few wizards.
Croos-aligned altar at DL1, soon converted. Huge general shop at DL3, let
my pet steal everything I could use and find a scroll of genocide. Soon
blessed and kept safe, i just like these Weapons of Mass Destruction
Mine's entrance at DL4, both DL5 were bones files, so a lot of good stuff
(I already knew scrolls of remove curse), including two other scrolls of
genocide [Yeah, I had a guy killed will carriying a scroll of genocide...
But it was a blessed one and I was attacked by elves :-(], bag of holding
and amulet of reflection. I tried to take everything out of my BoH and so
loose many wands in the process. Probably nothing I had missed later as I
don't remember any game where I had wands of, say, wishing or death.
Altar at minetown was crossaligned, gave a lot of money to the priest and
went to naked AC around 2 or 3. My pet got polymorphed into a
baluchiterion via a polytrap, I let him kill every shokeeper (including
Ichtzak, shame on me) but not approach the priest. Oh, yes, by that time,
I already had found speed boots and 4 magic markers (1 at beginning, 2 in
bones, 1 at minetown). So I fooproofed and +4/5 all my armor for a global
AC around -20.
Mine's end was catacomb, met a vampire there and wiped out all V's before
he could even touch me. While going up the mines, I met a gargoyle and
wiped out g's [bad memories of a winged gagoyle, plus don't want to loose
any intrisic...]
My baluchiterion got wild in the mines because of a level teleporter
sending me too far away (and me not rushing to get it back). Oh, I alos
found a magic whistle in the mines. Found blessed magic lamp, decided to
go for the wish and choosed the Orb of fate for half damage. I definitely
think that was a very wise move.
[strangly, many of my wizards (almost 1 out of 4 or 5 I'll say) had early
wishs while none of my previous monk had]
Level below oracle held a coaligned temple, sokoban gave me another bag of
holding. I tamed a cat, polymorphed it into a pit fiend. Back to minetown,
ask my pit fiend to ask the priest to give me back my money... Back to the
coaligned temple, donate, donate, AC -25. Base camp 2 in the temple (1 was
at DL4 the mine's entrance).
Found a bit later a potion of gain ability, blessed, it... So the reason
why those giant corpse and lump of royal jelly didn't do anything was that
ring of sustain ability I'm wearing... :-(
Going below sokoban for the first time, found another altar (can't remeber
if I had to convert this one) and 2 cross-aligned temple. Don't know
weither I should kill my co-aligned priest to donate to the other, finally
decided not to.
DL20 help a magic trap and (another !) coaligned altar. DL 21 was Medusa.
So I decided to play with the trap for CHA boost, established base camp 3
near the trap. Walk, sit, monsters, kill, offer, pray, ... That trap last
for a very long time, only gave me +1 CHA but a lot of monsters, so a lot
of equipement (2 potions of gain level) and sacrifices, and prayer. Get
crowned, got the tune for the castle, got Ogresmasher and Giantsbane.
Mjollnir was already acquired previously and was my main weapon. Vorpy was
found in a bone file and giantsbane allowed me to go to basic in swords.
During that trap-dancing, I summoned a nurse very early. That was the
first time I had the possibility to go for a valse with a nurse [I mean,
in Nethack] and I was quite impressed by the result... Later, I summoned a
demiliches, dispatched it quickly and wondered what was so awfull about
Ls. Then, I summoned a Lich who destroyed my speed boots. Wiped out all
L's.
Going up for some new boots, elven, plus -1 levitation (kept the elven,
drop the levitation at base camp), also found some gauntlet of dexterity
in the armor shop (but they were at +0 so it took me at least two walks up
and down to think and enchant them and find out they are dexterity...)
Spellbook of detect treasure allowed me to got all the gold I can. But
fort Ludios was not accessible. During one of those up/down walk, I made
my first big error: after crossing base camp 2 in the coaligned temple, I
run into someone, killed him and came back for sacrifice. Woops, those
chameleon are considered to be human, that altar is no more coaligned and
the priest angry. And my protection gone. Well, at least I had my money
back and could buy a bit new protection on the lower priests.
Back to Meduse, my pit fiend got killed by a purple worm (buurp) (nasty
beasts !). There was also a magic trap there, so I started playing a
little there do, thinking about genociding ;'s to cross Medusa... When I
felt into a trapdoor and went directly below Medusa, with all my stuff
(including scroll of genocide and boots of levitation) on the other side
of both Medusa and the water...
After double-checking that reflection was enough to protect from Medusa, I
went up to try and explain her that she was no match for my Mjollnir. She
quickly agreed. Found levitation boots in Perseus (lucky !). Killed the
eel via fireballs. That was fun... Until I started being hungry and far
away from my food... Well, I managed it anyway, and went back to my stuff.
Going further down, another cross-aligned temple, a maze level with a
polytrap, castle. Back to the polytrap, Black dragon. 4 babies (should
have make more). Back to the castle.
A bit of drawbridge fun until someone break it. Big battle in the open and
the entrance room (did not thin of going back in the maze...) At some
point, a master mind flayer got summoned. Wiped out all h's (last scroll
of genocide I had, all my magic markers were empty). 3 babies got killed
during the batlle. Battle in the throne room was easier. Last baby killed
by an angel. First encounter with an angel, those are definitely though
opponents.
Take the wand of wishihg, back to higher levels to think calmly. Scrolls
of charging, speed boots, helm of brilliance. Charge markers, write
scrolls. Tried to reverse genocide incubus... finally turn in reverse
genociding nurses. Enchant armor. Genocide D's
Back to the castle... Find a pair of speed boots in one of the backrooms
:-((
During all that time, a lot of offering/praying. Got almost all useful
spellbooks, including create familair, cancelation, polymorph.
A bit of polypiling, rings of conflict, polymorph, amulet of magical
breathing.
Back to the quest, fumble with a level teleporter at quest level 2, going
directly to Master Kaen's level ! Not too hard battle, killed Kaen with
Mojo, got the Eyes, the Bell, a Xorn pet and an earth elemental pet (the
later was killed during going up). Back to the castle.
During the quest, second big mistake involving a wand of cancelation and
my main bag of holding... Fortunately I had a second one waiting at base
camp 3.
Down. Kill monster, find items, polypile a bit. Asmodeux was on second
level, Juiblex was summoned at that level (and was no trouble) Asmodeus
went down quickly. Somewhere, I lost my Xorn. Somewhere else I polypiled a
spellbook of magic mapping
Down, down, kill, kill, dig between stairs. Orcus was no trouble (his wand
of death exploded with the first blast of Mjollnir). I charmed almost all
trolls I met and finished with many Olog-Ai and mountain trolls followers
Vlad's tower was easy. Found a second amulet of live-saving somewhere.
Last level, find the vibrating square. Level teleport (via the Orb) at
level 1 and prepare the run. Make a pile of gems near the stair up, a few
last prayers for holy water.
Back to the Wizard tower, confuse charm monsters in the zoo. zap wand of
death (1:5, the only one I had) to kill Rodney.
Back to the Square, light, ring, read. Going down, apply my figurine for a
pet archon (a pet olog-ai was still here).
Kill, kill, kill to the sanctum. Find door, enter, kill, kill, #name the
Amulet. Archon was killed by a purple worm (I *hate* those).
Run, run, run. Teleport away monster whenever someone summon them.
Mysterious force was a real annoyance when it shows up (about 5 times in a
row) but leave me alone often (about 10 times in a row). Rodney made me
use a few more charges from my wand of death. Back in the dungeon, run,
run, run. Rodney was a pain once (double trouble, plus wand of death
always missing, mut kill one with Mojo).
Back at level 1,find out that my last scroll of genocide got wet somewhere
and won't be usable against ;'s at water.
Wish for a last Archon, take all the gems with me (that is all those that
have not dissapeared with my bag of holding...)
Earth was easy (my second wand of death took care of Rodney easily and the
out portal was near the entrance). On air, I summoned my Archon. Air
elemntals were annoying but could not really arm me. On water, I changed
my amulet of reflection for one of magical breathing. No trouble.
Astral, I appeared on the right, so tried there. Famine. Kill. wrong
altar. Famine. Hungry. Kill. Eat. Charm a few monsters in the way. Central
path. Death. Send my angels in front. Went they made enough room, I
entered. Death made me loose 50 max HPs, I avoid it and ran for the altar.
Wrong. Avoiding Death on the way back too (and charming a lot of monsters.
Left. Pestilence. Never close enough to arm me. Lot of monsters summoned,
I was stuck in the corridor with an ant beside me an Pestilence after that
Good protection from a Rider No more power for charming things,
kill angles, advance slowly (only when I manage to kill what was in from
of me on a free move and move before someone lese came...)
Did not thing to put my ring of conflict. Finally reached the Altar (that
damn priest did not want to move from it !) Last sacrifice of the game.
Invisible choir sings.
-----
4 .4.|
---------54-- ---
|.@RA'zE|)[.-- --
|.H.OA.E|.55.---%
|...@H'A'waT%@[%
|q.@O.%.|3.%.---% `
|H.U.P.H|.5.-- --
5---------..-- ----|---
3...5 ...| | --
----- | )
------
Jym the Student of Fire St:18/** Dx:23 Co:18 In:23 Wi:23 Ch:18
Neutral
Astral Plane $:1755 HP:299(354) Pw:18(279) AC:-29 Xp:28/80028909 T:93703
Amulets
r - an uncursed amulet of magical breathing
U - an uncursed amulet of reflection (being worn)
Weapons
K - the rustproof +7 Mjollnir (weapon in hand)
Y - 3 cursed greased rusty +0 daggers (alternate weapon; not wielded)
[only used for forcing boxes]
Armor
a - an uncursed fireproof +4 robe (being worn)
g - an uncursed fireproof +5 pair of levitation boots
G - a blessed fireproof +4 pair of speed boots (being worn)
I - a blessed rustproof +5 helm of brilliance (being worn)
N - a blessed fireproof +5 pair of gauntlets of dexterity (being worn)
Q - a blessed fireproof +5 Hawaiian shirt (being worn)
Comestibles
q - 5 uncursed food rations
Scrolls
H - a cursed scroll of blank paper
Spellbooks
l - the uncursed Book of the Dead
Potions
n - a potion of holy water
Rings
b - an uncursed rusty ring of slow digestion (on left hand)
D - a cursed ring of free action (on right hand)
Wands
t - a wand of death (1:0)
u - a rusty wand of cancellation (0:6)
y - a wand of lightning (0:0)
z - a wand of wishing (1:0)
[did not manage to get that last wish out of it]
A - a wand of digging (0:3)
E - a cursed wand of probing (0:5)
V - a cursed wand of teleportation (0:4)
Z - a wand of speed monster (0:1)
Tools
c - a blessed bag of holding named goodies
d - a cursed very rusty stethoscope
i - the Bell of Opening (0:2)
j - the blessed Eyes of the Overworld (being worn)
p - the uncursed Candelabrum of Invocation (no candles attached)
v - a blessed +5 unicorn horn
O - the blessed Orb of Fate (0:0)
S - a cursed sack named Backup
X - an uncursed magic whistle
Gems
M - a blessed luckstone
Contents of the bag of holding named goodies:
107 gold pieces
an uncursed amulet of life saving
an uncursed amulet of life saving
the rustproof +0 Ogresmasher
the rustproof +0 Giantslayer
2 uncursed lizard corpses
[1 scroll of charing, lot of useless ones]
3 potions of holy water
an uncursed potion of gain ability
4 uncursed potions of water
an uncursed ring of regeneration
an uncursed ring of conflict
a cursed rusty wand of death (1:0)
[lot of other wands]
a tinning kit (0:46)
6 uncursed tallow candles
an uncursed towel
a horn of plenty (0:20)
[lot of gems]
Final Attributes:
You were the Envoy of Balance.
You were piously aligned.
You were fire resistant.
You were cold resistant.
You were sleep resistant.
You were disintegration-resistant.
You were shock resistant.
You were poison resistant.
You were magic-protected.
You saw invisible.
You were warned.
You had automatic searching.
You were invisible to others.
You were stealthy.
You had teleport control.
You had slower digestion.
You were protected.
You were very fast.
You had reflection.
You had free action.
You were very lucky.
You had extra luck.
Good luck did not time out for you.
You survived.
[Don't understand how I lost telepathy (2 times).]
Vanquished creatures:
Asmodeus
Baalzebub
Orcus
Yeenoghu <- will running up Gehennom
Juiblex
The Wizard of Yendor (5 times)
Famine <- No Death, no Pestilence
Master Kaen
6 mastodons
Medusa
8 krakens
2 Archons
4 red dragons
a white dragon
2 black dragons
a blue dragon
a yellow dragon
[So many dragons before I wiped them ?]
19 minotaurs
9 jabberwocks
10 baluchitheria
17 Angels
a demilich
Vlad the Impaler
9 stone golems
a master mind flayer
15 Olog-hai
2 Nazguls
14 pit fiends
3 Aleaxes
4 sharks
7 electric eels
49 wraiths <- Maybe 4 or 5 level up, including 2 on Astral.
11 giant eels
5 white unicorns
2 gray unicorns
7 black unicorns
3493 creatures vanquished.
Genocided species:
gremlins
gargoyles
winged gargoyles
hobbits
dwarves
bugbears
dwarf lords
dwarf kings
mind flayers
master mind flayers
baby gray dragons
baby silver dragons
baby red dragons
baby white dragons
baby orange dragons
baby black dragons
baby blue dragons
baby green dragons
baby yellow dragons
gray dragons
silver dragons
red dragons
white dragons
orange dragons
black dragons
blue dragons
green dragons
yellow dragons
liches
demiliches
master liches
arch-liches
vampires
vampire lords
34 species genocided.
Voluntary challenges:
You genocided 34 types of monsters.
You used 8 wishes.
[not exactly a "conduct game"...
You went to your reward with 4362984 points,
Ogresmasher (worth 200 zorkmids and 500 points)
Giantslayer (worth 200 zorkmids and 500 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
The Eyes of the Overworld (worth 2500 zorkmids and 6250 points)
The Book of the Dead (worth 10000 zorkmids and 25000 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
Mjollnir (worth 4000 zorkmids and 10000 points)
The Orb of Fate (worth 3500 zorkmids and 8750 points)
9 jasper stones (worth 4500 zorkmids),
6 emeralds (worth 15000 zorkmids),
6 agate stones (worth 1200 zorkmids),
5 turquoise stones (worth 10000 zorkmids),
5 amber stones (worth 5000 zorkmids),
4 diamonds (worth 16000 zorkmids),
4 rubies (worth 14000 zorkmids),
4 jet stones (worth 3400 zorkmids),
4 fluorite stones (worth 1600 zorkmids),
3 jade stones (worth 900 zorkmids),
2 black opals (worth 5000 zorkmids),
2 citrine stones (worth 3000 zorkmids),
2 aquamarine stones (worth 3000 zorkmids),
2 topaz stones (worth 1800 zorkmids),
2 obsidian stones (worth 400 zorkmids),
1 dilithium crystal (worth 4500 zorkmids),
1 jacinth stone (worth 3250 zorkmids),
1 sapphire (worth 3000 zorkmids),
1 opal (worth 800 zorkmids),
1 amethyst stone (worth 600 zorkmids),
2 amulets of life saving (worth 300 zorkmids),
1 amulet of reflection (worth 150 zorkmids),
1 amulet of magical breathing (worth 150 zorkmids),
and 1862 pieces of gold, after 93703 moves.
You were level 28 with a maximum of 354 hit points when you ascended.
You made the top ten list!
No Points Name Hp
[max]
1 4362984 jym-Mon-Hum-Fem-Neu ascended to demigoddess-hood. 299
[354]
[was 420/430 max HPs before the planes and Death !]
I think now I'll either stop for a while or try a wizard.
Hypocoristiquement,
Jym.
So, I finally made it
I've been playing a bit many months ago, for a total duration of about 2
months, mainly rangers then monks. Almost never reached sokoban or mine's
end. Then I quit playing for about 6 months and came back to it about 1
months ago. Playing many monks and a few wizards.
Croos-aligned altar at DL1, soon converted. Huge general shop at DL3, let
my pet steal everything I could use and find a scroll of genocide. Soon
blessed and kept safe, i just like these Weapons of Mass Destruction
Mine's entrance at DL4, both DL5 were bones files, so a lot of good stuff
(I already knew scrolls of remove curse), including two other scrolls of
genocide [Yeah, I had a guy killed will carriying a scroll of genocide...
But it was a blessed one and I was attacked by elves :-(], bag of holding
and amulet of reflection. I tried to take everything out of my BoH and so
loose many wands in the process. Probably nothing I had missed later as I
don't remember any game where I had wands of, say, wishing or death.
Altar at minetown was crossaligned, gave a lot of money to the priest and
went to naked AC around 2 or 3. My pet got polymorphed into a
baluchiterion via a polytrap, I let him kill every shokeeper (including
Ichtzak, shame on me) but not approach the priest. Oh, yes, by that time,
I already had found speed boots and 4 magic markers (1 at beginning, 2 in
bones, 1 at minetown). So I fooproofed and +4/5 all my armor for a global
AC around -20.
Mine's end was catacomb, met a vampire there and wiped out all V's before
he could even touch me. While going up the mines, I met a gargoyle and
wiped out g's [bad memories of a winged gagoyle, plus don't want to loose
any intrisic...]
My baluchiterion got wild in the mines because of a level teleporter
sending me too far away (and me not rushing to get it back). Oh, I alos
found a magic whistle in the mines. Found blessed magic lamp, decided to
go for the wish and choosed the Orb of fate for half damage. I definitely
think that was a very wise move.
[strangly, many of my wizards (almost 1 out of 4 or 5 I'll say) had early
wishs while none of my previous monk had]
Level below oracle held a coaligned temple, sokoban gave me another bag of
holding. I tamed a cat, polymorphed it into a pit fiend. Back to minetown,
ask my pit fiend to ask the priest to give me back my money... Back to the
coaligned temple, donate, donate, AC -25. Base camp 2 in the temple (1 was
at DL4 the mine's entrance).
Found a bit later a potion of gain ability, blessed, it... So the reason
why those giant corpse and lump of royal jelly didn't do anything was that
ring of sustain ability I'm wearing... :-(
Going below sokoban for the first time, found another altar (can't remeber
if I had to convert this one) and 2 cross-aligned temple. Don't know
weither I should kill my co-aligned priest to donate to the other, finally
decided not to.
DL20 help a magic trap and (another !) coaligned altar. DL 21 was Medusa.
So I decided to play with the trap for CHA boost, established base camp 3
near the trap. Walk, sit, monsters, kill, offer, pray, ... That trap last
for a very long time, only gave me +1 CHA but a lot of monsters, so a lot
of equipement (2 potions of gain level) and sacrifices, and prayer. Get
crowned, got the tune for the castle, got Ogresmasher and Giantsbane.
Mjollnir was already acquired previously and was my main weapon. Vorpy was
found in a bone file and giantsbane allowed me to go to basic in swords.
During that trap-dancing, I summoned a nurse very early. That was the
first time I had the possibility to go for a valse with a nurse [I mean,
in Nethack] and I was quite impressed by the result... Later, I summoned a
demiliches, dispatched it quickly and wondered what was so awfull about
Ls. Then, I summoned a Lich who destroyed my speed boots. Wiped out all
L's.
Going up for some new boots, elven, plus -1 levitation (kept the elven,
drop the levitation at base camp), also found some gauntlet of dexterity
in the armor shop (but they were at +0 so it took me at least two walks up
and down to think and enchant them and find out they are dexterity...)
Spellbook of detect treasure allowed me to got all the gold I can. But
fort Ludios was not accessible. During one of those up/down walk, I made
my first big error: after crossing base camp 2 in the coaligned temple, I
run into someone, killed him and came back for sacrifice. Woops, those
chameleon are considered to be human, that altar is no more coaligned and
the priest angry. And my protection gone. Well, at least I had my money
back and could buy a bit new protection on the lower priests.
Back to Meduse, my pit fiend got killed by a purple worm (buurp) (nasty
beasts !). There was also a magic trap there, so I started playing a
little there do, thinking about genociding ;'s to cross Medusa... When I
felt into a trapdoor and went directly below Medusa, with all my stuff
(including scroll of genocide and boots of levitation) on the other side
of both Medusa and the water...
After double-checking that reflection was enough to protect from Medusa, I
went up to try and explain her that she was no match for my Mjollnir. She
quickly agreed. Found levitation boots in Perseus (lucky !). Killed the
eel via fireballs. That was fun... Until I started being hungry and far
away from my food... Well, I managed it anyway, and went back to my stuff.
Going further down, another cross-aligned temple, a maze level with a
polytrap, castle. Back to the polytrap, Black dragon. 4 babies (should
have make more). Back to the castle.
A bit of drawbridge fun until someone break it. Big battle in the open and
the entrance room (did not thin of going back in the maze...) At some
point, a master mind flayer got summoned. Wiped out all h's (last scroll
of genocide I had, all my magic markers were empty). 3 babies got killed
during the batlle. Battle in the throne room was easier. Last baby killed
by an angel. First encounter with an angel, those are definitely though
opponents.
Take the wand of wishihg, back to higher levels to think calmly. Scrolls
of charging, speed boots, helm of brilliance. Charge markers, write
scrolls. Tried to reverse genocide incubus... finally turn in reverse
genociding nurses. Enchant armor. Genocide D's
Back to the castle... Find a pair of speed boots in one of the backrooms
:-((
During all that time, a lot of offering/praying. Got almost all useful
spellbooks, including create familair, cancelation, polymorph.
A bit of polypiling, rings of conflict, polymorph, amulet of magical
breathing.
Back to the quest, fumble with a level teleporter at quest level 2, going
directly to Master Kaen's level ! Not too hard battle, killed Kaen with
Mojo, got the Eyes, the Bell, a Xorn pet and an earth elemental pet (the
later was killed during going up). Back to the castle.
During the quest, second big mistake involving a wand of cancelation and
my main bag of holding... Fortunately I had a second one waiting at base
camp 3.
Down. Kill monster, find items, polypile a bit. Asmodeux was on second
level, Juiblex was summoned at that level (and was no trouble) Asmodeus
went down quickly. Somewhere, I lost my Xorn. Somewhere else I polypiled a
spellbook of magic mapping
Down, down, kill, kill, dig between stairs. Orcus was no trouble (his wand
of death exploded with the first blast of Mjollnir). I charmed almost all
trolls I met and finished with many Olog-Ai and mountain trolls followers
Vlad's tower was easy. Found a second amulet of live-saving somewhere.
Last level, find the vibrating square. Level teleport (via the Orb) at
level 1 and prepare the run. Make a pile of gems near the stair up, a few
last prayers for holy water.
Back to the Wizard tower, confuse charm monsters in the zoo. zap wand of
death (1:5, the only one I had) to kill Rodney.
Back to the Square, light, ring, read. Going down, apply my figurine for a
pet archon (a pet olog-ai was still here).
Kill, kill, kill to the sanctum. Find door, enter, kill, kill, #name the
Amulet. Archon was killed by a purple worm (I *hate* those).
Run, run, run. Teleport away monster whenever someone summon them.
Mysterious force was a real annoyance when it shows up (about 5 times in a
row) but leave me alone often (about 10 times in a row). Rodney made me
use a few more charges from my wand of death. Back in the dungeon, run,
run, run. Rodney was a pain once (double trouble, plus wand of death
always missing, mut kill one with Mojo).
Back at level 1,find out that my last scroll of genocide got wet somewhere
and won't be usable against ;'s at water.
Wish for a last Archon, take all the gems with me (that is all those that
have not dissapeared with my bag of holding...)
Earth was easy (my second wand of death took care of Rodney easily and the
out portal was near the entrance). On air, I summoned my Archon. Air
elemntals were annoying but could not really arm me. On water, I changed
my amulet of reflection for one of magical breathing. No trouble.
Astral, I appeared on the right, so tried there. Famine. Kill. wrong
altar. Famine. Hungry. Kill. Eat. Charm a few monsters in the way. Central
path. Death. Send my angels in front. Went they made enough room, I
entered. Death made me loose 50 max HPs, I avoid it and ran for the altar.
Wrong. Avoiding Death on the way back too (and charming a lot of monsters.
Left. Pestilence. Never close enough to arm me. Lot of monsters summoned,
I was stuck in the corridor with an ant beside me an Pestilence after that
Good protection from a Rider No more power for charming things,
kill angles, advance slowly (only when I manage to kill what was in from
of me on a free move and move before someone lese came...)
Did not thing to put my ring of conflict. Finally reached the Altar (that
damn priest did not want to move from it !) Last sacrifice of the game.
Invisible choir sings.
-----
4 .4.|
---------54-- ---
|.@RA'zE|)[.-- --
|.H.OA.E|.55.---%
|...@H'A'waT%@[%
|q.@O.%.|3.%.---% `
|H.U.P.H|.5.-- --
5---------..-- ----|---
3...5 ...| | --
----- | )
------
Jym the Student of Fire St:18/** Dx:23 Co:18 In:23 Wi:23 Ch:18
Neutral
Astral Plane $:1755 HP:299(354) Pw:18(279) AC:-29 Xp:28/80028909 T:93703
Amulets
r - an uncursed amulet of magical breathing
U - an uncursed amulet of reflection (being worn)
Weapons
K - the rustproof +7 Mjollnir (weapon in hand)
Y - 3 cursed greased rusty +0 daggers (alternate weapon; not wielded)
[only used for forcing boxes]
Armor
a - an uncursed fireproof +4 robe (being worn)
g - an uncursed fireproof +5 pair of levitation boots
G - a blessed fireproof +4 pair of speed boots (being worn)
I - a blessed rustproof +5 helm of brilliance (being worn)
N - a blessed fireproof +5 pair of gauntlets of dexterity (being worn)
Q - a blessed fireproof +5 Hawaiian shirt (being worn)
Comestibles
q - 5 uncursed food rations
Scrolls
H - a cursed scroll of blank paper
Spellbooks
l - the uncursed Book of the Dead
Potions
n - a potion of holy water
Rings
b - an uncursed rusty ring of slow digestion (on left hand)
D - a cursed ring of free action (on right hand)
Wands
t - a wand of death (1:0)
u - a rusty wand of cancellation (0:6)
y - a wand of lightning (0:0)
z - a wand of wishing (1:0)
[did not manage to get that last wish out of it]
A - a wand of digging (0:3)
E - a cursed wand of probing (0:5)
V - a cursed wand of teleportation (0:4)
Z - a wand of speed monster (0:1)
Tools
c - a blessed bag of holding named goodies
d - a cursed very rusty stethoscope
i - the Bell of Opening (0:2)
j - the blessed Eyes of the Overworld (being worn)
p - the uncursed Candelabrum of Invocation (no candles attached)
v - a blessed +5 unicorn horn
O - the blessed Orb of Fate (0:0)
S - a cursed sack named Backup
X - an uncursed magic whistle
Gems
M - a blessed luckstone
Contents of the bag of holding named goodies:
107 gold pieces
an uncursed amulet of life saving
an uncursed amulet of life saving
the rustproof +0 Ogresmasher
the rustproof +0 Giantslayer
2 uncursed lizard corpses
[1 scroll of charing, lot of useless ones]
3 potions of holy water
an uncursed potion of gain ability
4 uncursed potions of water
an uncursed ring of regeneration
an uncursed ring of conflict
a cursed rusty wand of death (1:0)
[lot of other wands]
a tinning kit (0:46)
6 uncursed tallow candles
an uncursed towel
a horn of plenty (0:20)
[lot of gems]
Final Attributes:
You were the Envoy of Balance.
You were piously aligned.
You were fire resistant.
You were cold resistant.
You were sleep resistant.
You were disintegration-resistant.
You were shock resistant.
You were poison resistant.
You were magic-protected.
You saw invisible.
You were warned.
You had automatic searching.
You were invisible to others.
You were stealthy.
You had teleport control.
You had slower digestion.
You were protected.
You were very fast.
You had reflection.
You had free action.
You were very lucky.
You had extra luck.
Good luck did not time out for you.
You survived.
[Don't understand how I lost telepathy (2 times).]
Vanquished creatures:
Asmodeus
Baalzebub
Orcus
Yeenoghu <- will running up Gehennom
Juiblex
The Wizard of Yendor (5 times)
Famine <- No Death, no Pestilence
Master Kaen
6 mastodons
Medusa
8 krakens
2 Archons
4 red dragons
a white dragon
2 black dragons
a blue dragon
a yellow dragon
[So many dragons before I wiped them ?]
19 minotaurs
9 jabberwocks
10 baluchitheria
17 Angels
a demilich
Vlad the Impaler
9 stone golems
a master mind flayer
15 Olog-hai
2 Nazguls
14 pit fiends
3 Aleaxes
4 sharks
7 electric eels
49 wraiths <- Maybe 4 or 5 level up, including 2 on Astral.
11 giant eels
5 white unicorns
2 gray unicorns
7 black unicorns
3493 creatures vanquished.
Genocided species:
gremlins
gargoyles
winged gargoyles
hobbits
dwarves
bugbears
dwarf lords
dwarf kings
mind flayers
master mind flayers
baby gray dragons
baby silver dragons
baby red dragons
baby white dragons
baby orange dragons
baby black dragons
baby blue dragons
baby green dragons
baby yellow dragons
gray dragons
silver dragons
red dragons
white dragons
orange dragons
black dragons
blue dragons
green dragons
yellow dragons
liches
demiliches
master liches
arch-liches
vampires
vampire lords
34 species genocided.
Voluntary challenges:
You genocided 34 types of monsters.
You used 8 wishes.
[not exactly a "conduct game"...
You went to your reward with 4362984 points,
Ogresmasher (worth 200 zorkmids and 500 points)
Giantslayer (worth 200 zorkmids and 500 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
The Eyes of the Overworld (worth 2500 zorkmids and 6250 points)
The Book of the Dead (worth 10000 zorkmids and 25000 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
Mjollnir (worth 4000 zorkmids and 10000 points)
The Orb of Fate (worth 3500 zorkmids and 8750 points)
9 jasper stones (worth 4500 zorkmids),
6 emeralds (worth 15000 zorkmids),
6 agate stones (worth 1200 zorkmids),
5 turquoise stones (worth 10000 zorkmids),
5 amber stones (worth 5000 zorkmids),
4 diamonds (worth 16000 zorkmids),
4 rubies (worth 14000 zorkmids),
4 jet stones (worth 3400 zorkmids),
4 fluorite stones (worth 1600 zorkmids),
3 jade stones (worth 900 zorkmids),
2 black opals (worth 5000 zorkmids),
2 citrine stones (worth 3000 zorkmids),
2 aquamarine stones (worth 3000 zorkmids),
2 topaz stones (worth 1800 zorkmids),
2 obsidian stones (worth 400 zorkmids),
1 dilithium crystal (worth 4500 zorkmids),
1 jacinth stone (worth 3250 zorkmids),
1 sapphire (worth 3000 zorkmids),
1 opal (worth 800 zorkmids),
1 amethyst stone (worth 600 zorkmids),
2 amulets of life saving (worth 300 zorkmids),
1 amulet of reflection (worth 150 zorkmids),
1 amulet of magical breathing (worth 150 zorkmids),
and 1862 pieces of gold, after 93703 moves.
You were level 28 with a maximum of 354 hit points when you ascended.
You made the top ten list!
No Points Name Hp
[max]
1 4362984 jym-Mon-Hum-Fem-Neu ascended to demigoddess-hood. 299
[354]
[was 420/430 max HPs before the planes and Death !]
I think now I'll either stop for a while or try a wizard.
Hypocoristiquement,
Jym.