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Archived from groups: rec.games.frp.dnd (More info?)
ISTR, dimly, that in one or more of the Dragonlance
Chronicles-based AD&D computer games, the phases of the
three moons would influence Mages, by giving bonus spells
when the relevant moon was in a favourable phase (full,
probably).
Is that also the case in the regular AD&D Dragonlance rules?
What about D&D3 Dragonlance?
The reason I'm asking is because I'd like to hear reports
from players and GMs who have played under such rules, where
the abilities of one character are significantly boosted on
a regular basis (e.g. during the full moon).
How did that affect things? How did it affect the behaviour
of the character? Of the character's non-Mage friends? What
was it like for the player? What was it like for the GM?
--
Peter Knutsen
sagatafl.org
ISTR, dimly, that in one or more of the Dragonlance
Chronicles-based AD&D computer games, the phases of the
three moons would influence Mages, by giving bonus spells
when the relevant moon was in a favourable phase (full,
probably).
Is that also the case in the regular AD&D Dragonlance rules?
What about D&D3 Dragonlance?
The reason I'm asking is because I'd like to hear reports
from players and GMs who have played under such rules, where
the abilities of one character are significantly boosted on
a regular basis (e.g. during the full moon).
How did that affect things? How did it affect the behaviour
of the character? Of the character's non-Mage friends? What
was it like for the player? What was it like for the GM?
--
Peter Knutsen
sagatafl.org