Archived from groups: rec.games.roguelike.nethack (
More info?)
Kristoffer Björkman wrote:
> In news:<Pine.LNX.4.51.0503231537550.23975@hagen.loria.fr>, Jym
> <moyen@loria.fr> says...
>>> - getting infected with lycanthropy (if you have poly ctl, including
>>> lvl 9+ doppelgangers, you can decline the change-- if you are
>>> a doppelganger and arent 9+, you can change back with #youpoly)
>>
>>That's how I always gain level drain resistance ! That seems to work with
>>any kind of werecreature, by the way
>
> [...]
>
> Hmm. So it seems this is something people do? Would never have occurred
> to me if you had not told me. Lycanthropy without polymorph control (for
> all non-dopplegangers) seems very hasslesome, so I guess I'll have to
> get polymorph control first (another not-automatic thing for a
> vegetarian monk (unless Slashem gives this intrinsic for monks after a
> certain level?)). Isn't there a great probability of your god curing
> your lycanthropy when you pray?
Sure. You just shouldn't pray during that period. Being lycanthropic
for a long time is not useful anyway, because of the limited carrying
capacity of werecreatures in wereform.
If you can polymorph and have not genocided L, this is a good choice to
make yourself level-drain resistant. They have only slightly smaller
carrying capacity than a character at strength 18+.
>>> - If its happening from things other than a wand of drain levels
>>> (ie vampire bites), you might try to make sure you have MC3 armor..
>
>
> Another good point, though the wands are the major problem. MC3 armour
> acquiring is an automatic reflex even since vanilla Nethack.
>
>
>>Some artefacts provide drain resistance also (and not only the Staff).
>>Are amulet of drain resistance eatable ? (I mean, do they provide the
>>intrinsic when eaten ?)
>
>
> I was hoping to find a more 'general' solution than depending on certain
> artifacts that might not have appeared at the necessary stage of the
> game.
The general solution is deep dragon scale mail or an amulet of drain
resistance. For a lawful monk, a good solution is to get Excalibur,
which can be wielded in one move, this way avoiding major damage from
draining - you can always easily get back the first level drained. Of
course, Excalibur should be enchanted to +7 to allow decent damage while
your monk is not bare-handed. For a neutral monk, this is less
agreeable, first because he needs a wish to get Excalibur, second
because he will get blasted each time he wields it. Here my recipe
would be to have both an amulet of reflection and one of draining and to
have the hand of Vecna, to wear the amulet of reflection most of the
time, to wield the hand (uncurse it before) once you get zapped by a
wand of draining, and to retreat until you can safely switch to the
amulet of draining. This is not a good strategy for the guild of
disgruntled adventurers level, because without reflection, you will be
hit by all ray wands, including lightning which may explode your stuff.
I have not experimented with this, but I would probably wield the hand
of Vecna, wear the amulet of reflection and try to kick monsters - in
the real world, a Shaolin monk should be able to do as much damage (more
in fact) in martial arts with his feet as with his hands. I don't
however know whether this works in slashem...
--
Klaus Kassner