Archived from groups: rec.games.frp.dnd (
More info?)
"Ian R Malcomson" <ian@domicus.demon.co.uk> wrote in message
news:JF$FY1DJJlKCFwSn@domicus.demon.co.uk...
> In message <jfrWd.1773$oO4.1321@newsread3.news.pas.earthlink.net>,
> GothicMidnight <shadow@realm.net> writes
>>"Ian R Malcomson" <ian@domicus.demon.co.uk> wrote in message
>>news:A+l32nAh0eKCFwAB@domicus.demon.co.uk...
>>> GothicMidnight <shadow@realm.net> writes
>>>>Ok, I noticed that the 3.5 edition Druid gets Plant Shape at higher
>>>>levels. In the Epic Level Handbook there is an Epic Feat called Plant
>>>>Wild Shape. Now it seems to me that this Epic Feat would be useless to a
>>>>Druid as they get it as one of their Wild Shapes. Is this true, or is
>>>>there something I am missing?
>>>>
>>>>Thanks in advance ^_^
>>>>
>>>>P.S. I also looked at the SRD for Epic Feats as well
>>>
>>> Prereq for Plant Wild Shape was updated under 3.5 to be: Knowledge
>>> (nature) 24 ranks, Wild Shape 4/day. This means that an epic character
>>> with 10 levels of druid, or wild shape from some other source, could
>>> take this feat (plant wild shape is gained at Drd 12th).
>>>
>>
>>BINGO!!! That makes perfect sense, thanks ^_^
>>
>>So in essence, both abilites, the Feat and the Druid Class Feature, are
>>identical in function?
>
> Yep, that's pretty much the case. Personally, I'd favour dropping the
> Knowledge (nature) ranks to 15, and drop the epic status completely. This
> would make it more available to nonepic characters taking PrC levels that
> provide wild shape abilities, while keeping it (with the ranks) around a
> 12th-level feature. By giving it as a standard class feature to druids,
> it doesn't sit comfortably with me as an epic potential ability anymore.
>
I completely agree that it should be removed as an epic feat, it should be a
regular feat.