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Archived from groups: rec.games.frp.dnd (More info?)
I love when the DM doesn't take consequences into account...
There's a trap near the drow city Orbb Elg'cahl. It's a Sphere of
Annihilation, similar to the Tomb of Horrors.
Less than three hundred yards away is a massive sea.
I say we move the Sphere to 100 feet below sea level, and walk away.
I'm looking for a downside, but I'm not seeing one...
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Recovering MCSE/MCT/MCP
"Until they become conscious they will never rebel, and until after they
have rebelled they cannot become conscious." -- Winston Smith, _1984_
I love when the DM doesn't take consequences into account...
There's a trap near the drow city Orbb Elg'cahl. It's a Sphere of
Annihilation, similar to the Tomb of Horrors.
Less than three hundred yards away is a massive sea.
I say we move the Sphere to 100 feet below sea level, and walk away.
I'm looking for a downside, but I'm not seeing one...
------
Recovering MCSE/MCT/MCP
"Until they become conscious they will never rebel, and until after they
have rebelled they cannot become conscious." -- Winston Smith, _1984_