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You are Dead.

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Anonymous
June 5, 2005 3:36:51 AM

Archived from groups: rec.games.roguelike.nethack (More info?)

I have played Nethack on and off non seriously for about two years, but
i recently got back into it again fully. I'm probably really really bad
at it, but i keep just telling myself that i'm just unlucky(and my
attributes said that too!) I just died with probably my most promising
character yet and felt like telling someone about the complete
unfairness of it all. It started well, first time i've played a
Valkyrie and I was quite pleased with it. Early on i found an uncursed
ring of invisibilty and drank some nice fountain water that enabled me
to see invisible. I was going well. I was wielding a +1 Longsword and
had a +3 smallshield on my arm. I lost my pet dog (phil) in a magic
trap on about level three but i wasn't worried. I went down, spoke to
the Oracle, went down a bit more. It was great. Somewhere along the way
I found a Battle-axe that wasn't cursed to my relief, and being a dwarf
i was thinking of how it suited me. But i decided to keep my longsword
as it also allowed me to wear my +3 smallshield at the same time. I
found some +3 Banded mail. I had a -4 AC and 70 Max HP.

Then upon level 11 i think, the trouble started. I went down into a few
rooms with many monsters, killed then all feeling confident. But i had
ran out of food. I survived drinking repeatedly from fountains. But
eventually i grew weak, there just didn't seem to be any food anywhere.
It was at this stage i fainted and was attacked in my sleep but a giant
Spider. After bringing my health down to 3, i regained conciousness and
murdered it. And upon seeing a tiger (yes a tiger) in the corridor in
front of me, ate the spider corpse to reduce my hunger. It brought me
back to hungry, at least i wouldn't faint whilst being attacked by a
tiger. I ran. and eventually came to an altar with priest and gladly
prayed.

But Tyr was feeling grumpy, felt pleased and didn't help at all with
any of my problems but about a second later a quasit (small demon imp
thing with poison) entered the room and started to attack. My health
was up a bit from the three just from occasionally fainting and
therefore resting, but not by much. The quasit hurt much, and i
eventually regained conciousness with 2 health in time to read one of
the unidentified scrolls in my inventory. It was teleport. I
teleported.....two steps to the right. But i was invisible, and the
quasit looked around a bit whilst i regained a whole 4 health before
finding and attacking me again. I regained conciousness again with 2
health and desperately grabbed another scroll. GENOCIDE!!! Hooray for
me. Bye bye all quasits and i was free to go on trying to find food and
avoid that tiger. Two steps out of the room and the grid bugs attack. I
managed to kill all three, just, and crept off to find an unihabited
room with maybe some food.....please?! But i didn't find any and
collapsed many times. I prayed, Tyr got angry because i had prayed to
often. I fainted, for a long time. This brought my health bacdk to a
suprising fifty three but i was fainting all over the place so it
wasn't much help.

Then a rust monster came and and attacked. I fell unconcious. After it
had rusted my +3 banded mail through and through, my orcish helm, my
long sword and any other metal it decided to keep sitting there and
rusting it more, like it was possible. Then along came a rothe. I
thought my death would be quick and painless, i was fainted right, so
it's not like i would feel anything, but despite this, and despite my
rusted armor, despite the rothe having three hits for every hit of a
normal human, the rothe missed. And missed. over and over, i assume i
was still invisible. But i spent a full five minutes pressing enter as
the rust monster and the rothe slowly and painfully, rusted me and bit
and scratched me until i finally saw the words.

You Die....

Would i like to see my possesions identified? y

Oh thats nice, a good old Blessed +3 Battle-axe i never used.

Would you like to see your attributes? y

You were invisible
Your god Tyr was angry at you
You were unlucky (i never would have guessed)
You are Dead.

More about : dead

Anonymous
June 5, 2005 9:09:50 AM

Archived from groups: rec.games.roguelike.nethack (More info?)

Yeah, thanks guys for all the advice. I really just love nethack for
all the obscure things that happen so i'm not to fussed about the
amulet and all that jazz unless it comes my way. Someone said about not
venturing down to lvl 11 with that much hp? yeah, i kinda just explore
each level fully and head on down. Oh and about the praying thing; I
only prayed when fainting, but Tyr didn't seem to help. And then i
tried again when i was desperate, but the time out or whatever wasn't
up yet, so Tyr removed a level and punished me a bit. I don't think he
liked me very much at that stage.

Fountains are great. I have this habit of not being able to stop myself
quaffing from them. I usually play a monk, so i'm usually poison
resistant and stuff so i don't get hurt much, apart from snakes and
water demons and nymphs. But i've had some really happy encounters with
fountains before. Once, i had a cursed ring on that was ruining my
great strength, a nymph came from a fountain, stole it, i killed her
took back my +2 gloves she had taken but left the ring. :D  But usually
good things keep happening and then i die. I just can't resist. I once
drank about ten times from the same fountain amazed that it hadn't
dried up. Then along came a happy water demon, granted me a wish. I got
the best armor in the game. Then on the very next level, drank from
another fountain, another water demon came out, and fried me with a
fire bolt. meh, easy come easy go, i just can't wait to find the bones
file.
Anonymous
June 5, 2005 11:28:26 AM

Archived from groups: rec.games.roguelike.nethack (More info?)

My last game was my best:
Val Dwa Fem Law Horefrost,killed by a priestess of Loki

Decided to go to the oracal (Was on DL 7) got their but didn't by any
tips, just totaled the staues, hadn't found an alter yet but had
gauntlets of power and wanted mojo so I went down through the mines.
Managed to get teleporting off a corspse, which was rather annoying.
I'd found two genral stores one on the Mines\Dungen split the other a
few levels down so I just kept dragging stuff I didn't need back their
and selling it. Got 4K gold, meant to buy some pluses to AC in
minetown, but it was rather late at night and I forgot. Converted an
alter for the first time, Pristes attacked me, Teleport kicked in after
1 turn, then the stupidest thing of all: I charged back in without
checking how much HP I had left. Died in one round. 107 to 0 in two
rounds of combat. I felt like an idiot. Doubled my previuse best score
though...I saw some odd stuff though. I found a bones level with a
stash on it (all uncursed becuse it wasn't on the body, but mostly
junk) and a grave, but no gost or stuff on the grave. From the stash I
remembered the game and I had stuff on me when I died, where'd it go?
Related resources
Anonymous
June 5, 2005 11:35:10 AM

Archived from groups: rec.games.roguelike.nethack (More info?)

specialagentpurple@gmail.com wrote:
> I have played Nethack on and off non seriously for about two years, but
> i recently got back into it again fully. I'm probably really really bad
> at it, but i keep just telling myself that i'm just unlucky(and my
> attributes said that too!) I just died with probably my most promising
> character yet and felt like telling someone about the complete
> unfairness of it all. It started well, first time i've played a
> Valkyrie and I was quite pleased with it. Early on i found an uncursed
> ring of invisibilty and drank some nice fountain water that enabled me
> to see invisible. I was going well. I was wielding a +1 Longsword and
> had a +3 smallshield on my arm. I lost my pet dog (phil) in a magic
> trap on about level three but i wasn't worried. I went down, spoke to
> the Oracle, went down a bit more. It was great. Somewhere along the way
> I found a Battle-axe that wasn't cursed to my relief, and being a dwarf
> i was thinking of how it suited me. But i decided to keep my longsword
> as it also allowed me to wear my +3 smallshield at the same time. I
> found some +3 Banded mail. I had a -4 AC and 70 Max HP.
>

I've been playing about 2 years too. I've never seen Ludios or the
quest person or Medusa, Vlad or any of the other critters mentioned
here. At least I can make it to Sokoban most of the time now and my
average score is higher. I tend to not put on the armor I find because I
worry about BUC status and I often don't find an altar. You might
actually be better off using that sword.


> Then upon level 11 i think, the trouble started. I went down into a few
> rooms with many monsters, killed then all feeling confident. But i had
> ran out of food. I survived drinking repeatedly from fountains. But
> eventually i grew weak, there just didn't seem to be any food anywhere.
> It was at this stage i fainted and was attacked in my sleep but a giant
> Spider. After bringing my health down to 3, i regained conciousness and
> murdered it. And upon seeing a tiger (yes a tiger) in the corridor in
> front of me, ate the spider corpse to reduce my hunger. It brought me
> back to hungry, at least i wouldn't faint whilst being attacked by a
> tiger. I ran. and eventually came to an altar with priest and gladly
> prayed.
>

I don't quaff from fountains, too often the result didn't turn out so
well. I eat corpses.



> You were invisible
> Your god Tyr was angry at you
> You were unlucky (i never would have guessed)
> You are Dead.
>

My attributes in my last game:
You were piously aligned
Your alignment was 44
You were cold resistant
You were poison resistant
You were level-drain resistant
You were telepathic
You had automatic searching
You had infravision
You were stealthy
You were fast
You are dead

I die, thats what I'm good at.

CronoCloud
Anonymous
June 5, 2005 1:37:03 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

specialagentpurple@gmail.com wrote:

> It was at this stage i fainted and was attacked in my sleep
> but a giant Spider. After bringing my health down to 3, i regained
> conciousness and murdered it. And upon seeing a tiger (yes a tiger)
> in the corridor in front of me, ate the spider corpse to reduce my
> hunger. It brought me back to hungry, at least i wouldn't faint
> whilst being attacked by a tiger. I ran. and eventually came to an
> altar with priest and gladly prayed.

So you prayed while "just" hungry. If you do, your god will never cure
your hunger. You must be at least weak, I think, to pray for food.

> But Tyr was feeling grumpy, felt pleased and didn't help at all with
> any of my problems but about a second later a quasit (small demon imp
> thing with poison) entered the room and started to attack. My health
> was up a bit from the three just from occasionally fainting and
> therefore resting, but not by much.

Your god should cure you if your HP are below 6 HP or 1/7th of your
maximum HP, and since you're attracting tigers, I guess both would apply
here. Perhaps your HP had risen just enough (to 6 or 7 or something like
that) for your god not to decide that it was a problem.

--
Boudewijn Waijers (kroisos at home.nl).

The garden of happiness is surrounded by a wall so low only children
can look over it. - "the Orphanage of Hits", former Dutch radio show.
Anonymous
June 5, 2005 1:37:04 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

"Boudewijn Waijers" <kroisos@REMOVETHISWORD.home.nl> wrote in news:D 7ua34
$neh$1@news4.zwoll1.ov.home.nl:

> So you prayed while "just" hungry. If you do, your god will never cure
> your hunger. You must be at least weak, I think, to pray for food.
>


In my experience, this is true. I've never had a god fix just "hungry" but
typically get the "stomach feels content" message if weak or fainting (and
I haven't prayed recently or done something to irritate my god). I try to
avoid praying too often, anyway, so this may just be a side-effect.
Anonymous
June 5, 2005 1:37:04 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Boudewijn Waijers <kroisos@REMOVETHISWORD.home.nl> wrote:
> specialagentpurple@gmail.com wrote:
>
>> It was at this stage i fainted and was attacked in my sleep
>> but a giant Spider. After bringing my health down to 3, i regained
>> conciousness and murdered it. And upon seeing a tiger (yes a tiger)
>> in the corridor in front of me, ate the spider corpse to reduce my
>> hunger. It brought me back to hungry, at least i wouldn't faint
>> whilst being attacked by a tiger. I ran. and eventually came to an
>> altar with priest and gladly prayed.
>
> So you prayed while "just" hungry. If you do, your god will never cure
> your hunger. You must be at least weak, I think, to pray for food.

True.

>> But Tyr was feeling grumpy, felt pleased and didn't help at all with
>> any of my problems but about a second later a quasit (small demon imp
>> thing with poison) entered the room and started to attack. My health
>> was up a bit from the three just from occasionally fainting and
>> therefore resting, but not by much.
>
> Your god should cure you if your HP are below 6 HP or 1/7th of your
> maximum HP, and since you're attracting tigers, I guess both would apply
> here. Perhaps your HP had risen just enough (to 6 or 7 or something like
> that) for your god not to decide that it was a problem.

Less than 1/7? I've been waiting for <6.

Well, now I know.


Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies@kjdavies.org rant with facts is like trying to create
keith.davies@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch
Anonymous
June 5, 2005 1:47:11 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Ron Rogers Jr. wrote:

> I tend to not put on the armor I find
> because I worry about BUC status and I often don't find an altar.

If your way of playing is not getting you farther than the mines and
sokoban, you mst be doing something wrong. Do you regularly lose or
abandon your pet? If you keep your pet, you shouldn't have difficulties
in determining whether or not something is cursed, and after you've seen
your pet step on some piece of armour, you may safely try it on, which
you *should* do, since when the monsters you meet are getting better so
should your armour class, in order to survive.

> I don't quaff from fountains, too often the result didn't turn out so
> well. I eat corpses.

The original poster did so, as well, but sometimes you're unlucky and
monsters just don't leave corpses. When you're weak for a while,
drinking from fountains is better than dying from hunger, I guess,
though I would be reluctant as well to do so. You really don't want to
faint just after releasing a bunch of water mocassins.

> My attributes in my last game:
> You are dead
> I die, thats what I'm good at.

I guess most of use are better at it than at surviving.

--
Boudewijn Waijers (kroisos at home.nl).

The garden of happiness is surrounded by a wall so low only children
can look over it. - "the Orphanage of Hits", former Dutch radio show.
Anonymous
June 5, 2005 1:47:12 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

"Boudewijn Waijers" <kroisos@REMOVETHISWORD.home.nl> wrote in news:D 7uam4$5kr$1
@news5.zwoll1.ov.home.nl:

> Ron Rogers Jr. wrote:
>> My attributes in my last game:
>> You are dead
>> I die, thats what I'm good at.
>
> I guess most of use are better at it than at surviving.
>

I guess it's a good thing NHINRL, then.
Anonymous
June 5, 2005 2:45:24 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Adam Lawson wrote:
> "Boudewijn Waijers" wrote:
>> Ron Rogers Jr. wrote:

>>> I die, thats what I'm good at.

>> I guess most of use are better at it than at surviving.

> I guess it's a good thing NHINRL, then.

Ah, but unfortunately, NetHack is like real life, here. All of us are
better at being dead compared to staying alive. We can keep up the first
for millions of years, while the first will last for, at most, some 130
years, I guess.

--
Boudewijn Waijers (kroisos at home.nl).

The garden of happiness is surrounded by a wall so low only children
can look over it. - "the Orphanage of Hits", former Dutch radio show.
Anonymous
June 5, 2005 2:45:25 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

"Boudewijn Waijers" <kroisos@REMOVETHISWORD.home.nl> wrote in news:D 7ue39
$lr7$1@news5.zwoll1.ov.home.nl:

> Adam Lawson wrote:
>> "Boudewijn Waijers" wrote:
>>> Ron Rogers Jr. wrote:
>
>>>> I die, thats what I'm good at.
>
>>> I guess most of use are better at it than at surviving.
>
>> I guess it's a good thing NHINRL, then.
>
> Ah, but unfortunately, NetHack is like real life, here. All of us are
> better at being dead compared to staying alive. We can keep up the first
> for millions of years, while the first will last for, at most, some 130
> years, I guess.
>

How many turns is that?
Anonymous
June 5, 2005 3:08:33 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Keith Davies wrote:
> Boudewijn Waijers wrote:

>> Your god should cure you if your HP are below 6 HP or 1/7th of your
>> maximum HP, and since you're attracting tigers, I guess both would
>> apply here. Perhaps your HP had risen just enough (to 6 or 7 or
>> something like that) for your god not to decide that it was a
>> problem.

> Less than 1/7? I've been waiting for <6.

Perhaps even less than or equal to 1/7 of your max HP, I wasn't sure
about that.

--
Boudewijn Waijers (kroisos at home.nl).

The garden of happiness is surrounded by a wall so low only children
can look over it. - "the Orphanage of Hits", former Dutch radio show.
Anonymous
June 5, 2005 3:08:34 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Boudewijn Waijers <kroisos@REMOVETHISWORD.home.nl> wrote:
> Keith Davies wrote:
>> Boudewijn Waijers wrote:
>
>>> Your god should cure you if your HP are below 6 HP or 1/7th of your
>>> maximum HP, and since you're attracting tigers, I guess both would
>>> apply here. Perhaps your HP had risen just enough (to 6 or 7 or
>>> something like that) for your god not to decide that it was a
>>> problem.
>
>> Less than 1/7? I've been waiting for <6.
>
> Perhaps even less than or equal to 1/7 of your max HP, I wasn't sure
> about that.

I haven't checked specifically. I knew that <6 would work (assuming
good graces, etc.). I've been at 8/90 and thinking 'just three more
points and I can #pray... c'mon *little* hit'.

If it's just "<1/7" or "<=1/7", well, that makes quite a difference,
doesn't it?


Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies@kjdavies.org rant with facts is like trying to create
keith.davies@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch
Anonymous
June 5, 2005 3:08:35 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Keith Davies wrote:
> Boudewijn Waijers <kroisos@REMOVETHISWORD.home.nl> wrote:
>
>>Keith Davies wrote:
>>
>>>Boudewijn Waijers wrote:
>>
>>>>Your god should cure you if your HP are below 6 HP or 1/7th of your
>>>>maximum HP, and since you're attracting tigers, I guess both would
>>>>apply here. Perhaps your HP had risen just enough (to 6 or 7 or
>>>>something like that) for your god not to decide that it was a
>>>>problem.
>>
>>>Less than 1/7? I've been waiting for <6.
>>
>>Perhaps even less than or equal to 1/7 of your max HP, I wasn't sure
>>about that.
>
>
> I haven't checked specifically. I knew that <6 would work (assuming
> good graces, etc.). I've been at 8/90 and thinking 'just three more
> points and I can #pray... c'mon *little* hit'.
>
> If it's just "<1/7" or "<=1/7", well, that makes quite a difference,
> doesn't it?
>
>
> Keith

It looks like it's <=1/7, but given the denominator in that ratio, the
case of equality is rather infrequent. The obvious solution is to take
you current hitpoints, multiply by 7 and see if you end up with a number
above or below the max hitpoints. If you have a multiple of 7 for max
hitpoints, then in that specific case if you get that number in your
product, you can expect to be restored.

-Ken
Anonymous
June 5, 2005 4:16:25 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

On Sun, 5 Jun 2005, Boudewijn Waijers wrote:

> Ron Rogers Jr. wrote:
>
> > I tend to not put on the armor I find
> > because I worry about BUC status and I often don't find an altar.
>
> If your way of playing is not getting you farther than the mines and
> sokoban, you mst be doing something wrong. Do you regularly lose or
> abandon your pet? If you keep your pet, you shouldn't have difficulties
> in determining whether or not something is cursed, and after you've seen
> your pet step on some piece of armour, you may safely try it on, which
> you *should* do, since when the monsters you meet are getting better so
> should your armour class, in order to survive.

Plus there is that garanteed altar at Minetown and since Ron Rogers said
he was able to reach Soko often, he's probably also able to reach
Minetown. So BUC-id everything at the temple and try any non-cursed piece
of armor.

But before any BUC-iding (pet or altar), I do agree that putting on any
piece of armor is a bad idea (notice also that shop can sort of help you
identifiying good stuff, since positive enchantement will raise the prices
and positively enchanted stuff is (usually) not cursed).

Hypocoristiquement,
Jym.
Anonymous
June 5, 2005 4:16:26 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Jym <moyen@loria.fr> wrote:
> On Sun, 5 Jun 2005, Boudewijn Waijers wrote:
>
>> Ron Rogers Jr. wrote:
>>
>> > I tend to not put on the armor I find
>> > because I worry about BUC status and I often don't find an altar.
>>
>> If your way of playing is not getting you farther than the mines and
>> sokoban, you mst be doing something wrong. Do you regularly lose or
>> abandon your pet? If you keep your pet, you shouldn't have difficulties
>> in determining whether or not something is cursed, and after you've seen
>> your pet step on some piece of armour, you may safely try it on, which
>> you *should* do, since when the monsters you meet are getting better so
>> should your armour class, in order to survive.
>
> Plus there is that garanteed altar at Minetown and since Ron Rogers said
> he was able to reach Soko often, he's probably also able to reach
> Minetown. So BUC-id everything at the temple and try any non-cursed piece
> of armor.

I generally grab armor *unless* playing a spell-happy wizard.

It's not uncommon that I play a not-spell-happy wizard, though. Gimme a
pair of GoP and a few ?oEnchWeap to start, I'll happily wear mithril
armor, especialy if a BoH is thrown in.

Not quite as smashie smashie as a barbarian or valkyrie, but a wizard
with blessed +5 quarterstaff and mithril +4 does a pretty decent job,
even without spells.


It seems there are some very, very happy items to get. SDSM is one,
Magicbane and +oID are a couple of others.

lucky game, got a demon wish (blessed SDSM +3), #sacced for Magicbane,
started with +oID... that one went well until I accidentally found
myself in a throne room with a Troll and an Olog-Hai. *squish*


> But before any BUC-iding (pet or altar), I do agree that putting on any
> piece of armor is a bad idea (notice also that shop can sort of help you
> identifiying good stuff, since positive enchantement will raise the prices
> and positively enchanted stuff is (usually) not cursed).

Unless from bones.

Somewhere in my bones files is a +6 Mjollnir. Possibly cursed, but, uh,
who cares?

Of course, you've got to beat (or avoid) Juiblex (oops) to get it.


Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies@kjdavies.org rant with facts is like trying to create
keith.davies@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch
Anonymous
June 5, 2005 7:19:08 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

specialagentpurple@gmail.com wrote in news:1117973390.657020.139120
@g47g2000cwa.googlegroups.com:

> Yeah, thanks guys for all the advice.

You're welcome. :) 

> Then along came a happy water demon, granted me a wish. I got
> the best armor in the game. Then on the very next level, drank from
> another fountain, another water demon came out, and fried me with a
> fire bolt. meh, easy come easy go, i just can't wait to find the bones
> file.
>

I get that. I will drink out of them if I think I can handle a water
demon. It doesn't take too much; usually, once you've managed to kill a
few you get a feel for it. There is no rule against quaffing from a
fountain, of course, and some people do and some don't, depending on how
they view the risks. Getting a wish early is always awesome.

Fountains can also be very nice to lawfuls with a long sword who are
level 5 or above (xp level, not dungeon).
Anonymous
June 6, 2005 6:31:57 AM

Archived from groups: rec.games.roguelike.nethack (More info?)

Ken Cuvelier wrote:
> Keith Davies wrote:
>
>>Boudewijn Waijers <kroisos@REMOVETHISWORD.home.nl> wrote:
>>
>>
>>>Keith Davies wrote:
>>>
>>>
>>>>Boudewijn Waijers wrote:
>>>
>>>>>Your god should cure you if your HP are below 6 HP or 1/7th of your
>>>>>maximum HP, and since you're attracting tigers, I guess both would
>>>>>apply here. Perhaps your HP had risen just enough (to 6 or 7 or
>>>>>something like that) for your god not to decide that it was a
>>>>>problem.
>>>
>>>>Less than 1/7? I've been waiting for <6.
>>>
>>>Perhaps even less than or equal to 1/7 of your max HP, I wasn't sure
>>>about that.
>>
>>
>>I haven't checked specifically. I knew that <6 would work (assuming
>>good graces, etc.). I've been at 8/90 and thinking 'just three more
>>points and I can #pray... c'mon *little* hit'.
>>
>>If it's just "<1/7" or "<=1/7", well, that makes quite a difference,
>>doesn't it?
>>
>>
>>Keith
>
>
> It looks like it's <=1/7, but given the denominator in that ratio, the
> case of equality is rather infrequent. The obvious solution is to take
> you current hitpoints, multiply by 7 and see if you end up with a number
> above or below the max hitpoints. If you have a multiple of 7 for max
> hitpoints, then in that specific case if you get that number in your
> product, you can expect to be restored.
>
> -Ken

Correct answer is u.uhp <= 5 || u.uhp*7 <= u.uhpmax (current hit points
less than or equal to 5 or current hit points times 7 less than or equal
to maximum hit points).


Atillo
Anonymous
June 6, 2005 7:34:07 AM

Archived from groups: rec.games.roguelike.nethack (More info?)

Boudewijn Waijers wrote:
> Ron Rogers Jr. wrote:
>
>
>>I tend to not put on the armor I find
>>because I worry about BUC status and I often don't find an altar.
>
>
> If your way of playing is not getting you farther than the mines and
> sokoban, you mst be doing something wrong. Do you regularly lose or
> abandon your pet? If you keep your pet, you shouldn't have difficulties
> in determining whether or not something is cursed, and after you've seen
> your pet step on some piece of armour, you may safely try it on, which
> you *should* do, since when the monsters you meet are getting better so
> should your armour class, in order to survive.
>
>

I try not to lose the cat, I would only leave it behind when I go into
soko. I know the AC is a problem but how do I get the cat to step on
it. Just drop it and move around?


CronoCloud (Ron Rogers)
Anonymous
June 6, 2005 12:10:50 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Ron Rogers Jr. wrote:
> Boudewijn Waijers wrote:
>> Ron Rogers Jr. wrote:

>>> I tend to not put on the armor I find
>>> because I worry about BUC status and I often don't find an altar.

>> If you keep your pet, you shouldn't have
>> difficulties in determining whether or not something is cursed, and
>> after you've seen your pet step on some piece of armour, [...]

> I try not to lose the cat, I would only leave it behind when I go into
> soko. I know the AC is a problem but how do I get the cat to step on
> it. Just drop it and move around?

Sort of, yes. It takes time, since you will never be completely sure.
The pet might just accidentally have not stepped on it, not because it
was cursed.

You could drop a piece of armour to be tested in a doorway, with your
pet in the room and back into the corridor yourself. The pet will, as
usual, try to follow you. If the object isn't cursed, it will step on it
to follow you. If it *is* cursed, it will normally refuse to step on it,
and thus be unable to follow you. If it *does* follow you, which it
eventually will, it will step on the cursed object "reluctantly", which
is a sure sign it is cursed.

--
Boudewijn Waijers (kroisos at home.nl).

The garden of happiness is surrounded by a wall so low only children
can look over it. - "the Orphanage of Hits", former Dutch radio show.
Anonymous
June 6, 2005 3:44:00 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

"Boudewijn Waijers" <kroisos@REMOVETHISWORD.home.nl> writes:

> Ron Rogers Jr. wrote:
>
> > I try not to lose the cat, I would only leave it behind when I go into
> > soko. I know the AC is a problem but how do I get the cat to step on
> > it. Just drop it and move around?
>
> Sort of, yes. It takes time, since you will never be completely sure.
> The pet might just accidentally have not stepped on it, not because it
> was cursed.

A leash makes this ever so much easier. "Apply" the leash to the pet,
and then just try to drag it over the item you want to test, to see
whether it moves reluctantly or not.
Eva.

--
Eva Myers, Computer Officer, Statistical Laboratory, University of Cambridge
Email: erm1001@cam.ac.uk WWW: http://www.statslab.cam.ac.uk/~eva/
Ignorance and deception can't save anybody. *Knowing* saves them.
Anonymous
June 6, 2005 4:25:07 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

The only time I've seen a Named Demon was from a fountian...Jubilex
appeared...I tried to run but some of the water deamons followed and
cornered me...on a related topic is their an easy way to tell if you
left a bones file? Is it one bones level per file in the directory?
Anonymous
June 6, 2005 5:22:02 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

On Sun, 5 Jun 2005, Adam Lawson wrote:

> specialagentpurple@gmail.com wrote in news:1117973390.657020.139120
> @g47g2000cwa.googlegroups.com:
>
> > Yeah, thanks guys for all the advice.
>
> You're welcome. :) 
>
> > Then along came a happy water demon, granted me a wish. I got
> > the best armor in the game. Then on the very next level, drank from
> > another fountain, another water demon came out, and fried me with a
> > fire bolt. meh, easy come easy go, i just can't wait to find the bones
> > file.
> >
>
> I get that. I will drink out of them if I think I can handle a water
> demon. It doesn't take too much; usually, once you've managed to kill a
> few you get a feel for it. There is no rule against quaffing from a
> fountain, of course, and some people do and some don't, depending on how
> they view the risks. Getting a wish early is always awesome.

The real trouble with fountains is that you can get the "this water is no
good" and have 1/5 of your inventory cursed. Not a good news. Other
outcomes are easilly dealt with.

I use to drink from every fountain in order to check if it was magic, not
for the potential wish (too few chances) but for the potential ability
gain. I tend not to do it these times. With monks, I sometimes drop all my
stuff before trying to drink but that risky in case of mocassin taking you
while naked...

Hypocoristiquement,
Jym.
Anonymous
June 6, 2005 5:55:07 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Jym <moyen@loria.fr> writes:

> > I get that. I will drink out of them if I think I can handle a water
> > demon.
[..]
> The real trouble with fountains is that you can get the "this water is no
> good" and have 1/5 of your inventory cursed. Not a good news. Other
> outcomes are easilly dealt with.

Weeelll, having a water demon summon Yeenoghu who summons
Demogorgon is a little worse for me than the cursing news.
And such things do happen. Even Yeenoghu is quite dangerous
if you don't have MR.

Best,
Jakob
Anonymous
June 6, 2005 7:03:29 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

On Mon, 6 Jun 2005, Jakob Creutzig wrote:

> Jym <moyen@loria.fr> writes:
>
> > > I get that. I will drink out of them if I think I can handle a water
> > > demon.
> [..]
> > The real trouble with fountains is that you can get the "this water is no
> > good" and have 1/5 of your inventory cursed. Not a good news. Other
> > outcomes are easilly dealt with.
>
> Weeelll, having a water demon summon Yeenoghu who summons
> Demogorgon is a little worse for me than the cursing news.
> And such things do happen. Even Yeenoghu is quite dangerous
> if you don't have MR.

Yes. This actually never happened to me, I did not drink before being able
to deal with water demon quickly. So, i would say that precise outcome is
a bit more avoidable (by preparation) than cursing. Of coruse, drinking
from fountains at XL1 is just asking for this scenario to happen (if you
can survive long enough) [and leaving a nice bone file for your next
character].

I once genocide (monk starting with an ided scroll) water mocassin due to
my drinking policy :-(

Hypocoristiquement,
Jym.
Anonymous
June 6, 2005 7:26:42 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Jym <moyen@loria.fr> writes:

> On Mon, 6 Jun 2005, Jakob Creutzig wrote:
>
> > Jym <moyen@loria.fr> writes:
> >
> > > > I get that. I will drink out of them if I think I can handle a water
> > > > demon.
> > [..]
> > > The real trouble with fountains is that you can get the "this water is no
> > > good" and have 1/5 of your inventory cursed. Not a good news. Other
> > > outcomes are easilly dealt with.
> >
> > Weeelll, having a water demon summon Yeenoghu who summons
> > Demogorgon is a little worse for me than the cursing news.
> > And such things do happen. Even Yeenoghu is quite dangerous
> > if you don't have MR.
>
> Yes. This actually never happened to me, I did not drink before being able
> to deal with water demon quickly.

Here, quickly means 'within one turn'. Relieably so.

Best,
Jakob
Anonymous
June 6, 2005 7:44:51 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

On Mon, 6 Jun 2005, Jakob Creutzig wrote:

> Jym <moyen@loria.fr> writes:
>
> > On Mon, 6 Jun 2005, Jakob Creutzig wrote:
> >
> > > Jym <moyen@loria.fr> writes:
> > >
> > > > > I get that. I will drink out of them if I think I can handle a water
> > > > > demon.
> > > [..]
> > > > The real trouble with fountains is that you can get the "this water is no
> > > > good" and have 1/5 of your inventory cursed. Not a good news. Other
> > > > outcomes are easilly dealt with.
> > >
> > > Weeelll, having a water demon summon Yeenoghu who summons
> > > Demogorgon is a little worse for me than the cursing news.
> > > And such things do happen. Even Yeenoghu is quite dangerous
> > > if you don't have MR.
> >
> > Yes. This actually never happened to me, I did not drink before being able
> > to deal with water demon quickly.
>
> Here, quickly means 'within one turn'. Relieably so.

Well, demon summoning happen with 1/13 probability each round, chance that
a water demon summon Y. is 5%, chances that Y. summon teh big D is 2%
(maybe only 1% if it's 2% demon prince and then random between D; and O.
but both are nuisance at this time).

So chances that a water demon summon Y. on the first turn is 0.4%
Chance that D. appear on the first turn is 0.0006%. I would
definitely call that "neglectable".

I didn't take into account the fact that Y. can rather summon Orcus, so
it's rather 0.0003% at the first turn.

Of course, this will increase with time (and other demon summoning and all
the like).

(chance that "this water is no good" is 1/30, that is 3.33%, ie 10000
times more probable)

Hypocoristiquement,
Jym.
Anonymous
June 6, 2005 9:34:24 PM

Archived from groups: rec.games.roguelike.nethack (More info?)

Jym <moyen@loria.fr> wrote:
>
> I use to drink from every fountain in order to check if it was magic,
> not for the potential wish (too few chances) but for the potential
> ability gain. I tend not to do it these times. With monks, I sometimes
> drop all my stuff before trying to drink but that risky in case of
> mocassin taking you while naked...

On the plus side, your stuff won't get cursed in the bones file.


Keith
--
Keith Davies "Trying to sway him from his current kook-
keith.davies@kjdavies.org rant with facts is like trying to create
keith.davies@gmail.com a vacuum in a room by pushing the air
http://www.kjdavies.org/ out with your hands." -- Matt Frisch
June 7, 2005 5:03:21 AM

Archived from groups: rec.games.roguelike.nethack (More info?)

On Mon, 06 Jun 2005 11:44:00 +0100, Eva Myers wrote:

> "Boudewijn Waijers" <kroisos@REMOVETHISWORD.home.nl> writes:
>
>> Ron Rogers Jr. wrote:
>>
>> > I try not to lose the cat, I would only leave it behind when I go into
>> > soko. I know the AC is a problem but how do I get the cat to step on
>> > it. Just drop it and move around?
>>
>> Sort of, yes. It takes time, since you will never be completely sure.
>> The pet might just accidentally have not stepped on it, not because it
>> was cursed.
>
> A leash makes this ever so much easier. "Apply" the leash to the pet,
> and then just try to drag it over the item you want to test, to see
> whether it moves reluctantly or not.

The penalty for which, I believe, is a p*ssed-off pet (it reduces tameness).

Not a problem if plenty of food is available, though.

S.
!