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[s] YAFAP blindcoder Mon-Dop-Fem-Cha (contains spoiler)

Forum Games General : Games General Discussions - [s] YAFAP blindcoder Mon-Dop-Fem-Cha (contains spoiler)

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Archived from groups: rec.games.roguelike.nethack (More info?)

 

Finally, after almost two months of playing, I also beat Slash'EM.
Here's how:

Started the usual Mon-Dop-Fem-Cha, since I was told they were the easiest.
Everything was quite straightforwarded, no special starting equipment and no marker.
Went straight down the mines to get to XL 9 for polycontrol (the most important
thing for a Doppelganger). Minetown altar was crossaligned (as usual...) and
Izchak had two magic lamps which I couldn't afford at the moment.
Went on to mines end which was NOT the haunted library for a change. I get that
one on three out of four games or so...
Finished mines end, identified a luckstone on the way by kicking and trying to
#name it "The Heart of Ahriman".
Reached XL 9 and immediately polymorphed into a crystal golem. 300 HP and a
random breath weapon sure are handy :)
While I was at it, I also cleaned out the level below mines end for two
healthstones.
Used all the gems to identify my loot at the friendly general store shopkeeper
and bought the two magic lamps. Uncursed. Too bad I have no altar yet.
Okay, went on and set up a stash at Dlvl 6. It will stay there for the rest of
the game.
Next was - obviously - Sokoban which yielded a nice amulet of reflection.
Picked up a bag of holding along the way which was identified by trying to #name
it "Wallet of Perseus". Ironically, I didn't get that one later on.

My first altar outside of minetown was then on the quest home level, which I
converted and used to pray for some holy water.

Around this point I decided to try the famed gypsy farming. I blessed the lamps
and wished for two cursed scrolls of genocide.
Since sacfesting was not possible at the quest home level, I also wished for the
blessed fixed +3 Gauntlets of Defense, and got them.
Okay, so I got myself a nice, lit mine level and reverse genocided my first
bunch of gypsies. Got five, nice. (C)alled them 1 through 5 and started playing
Three Card Monte.
Three days later I had racked up 32 wishes.
I used the incubi for leveling, and otherwise wished up the usual ascension kit
stuff. Helm of Brilliance, several markers in varying BUC states, CoMR and so on.

Feeling strong enough at experience level 30 and over 300 HP and PW I went to
put my monk to the first test: Vecna.
He went down like a brick in water.
For guys like him I used the following chained blitz:
Chii Strike - pummel - pummel - pummel - ground slam
I never saw the ground slam even once.

With hungerless regeneration I went on to the Beholder who killed himself using
a death gaze and my amulet.
To complete the hattrick, I also got the Nighthorn from the lawful quest, but
not before genociding the whole 'h' class.
Oh, and asphynxes. In earlier Mon-Dop games I accidentally bit one as a Vampire...

Being confident about myself, I started the quest.
Kaen did some fun-fair-level fire magic which didn't really bother me and went
down to the above mentioned chained blitz without taking a single hitpoint from me.

Astral vision, YEAH!

Then, nothing interesting happened for some time.
Found a random WoW at (0:3) and felt mocked.
Got the castle WoW at (0:3) and felt even more so.
Even got a wish from the throne in Grund's Stronghold.

Reached Medusa then.
And of course I had no levitation with me.
Used my telecontrol and a cursed scroll of tele to get me back to my stash on
level 6 and got my ring of levitation and some cursed scrolls of teleport.
Same way back to Medusa...
Medusa stoned herself and Perseus only had his damn shield.

After Medusa I got two iron-bar maze-levels which aren't quite as scare to a
doppelganger as to other races (probably).

Castle fell easily by the back door.

Anyway, VotD was quite different. Being dumped into its middle rather than near
the stairs is nasty. And Vampire Mages are, too.
Anyway, got my way through there without much hassle.

Sooo, the fabled Slash'EM Gehennom lay before me.

The varying Demons were just as boring as the ones in vanilla with the (noble?)
exception of Demogorgon.
Having never met him in vanilla, I had no experience with him.
And him being on a bones file and right next to the upstairs didn't really help
either.
Anyway, chained blitz as above also did him in, but not before taking 150 HP off
me within 2 rounds and sickening me. Ouch.
That's where my blessed +6 unicorn horn came handy. But it took two tries and
that got me _really_ worried.

The bones yielded the +6 Bat from Hell, a 1:0 WoW and some gems and other minor
stuff, nothing really useful.

The vibrating square was found on Dlvl 62. Back to Rodney, introducing him to
one of my three wands of death and off I go.

Done the invocation and using my trusty ring of conflict, even the Sanctum was easy.
Got the amulet, #name'd it and run like the devil was after me.

Turned out, he wasn't. Rodney didn't appear and I didn't even get a "mysterious
force" holding me back. I feel cheated...

Stopped on my stash to quaff all those healing potions for >400 HP, just in case
and taking some other stuff with me.
My weight then was 996/1000. Being a pack rat/score whore crossover is baaad.

Ran up to the Planes.
Offed Rodney again, confused myself and read a scroll of gold detection.
After that the whole planes took less than 5 minutes.

On Astral I put my conflict ring back on (in addition to a ring of free action),
wished for a blessed fixed +7 greased partly eaten cockatrice corpse and whacked
my way to the right. Pestilence waited there whom I introduced to a wand of death.
Ran to the high altar, which was lawful. Me being chaotic, I got a helm of
opposite alignment out of the bag of holding, put it on and #offer'ed the amulet.
You are bathed in radiance...


blindcoder, lawful female doppelganger Monk






----
|...
--- --.5---------
-- --...|.......|
---....|.A.....|
%$ ..`..@A.D@@...|
` ---...4|..A....|55
-- -- --...|.......|
----`---- --..---------
-------` | |........
| ` | ---- ---
-- -------
- |
---
|


Blindcoder the Master St:18/62 Dx:21 Co:20 In:20 Wi:20 Ch:15 Lawful S:3802974
Astral Plane $:0 HP:469(469) Pw:472(482) AC:-23 Xp:30/1574359 Wt:1011/1000
T:70750 Burdened


Your inventory
Amulets
V - a blessed corroded amulet of reflection named Sokoban (being worn) {20}
Armor
m - a blessed fireproof +5 cloak of magic resistance (being worn) {10}
h - the uncursed fireproof +1 Gauntlets of Defense (being worn) {10}
a - a blessed greased rustproof +4 helm of brilliance {50}
i - a cursed +0 helm of opposite alignment (being worn) {50}
n - a blessed burnt +5 pair of speed boots (being worn) {20}
o - a cursed fireproof +5 T-shirt (being worn) {5}
Comestibles
w - a blessed greased partly eaten cockatrice corpse (weapon in hand) {15}
y - the uncursed Eye of the Beholder {1}
g - the uncursed Hand of Vecna {1}
Y - 3 uncursed K-rations {30}
p - an uncursed lizard corpse named Lissy {10}
Spellbooks
x - the uncursed Book of the Dead (0:0) {20}
Rings
S - an uncursed ring of conflict (on right hand) {3}
M - an uncursed ring of free action (on left hand) {3}
Z - an uncursed ring of levitation {3}
D - a blessed ring of slow digestion {3}
Wands
r - a thoroughly corroded wand of death (0:6) {7}
A - a thoroughly corroded wand of death named Orcus' (0:10) {7}
t - a blessed wand of digging (0:10) {7}
l - a wand of digging (0:3) {7}
c - an invisible thoroughly corroded wand of wishing named castle (0:2) {7}
P - a thoroughly corroded wand of wishing named random (0:3) {7}
Tools
b - an invisible blessed greased bag of holding {353}
U - the cursed Bell of Opening (0:0) {10}
X - the uncursed Candelabrum of Invocation (7 candles attached) {10}
T - the blessed Eyes of the Overworld (being worn) {3}
k - the uncursed thoroughly corroded Key of Chaos {3}
J - a blessed greased oilskin sack named EMERGENCY! NO CANCEL! {242}
s - an uncursed thoroughly corroded stethoscope {4}
u - a blessed +7 unicorn horn {20}
Gems
K - 6 blessed healthstones
d - a blessed luckstone

Contents of the bag of holding:
an uncursed amulet of ESP {20}
a cursed amulet of ESP {20}
an uncursed amulet of ESP {20}
an uncursed amulet of ESP {20}
an uncursed amulet of ESP {20}
an uncursed amulet of flying {20}
an uncursed amulet of flying {20}
an uncursed amulet of life saving {20}
an uncursed amulet of life saving {20}
an uncursed amulet of life saving {20}
a cursed amulet of restful sleep {20}
an uncursed amulet of restful sleep {20}
an uncursed amulet of restful sleep {20}
a cursed amulet of strangulation {20}
an uncursed amulet of strangulation {20}
an uncursed amulet of strangulation named life saving {20}
an uncursed amulet of unchanging {20}
a cursed greased rustproof amulet of unchanging {20}
an uncursed amulet versus poison {20}
an uncursed amulet versus poison {20}
an uncursed amulet versus poison {20}
an uncursed amulet versus poison {20}
an uncursed amulet versus poison {20}
an uncursed amulet versus stone {20}
the cursed fireproof +6 Bat from Hell {40}
the rustproof +0 Deep Freeze {10}
the +0 Luckblade {30}
the +0 Orcrist {70}
the +0 Serpent's Tongue {10}
the blessed rustproof +0 Sunsword {40}
a blessed +1 oilskin cloak {10}
2 uncursed cram rations {30}
7 uncursed food rations {140}
3 uncursed K-rations {30}
4 uncursed scrolls of blank paper {20}
a cursed ring of invisibility named Nazgul #2 {3}
a cursed ring of invisibility named Nazgul #3 {3}
a wand of striking (0:6) {7}
an invisible wand of wishing named Boxos (1:0) {7}
the uncursed corroded Key of Law {3}
the uncursed corroded Key of Neutrality {3}
a cursed magic marker (0:0) {2}
a magic marker (0:51) {2}
a magic marker (1:24) {2}
9 uncursed agate stones {9}
3 uncursed amber stones {3}
a cursed amethyst stone {1}
16 uncursed amethyst stones {16}
9 uncursed aquamarine stones {9}
4 uncursed black opals {4}
7 uncursed chrysoberyl stones {7}
16 uncursed citrine stones {16}
2 cursed diamonds {2}
47 uncursed diamonds {47}
2 uncursed diamonds {2}
an uncursed dilithium crystal {1}
24 uncursed emeralds {24}
9 uncursed fluorite stones {9}
14 uncursed garnet stones {14}
2 uncursed garnet stones {2}
16 uncursed jacinth stones {16}
12 uncursed jade stones {12}
17 uncursed jasper stones {17}
7 uncursed jet stones {7}
3 uncursed luckstones
22 uncursed obsidian stones {22}
44 uncursed opals {44}
30 uncursed rubies {30}
19 uncursed rubies {19}
13 uncursed sapphires {13}
6 uncursed sapphires {6}
16 uncursed topaz stones {16}
10 uncursed turquoise stones {10}

// packrat/score whore combo, didn' I say :)

Contents of the oilskin sack named EMERGENCY! NO CANCEL!:
a blessed scroll of genocide {5}
a blessed scroll of remove curse {5}
2 blessed scrolls of charging {10}
an uncursed potion of full healing {20}
8 potions of holy water {160}
a wand of cancellation (0:9) {7}
a blessed +6 unicorn horn {20}

Final attributes
You were the Glory of Arioch
You were piously aligned
You were fire resistant
You were cold resistant
You were sleep resistant
You were disintegration-resistant
You were shock resistant
You were poison resistant
You were magic-protected
You were blinded
You saw invisible
You were telepathic
You were warned
You had automatic searching
You were invisible to others
You were stealthy
You caused conflict
You could teleport
You had teleport control
You regenerated
You had polymorph control
You were very fast
You had reflection
You had free action
You were extremely lucky (12)
You had extra luck
Good luck did not time out for you
You survived

Spells known in the end
Name Level Category Fail
a - sleep 1* enchant 48%
b - healing 1 healing 30%
c - flame sphere 1* matter 48%
d - light 1* divine 48%
e - knock 1 matter 48%
f - detect food 2* divine 48%
g - magic missile 2* attack 48%
h - detect unseen 3* divine 48%
i - cause fear 3* enchant 48%
j - haste self 3* body 48%
k - extra healing 3* healing 30%
l - drain life 3* attack 48%
m - restore ability 4* healing 53%
n - detect treasure 4* divine 48%
o - enlighten 4* body 82%
p - identify 5 divine 52%
q - dig 5* matter 52%
r - insulate 2* protect 48%
s - endure heat 2* protect 48%
t - slow monster 2* enchant 48%
u - freeze sphere 1* matter 48%
v - cone of cold 5* matter 52%
w - resist poison 1* protect 48%
x - cure sickness 3* healing 30%
y - invisibility 4* body 82%
z - enchant armor 7* enchant 100%
A - levitation 4* body 82%
B - cure blindness 2* healing 30%
C - finger of death 7* attack 100%
D - remove curse 5 protect 48%
E - stone to flesh 3* healing 30%
F - confuse monster 2 enchant 48%
G - fireball 4 matter 48%
H - passwall 6 body 100%

Vanquished creatures
Demogorgon
Asmodeus
Baalzebub
Dispater
Geryon
Orcus
Yeenoghu
Juiblex
Vecna
a giant shoggoth
2 crystal golems
a gnoll chieftain
The Wizard of Yendor (twice) // wuss!
Pestilence
2 sapphire golems
Shelob
the Largest Giant
5 diamond golems
6 arch-liches
a black marketeer // also went down to the chained blitz. twice!
a high priest
Master Kaen
6 ruby golems
Girtab
Grund the Orc King
14 mastodons
a vorpal jabberwock
Doctor Frankenstein
7 vampire mages
Frankenstein's Monster
3 gypsies // whoops, accidents happen...
Medusa
17 krakens
2 killer beetles
an Archon // was almost a challenge...
an astral deva
....
Ruggo the Gnome King
....
The Beholder
....
Kroo the Kobold King
....
3 Nazgul
....
Nightmare
....
37 erinyes // fortune telling doesn't respect extinction
....
a fox // lowest single
....
4410 creatures vanquished.

Genocided species:
hobbits
dwarves
dwarf thieves
bugbears
dwarf lords
dwarf kings
duergars
deep ones
mind flayers
master mind flayers
deeper ones
deepest ones
liches
demiliches
master liches
arch-liches
asphynxes
jellyfish
piranhas
giant eels
sharks
giant crabs
electric eels
krakens
24 species genocided.

Voluntary challenges
You ate non-vegetarian food 9 times.
You genocided 24 types of monsters
You never polymorphed an object
You changed form 41 times
You used 35 wishes
// screw conducts on first ascensions!

Your skills at the end
Fighting Skills
martial arts [Grand Master]
Weapon Skills
(none)
Spellcasting Skills
attack spells [Basic]
divination spells [Basic]
enchantment spells [Basic]
protection spells [Skilled]
matter spells [Basic]

Goodbye blindcoder the Demigoddess...
You went to your reward with 8437948 points, // snif, I was hoping for more...
Orcrist (worth 2000 zorkmids and 5000 points)
Serpent's Tongue (worth 400 zorkmids and 1000 points)
Sunsword (worth 1500 zorkmids and 3750 points)
Deep Freeze (worth 400 zorkmids and 1000 points)
The Key of Neutrality (worth 1000 zorkmids and 2500 points)
The Key of Law (worth 1000 zorkmids and 2500 points)
Bat from Hell (worth 5000 zorkmids and 12500 points)
Luckblade (worth 1000 zorkmids and 2500 points)
The Hand of Vecna (worth 700 zorkmids and 1750 points)
Gauntlets of Defense (worth 5000 zorkmids and 12500 points)
The Key of Chaos (worth 1000 zorkmids and 2500 points)
The Book of the Dead (worth 10000 zorkmids and 25000 points)
The Eye of the Beholder (worth 500 zorkmids and 1250 points)
The Eyes of the Overworld (worth 2500 zorkmids and 6250 points)
The Bell of Opening (worth 5000 zorkmids and 12500 points)
The Candelabrum of Invocation (worth 5000 zorkmids and 12500 points)
51 diamonds (worth 204000 zorkmids),
49 rubies (worth 171500 zorkmids),
44 opals (worth 35200 zorkmids),
24 emeralds (worth 60000 zorkmids),
22 obsidian stones (worth 4400 zorkmids),
19 sapphires (worth 57000 zorkmids),
17 amethyst stones (worth 10200 zorkmids),
17 jasper stones (worth 8500 zorkmids),
16 jacinth stones (worth 52000 zorkmids),
16 citrine stones (worth 24000 zorkmids),
16 topaz stones (worth 14400 zorkmids),
16 garnet stones (worth 11200 zorkmids),
12 jade stones (worth 3600 zorkmids),
10 turquoise stones (worth 20000 zorkmids),
9 aquamarine stones (worth 13500 zorkmids),
9 fluorite stones (worth 3600 zorkmids),
9 agate stones (worth 1800 zorkmids),
7 jet stones (worth 5950 zorkmids),
7 chrysoberyl stones (worth 4900 zorkmids),
4 black opals (worth 10000 zorkmids),
3 amber stones (worth 3000 zorkmids),
1 dilithium crystal (worth 4500 zorkmids),
5 amulets of ESP (worth 750 zorkmids),
5 amulets versus poison (worth 750 zorkmids),
3 amulets of life saving (worth 450 zorkmids),
3 amulets of restful sleep (worth 450 zorkmids),
3 amulets of strangulation (worth 450 zorkmids),
2 amulets of flying (worth 300 zorkmids),
2 amulets of unchanging (worth 300 zorkmids),
1 amulet of reflection (worth 150 zorkmids),
1 amulet versus stone (worth 150 zorkmids),
and 0 pieces of gold, after 70750 moves.
Killer: ascended
You were level 30 with a maximum of 469 hit points when you ascended.

You made the top ten list!

No Points Name Hp [max]
1 17590066 itsblah-Wiz-Dop-Fem-Neu (Geno) ascended to
demigoddess-hood. 471 [471]
2 13685296 temerity-Bar-Dro-Fem-Cha (Art) ascended to
demigoddess-hood. 462 [462]
* 3 8437948 blindcoder-Mon-Dop-Fem-Law (Poly) ascended to
demigoddess-hood. 469 [469]
4 1616293 Boxo-Mon-Dop-Fem-Cha was poisoned in Gehennom on
level 44. Poisoned by Demogorgon. 78 [78]
5 578606 temerity-Mon-Dop-Fem-Cha died in The Quest on level
23 [max 24]. Killed by Master Kaen. - [97]

--
____ _ _ ____ _ _ _ _____ __ __
/ ___|| | / \ / ___|| | | ( ) ____| \/ |
\___ \| | / _ \ \___ \| |_| |/| _| | |\/| |
___) | |___ / ___ \ ___) | _ | | |___| | | |
|____/|_____/_/ \_\____/|_| |_| |_____|_| |_|
play online: telnet://slashem.crash-override.net
view scores: http://slashem.crash-override.net
watch deaths: irc://irc.freenode.net#slashem

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Archived from groups: rec.games.roguelike.nethack (More info?)

 

On Mon, 6 Jun 2005, Benjamin Schieder wrote:

> Turned out, he wasn't. Rodney didn't appear and I didn't even get a
> "mysterious force" holding me back. I feel cheated...

IIRC, there is no mysterious force in slash'em, but you can no more
teleport with the amulet.

Anyway, nice game (Gyspy farming definitely has to be banned some way or
another... [or introduce a "less than 10 whishes" challenge]).

Hypocoristiquement,
Jym.

Reply to Anonymous

Archived from groups: rec.games.roguelike.nethack (More info?)

 

Benjamin Schieder wrote:
> Finally, after almost two months of playing, I also beat Slash'EM.
> Here's how:

Congrats, Im a bit sick of Nethack, having mroe or less mastered it,
and am now also trying my first Slash'em assencion.


> Finished mines end, identified a luckstone on the way by kicking and trying to
> #name it "The Heart of Ahriman"...
> Picked up a bag of holding along the way which was identified by trying to #name
> it "Wallet of Perseus". Ironically, I didn't get that one later on.

Didnt know about that trick, is that just a slashem thing (obviously
the boH is), or does it also work in Nethack?

>
> My first altar outside of minetown was then on the quest home level, which I
> converted and used to pray for some holy water.
>
> Around this point I decided to try the famed gypsy farming. I blessed the lamps
> and wished for two cursed scrolls of genocide.
> Since sacfesting was not possible at the quest home level, I also wished for the
> blessed fixed +3 Gauntlets of Defense, and got them.
> Okay, so I got myself a nice, lit mine level and reverse genocided my first
> bunch of gypsies. Got five, nice. (C)alled them 1 through 5 and started playing
> Three Card Monte.
> Three days later I had racked up 32 wishes.

Although I'll prob end up doing something similar for my first
assencion, I also think it should be changed, perhaps with Gypsys not
being able to be (reverse) genocided in future versions of nethack?

> Feeling strong enough at experience level 30 and over 300 HP and PW I went to
> put my monk to the first test: Vecna.
> He went down like a brick in water.
> For guys like him I used the following chained blitz:
> Chii Strike - pummel - pummel - pummel - ground slam
> I never saw the ground slam even once.

One thing I never got about slashem monks is thier chained blitz...
I'll have to do some more reading on that

> Turned out, he wasn't. Rodney didn't appear and I didn't even get a "mysterious
> force" holding me back. I feel cheated...

AFAIK, no mysterious force in nethack (that was seen to be one of the
anoying aspects of nethack)

Overall, nice work!

Reply to Anonymous

Archived from groups: rec.games.roguelike.nethack (More info?)

 

>>Turned out, he wasn't. Rodney didn't appear and I didn't even get a
>>"mysterious force" holding me back. I feel cheated...
>
> IIRC, there is no mysterious force in slash'em, but you can no more
> teleport with the amulet.

Maybe that's why. I noticed the no-teleport thing only because I tried to
teleport away with ^T when I got surrounded.

> Anyway, nice game (Gyspy farming definitely has to be banned some way or
> another... [or introduce a "less than 10 whishes" challenge]).

Wouldn't bother me, as I broke nearly all conducts anyway. Making gypsies
non-genocidable would probably be the least intrusive thing do.


Greetings,
Benjamin
--
_ _ _ _ _
| \| |___| |_| |_ __ _ __| |__
| .` / -_) _| ' \/ _` / _| / /
|_|\_\___|\__|_||_\__,_\__|_\_\
| | (_)_ _ _ ___ __
| |__| | ' \ || \ \ /
|____|_|_||_\_,_/_\_\
Play Nethack anywhere with an x86 computer:
http://www.crash-override.net/?nethacklinux

Reply to Anonymous

Archived from groups: rec.games.roguelike.nethack (More info?)

 

>>Finally, after almost two months of playing, I also beat Slash'EM.
>>Here's how:
>
> Congrats, Im a bit sick of Nethack, having mroe or less mastered it,
> and am now also trying my first Slash'em assencion.

Thanks and good luck :-)

>>Finished mines end, identified a luckstone on the way by kicking and trying to
>>#name it "The Heart of Ahriman"...
>>Picked up a bag of holding along the way which was identified by trying to #name
>>it "Wallet of Perseus". Ironically, I didn't get that one later on.
>
> Didnt know about that trick, is that just a slashem thing (obviously
> the boH is), or does it also work in Nethack?

Yes, also works in vanilla.

>>Okay, so I got myself a nice, lit mine level and reverse genocided my first
>>bunch of gypsies. Got five, nice. (C)alled them 1 through 5 and started playing
>>Three Card Monte.
>>Three days later I had racked up 32 wishes.
>
> Although I'll prob end up doing something similar for my first
> assencion, I also think it should be changed, perhaps with Gypsys not
> being able to be (reverse) genocided in future versions of nethack?

I agree. Making them non-genocidable also make them non-reverse-genocidable.
I think that would also be the least intrusive "fix".

>>Turned out, he wasn't. Rodney didn't appear and I didn't even get a "mysterious
>>force" holding me back. I feel cheated...
>
> AFAIK, no mysterious force in nethack (that was seen to be one of the
> anoying aspects of nethack)

Yeah, it was annoying, but still.... I missed it :-)


Greetings,
Benjamin
--
Benjamin 'blindCoder' Schieder
Registered Linux User #289529: http://counter.li.org
finger blindcoder@scavenger.homeip.net | gpg --import
--
/lusr/bin/brain: received signal: SIGIDIOT

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