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Archived from groups: rec.games.frp.dnd (More info?)
Improved Heighten Spell (General)
Prerequisites: Caster Level 7, Heighten Spell, one other metamagic feat.
Benefit: Whenever you cast a spell, its effective level is equal to the
level of the spell slot you spent casting it. If the spell has
not been enhanced by any metamagic, the effective level
is one level higher than that.
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Improved Spontaneous Metamagic (General)
Prerequisites: Combat Casting
Benefit: Applying metamagic to a spontaneously-cast spell doesn't increase
that spell's casting time. This can benefit a cleric's Cure/
Inflict spells, a Druid's Summon Nature's Ally spells, and
of course Sorcerer and Bard spells.
What do y'all think? Too powerful? Is Caster Level 7 too restrictive
for IHS? Note that, as written, Wizards can't take these as bonus
feats, since they're General... should they be able to?
--
Donald
Improved Heighten Spell (General)
Prerequisites: Caster Level 7, Heighten Spell, one other metamagic feat.
Benefit: Whenever you cast a spell, its effective level is equal to the
level of the spell slot you spent casting it. If the spell has
not been enhanced by any metamagic, the effective level
is one level higher than that.
-----
Improved Spontaneous Metamagic (General)
Prerequisites: Combat Casting
Benefit: Applying metamagic to a spontaneously-cast spell doesn't increase
that spell's casting time. This can benefit a cleric's Cure/
Inflict spells, a Druid's Summon Nature's Ally spells, and
of course Sorcerer and Bard spells.
What do y'all think? Too powerful? Is Caster Level 7 too restrictive
for IHS? Note that, as written, Wizards can't take these as bonus
feats, since they're General... should they be able to?
--
Donald