G
Guest
Guest
Archived from groups: rec.games.roguelike.nethack (More info?)
Obviously, these are easy artifacts to get, especially for an elf (like
a ranger who starts with the requisite dagger).
My question is, are they worth it??
The reason I ask...
The spoiler states the following about both Sting and Orcrist:
"+d5 to hit and x2 damage only against orcs (all o, orc mummies, and
orc zombies)."
I realize the x2 damage only applies to orcs....But what about the +d5
to hit?? Is that vs. orcs only, or is the +d5 to hit against any
creature?? The wording in the spoiler is slighly ambiguous - the AND
could mean both bonuses only apply to orcs, or there are 2 bonuses: a
+d5 to hit in general, AND a x2 damage vs. orcs.
If both bonuses only apply to orcs, AND having an artifact in the game
slightly reduces your chance of getting another artifact, then I can't
really see naming these artifacts simply to get minor combat bonuses
and warning against one pretty easy type of creature.
That being said, if the +d5 does apply to all combat, and not just orc
combat, I feel like it is a pretty good artifact to have at level 1,
with the minor added bonus of warning and combat bonus to orcs.
Sorry so lengthy for such a simple question; just wondering if anyone
can clear this up. I would hate to waste an artifact chance on a weapon
of negligible value, but a general to-hit bonus is nothing to scoff at
at level 1.
Obviously, these are easy artifacts to get, especially for an elf (like
a ranger who starts with the requisite dagger).
My question is, are they worth it??
The reason I ask...
The spoiler states the following about both Sting and Orcrist:
"+d5 to hit and x2 damage only against orcs (all o, orc mummies, and
orc zombies)."
I realize the x2 damage only applies to orcs....But what about the +d5
to hit?? Is that vs. orcs only, or is the +d5 to hit against any
creature?? The wording in the spoiler is slighly ambiguous - the AND
could mean both bonuses only apply to orcs, or there are 2 bonuses: a
+d5 to hit in general, AND a x2 damage vs. orcs.
If both bonuses only apply to orcs, AND having an artifact in the game
slightly reduces your chance of getting another artifact, then I can't
really see naming these artifacts simply to get minor combat bonuses
and warning against one pretty easy type of creature.
That being said, if the +d5 does apply to all combat, and not just orc
combat, I feel like it is a pretty good artifact to have at level 1,
with the minor added bonus of warning and combat bonus to orcs.
Sorry so lengthy for such a simple question; just wondering if anyone
can clear this up. I would hate to waste an artifact chance on a weapon
of negligible value, but a general to-hit bonus is nothing to scoff at
at level 1.