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Archived from groups: rec.games.roguelike.nethack (More info?)
I remember reading a children's story about a Chinese painter who owned
a magic brush. With it he could paint anything and it would become
real. I think some evil king or emperor tried to capture him and
harness his power, at which point he painted a boat and sailed away (or
some such thing.)
Anyway, this would make a neat YANI.
Magic Brush: Tool. Comes with up to five charges; can only be recharged
once, like a magic marker.
When applied, draws a picture on some available surface (i.e. dungeon
wall, scroll, etc.) (If you are levitating and have no scroll of blank
paper, sorry, you're out of luck - though I guess maybe you could draw
on the ceiling. )
The thing or monster you draw will then become real, IF the following
conditions are met:
- the player must have seen the thing at least once before (you can't
draw something you've never seen.) However, the object need not be
identified (i.e. "a gold ring" is good enough.)
- if a monster, it must have non-humanoid intelligence (there are
limits to how smart magic-made creatures can be!) It must also be
(reverse) genocidable (e.g. no Titans) and non-unique.
- no artifact or unique objects (i.e. if you left Excalibur back on
Level 50, you can't just easily get it back this way)
- you can also create some dungeon features, e.g. pool, (non-magic)
fountain, etc. (No opulent thrones or magic fountains as this would
introduce the potential for endless wishes.)
- your luck must be non-negative.
- you must pass a dexterity check; if you fail, "You smudge the
picture!" and waste a charge.
- even if you pass the dexterity check, there is a significant change
you might mess up your picture and produce something similar (within
the same class of objects or monsters) but not quite right. (E.g. you
try to draw a food ration and end up with a cockatrice corpse. ;-))
- as for enchantments on weapons/armour, charges on rings/wands, etc.,
there is a luck-dependent chance you end up with what you asked for.
- a blessed brush will give you a higher chance of succeeding, and will
more often generate blessed objects;
- and, finally, a cursed brush will always produce cursed objects, will
increase your chance of smudging the picture, and will GREATLY increase
the chance that you produce a different object/monster of the same
class.
So, what do you think?
Artemis the Ranger
I remember reading a children's story about a Chinese painter who owned
a magic brush. With it he could paint anything and it would become
real. I think some evil king or emperor tried to capture him and
harness his power, at which point he painted a boat and sailed away (or
some such thing.)
Anyway, this would make a neat YANI.
Magic Brush: Tool. Comes with up to five charges; can only be recharged
once, like a magic marker.
When applied, draws a picture on some available surface (i.e. dungeon
wall, scroll, etc.) (If you are levitating and have no scroll of blank
paper, sorry, you're out of luck - though I guess maybe you could draw
on the ceiling. )
The thing or monster you draw will then become real, IF the following
conditions are met:
- the player must have seen the thing at least once before (you can't
draw something you've never seen.) However, the object need not be
identified (i.e. "a gold ring" is good enough.)
- if a monster, it must have non-humanoid intelligence (there are
limits to how smart magic-made creatures can be!) It must also be
(reverse) genocidable (e.g. no Titans) and non-unique.
- no artifact or unique objects (i.e. if you left Excalibur back on
Level 50, you can't just easily get it back this way)
- you can also create some dungeon features, e.g. pool, (non-magic)
fountain, etc. (No opulent thrones or magic fountains as this would
introduce the potential for endless wishes.)
- your luck must be non-negative.
- you must pass a dexterity check; if you fail, "You smudge the
picture!" and waste a charge.
- even if you pass the dexterity check, there is a significant change
you might mess up your picture and produce something similar (within
the same class of objects or monsters) but not quite right. (E.g. you
try to draw a food ration and end up with a cockatrice corpse. ;-))
- as for enchantments on weapons/armour, charges on rings/wands, etc.,
there is a luck-dependent chance you end up with what you asked for.
- a blessed brush will give you a higher chance of succeeding, and will
more often generate blessed objects;
- and, finally, a cursed brush will always produce cursed objects, will
increase your chance of smudging the picture, and will GREATLY increase
the chance that you produce a different object/monster of the same
class.
So, what do you think?
Artemis the Ranger